Player Matchup

Pele
Pele
Delrealfa
Pele
Level 28
God Stats
10W - 8L
1,461 SR
Queue Stats
129W - 122L
1,501 Elo+
Solo
Chang'e
Chang'e
Lalriel
Chang'e
Level 23
God Stats
24W - 22L
1,351 SR
Queue Stats
43W - 42L
1,457 Elo+
Party 1
King Arthur
King Arthur
NarupA
King Arthur
Level 17
God Stats
3W - 6L
1,345 SR
Queue Stats
54W - 50L
1,464 Elo+
Party 1
Skadi
Skadi
Stortliro
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,819 Elo+
Party 1
Merlin
Merlin
haladines
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 95L
1,464 Elo+
Party 1
Team Averages
Level 25
1,432 SR
1,541 Elo+

VS

Team Averages
Level 12
1,389 SR
1,404 Elo+
Hel
Hel
BEERU5
Hel
Level 4
God Stats
4W - 2L
1,324 SR
Queue Stats
10W - 6L
1,386 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dkincai
Tsukuyomi
Level 16
God Stats
7W - 3L
1,309 SR
Queue Stats
16W - 16L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Ritinhacs
Nu Wa
Level 10
God Stats
1W - 0L
1,401 SR
Queue Stats
2W - 1L
1,292 Elo+
Solo
Odin
Odin
igorccheika
Odin
Level 23
God Stats
5W - 2L
1,553 SR
Queue Stats
164W - 155L
1,500 Elo+
Solo
Artio
Artio
yarkchu
Artio
Level 5
God Stats
1W - 2L
1,360 SR
Queue Stats
11W - 6L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
6 / 5 / 1
13,534
541
15,417
29,471
17,966
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Lalriel
Chang'e
17
8 / 6 / 10
11,219
449
12,417
18,693
9,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
NarupA
King Arthur
16
2 / 11 / 7
10,069
403
9,014
30,251
30,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
Stortliro
Skadi
16
5 / 8 / 11
10,731
429
15,350
22,179
8,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
haladines
Merlin
16
4 / 6 / 9
10,613
425
16,852
18,983
6,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
BEERU5
Hel
16
1 / 4 / 15
10,517
421
16,250
17,118
11,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Dkincai
Tsukuyomi
20
8 / 6 / 6
13,369
535
14,526
20,837
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Ritinhacs
Nu Wa
17
6 / 10 / 7
12,068
483
20,945
16,118
6,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
19 / 1 / 7
15,188
608
35,226
18,086
16,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
yarkchu
Artio
17
2 / 7 / 18
10,805
432
9,008
28,973
26,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
89
25
Kills
36
36
Deaths
28
38
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hel
BEERU5
Hel
1
4
15
2.13
L
Pele
6
5
1
1.3
W
Tsukuyomi
Dkincai
Tsukuyomi
8
6
6
1.83
L
Chang'e
Lalriel
Chang'e
8
6
10
2.17
L
King Arthur
NarupA
King Arthur
2
11
7
0.5
W
Nu Wa
Ritinhacs
Nu Wa
6
10
7
0.95
L
Skadi
Stortliro
Skadi
5
8
11
1.31
L
Merlin
haladines
Merlin
4
6
9
1.42
W
19
1
7
22.5
W
Artio
yarkchu
Artio
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,050
Damage
95,955
119,577
Taken
101,132
71,906
Mitigated
69,707
38,053
Healing
32,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
BEERU5
Hel
16,250
2,184
10,123
8,254
17,118
11,156
2,660
6,493
10,243
67,866
0
L
Pele
15,417
3,352
0
12,870
29,471
17,966
975
9,127
20,084
0
131,978
W
Tsukuyomi
Dkincai
Tsukuyomi
14,526
4,951
0
5,087
20,837
9,061
784
842
19,609
238
91,550
L
Chang'e
Lalriel
Chang'e
12,417
1,993
7,601
6,120
18,693
9,151
682
9,751
8,640
36,115
0
L
King Arthur
NarupA
King Arthur
9,014
1,402
0
4,907
30,251
30,187
60
7,409
22,660
0
35,172
W
Nu Wa
Ritinhacs
Nu Wa
20,945
5,422
0
259
16,118
6,734
1,791
6,331
9,313
59,006
0
L
Skadi
Stortliro
Skadi
15,350
7,302
970
3,439
22,179
8,421
544
9,202
12,689
0
61,114
L
Merlin
haladines
Merlin
16,852
249
0
2,146
18,983
6,181
506
9,553
9,066
64,518
0
W
35,226
6,598
0
97
18,086
16,454
776
5,510
11,742
43
92,024
W
Artio
yarkchu
Artio
9,008
1,067
991
7,686
28,973
26,302
1,634
8,112
19,531
29,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,166
Gold Earned
61,947
479
Minions Killed
491
0
Camps Cleared
0
2,059,790
Distance Traveled
2,310,250
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,517
421
94
4
0
435,204
3
L
Pele
13,534
541
211
8
0
513,496
4
W
Tsukuyomi
13,369
535
137
5
0
474,524
1
L
Chang'e
11,219
449
41
2
0
435,083
0
L
King Arthur
10,069
403
46
2
0
376,731
3
W
Nu Wa
12,068
483
85
3
0
397,121
3
L
Skadi
10,731
429
70
3
0
362,422
1
L
Merlin
10,613
425
111
4
0
372,058
2
W
Odin
15,188
608
139
6
0
488,105
2
W
Artio
10,805
432
36
1
0
515,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role