Player Matchup

Guan Yu
Guan Yu
AdrianOzoGarcia
Guan Yu
Level 49
God Stats
7W - 14L
1,386 SR
Queue Stats
443W - 539L
1,369 Elo+
Party 3
Medusa
Medusa
Flipppad
Medusa
Level 42
God Stats
25W - 24L
1,445 SR
Queue Stats
299W - 385L
1,355 Elo+
Party 2
Geb
Geb
alexreach2001
Geb
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
680W - 761L
1,340 Elo+
Party 3
Erlang Shen
Erlang Shen
bonyklas
Erlang Shen
Level 48
God Stats
62W - 59L
1,504 SR
Queue Stats
255W - 342L
1,311 Elo+
Party 2
Janus
Janus
faustino1337
Janus
Level 42
God Stats
18W - 39L
1,916 SR
Queue Stats
121W - 214L
1,288 Elo+
Party 2
Team Averages
Level 57
1,550 SR
1,333 Elo+

VS

Team Averages
Level 44
1,461 SR
1,430 Elo+
Jing Wei
Jing Wei
C1ouDZiNThESky
Jing Wei
Level 45
God Stats
4W - 6L
1,368 SR
Queue Stats
13W - 21L
1,524 Elo+
Solo
Thor
Thor
Deathrider295
Thor
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Da Ji
Da Ji
Deathrider296
Da Ji
Level 17
God Stats
2W - 3L
1,409 SR
Queue Stats
4W - 7L
1,281 Elo+
Party 1
Ymir
Ymir
IceCube_FYB
Ymir
Level 47
God Stats
10W - 14L
1,527 SR
Queue Stats
325W - 297L
1,571 Elo+
Solo
Janus
Janus
IndeedTheCleric
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
6,434
536
2,510
4,575
4,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
Flipppad
Medusa
10
4 / 2 / 1
6,066
506
4,274
6,712
2,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 4 / 2
5,458
455
1,623
7,807
3,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
bonyklas
Erlang Shen
12
4 / 1 / 1
6,975
581
2,142
6,517
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 2
6,878
573
5,015
6,051
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
1 / 3 / 0
5,636
470
3,513
4,733
1,070
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 6 / 1
4,268
356
918
4,353
785
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

8
1 / 2 / 0
5,382
449
1,392
6,304
1,889
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
5 / 0 / 0
6,124
510
7,010
7,053
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 4 / 2
5,182
432
2,979
5,870
2,002
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
14
Kills
7
9
Deaths
15
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
Jing Wei
1
3
0
0.33
L
0
6
1
0.08
L
1
2
0
0.5
W
Medusa
Flipppad
Medusa
4
2
1
2.25
L
5
0
0
5
L
0
4
2
0.25
W
1
4
2
0.5
W
Erlang Shen
bonyklas
Erlang Shen
4
1
1
4.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,564
Damage
15,812
31,662
Taken
28,313
14,753
Mitigated
9,889
11,502
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,510
145
52
2,450
4,575
4,138
0
0
4,575
0
23,453
L
Jing Wei
3,513
2,186
0
0
4,733
1,070
442
0
4,733
0
22,597
L
918
321
0
0
4,353
785
0
220
4,133
0
3,298
L
1,392
637
0
735
6,304
1,889
0
511
5,731
0
20,084
W
Medusa
Flipppad
Medusa
4,274
2,107
0
2,648
6,712
2,152
378
4,385
2,327
0
24,362
L
7,010
1,312
0
1,320
7,053
4,143
0
2,841
4,142
28,212
0
L
2,979
175
171
711
5,870
2,002
0
2,636
2,936
25,618
0
W
1,623
346
0
2,048
7,807
3,195
126
3,663
4,144
12,801
0
W
Erlang Shen
bonyklas
Erlang Shen
2,142
1,256
0
2,220
6,517
3,433
48
590
5,927
0
42,441
W
5,015
386
0
2,084
6,051
1,835
114
1,351
4,700
38,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,811
Gold Earned
26,592
277
Minions Killed
176
0
Camps Cleared
0
1,079,363
Distance Traveled
928,762
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,434
536
48
4
0
209,765
0
L
Jing Wei
5,636
470
47
4
0
189,114
0
L
Thor
4,268
356
5
0
0
154,756
0
L
Da Ji
5,382
449
38
3
0
189,040
1
W
Medusa
6,066
506
45
4
0
209,126
3
L
Ymir
6,124
510
44
4
0
196,985
0
L
Janus
5,182
432
42
4
0
198,867
0
W
Geb
5,458
455
17
1
0
215,146
1
W
Erlang Shen
6,975
581
78
7
0
238,924
3
W
Janus
6,878
573
89
7
0
206,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role