Player Matchup

Thanatos
Thanatos
DuneMonchers
Thanatos
Level 23
God Stats
26W - 18L
1,715 SR
Queue Stats
67W - 49L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Luckaryu
Ah Muzen Cab
Level 21
God Stats
22W - 30L
1,384 SR
Queue Stats
74W - 98L
1,350 Elo+
Party 1
Sun Wukong
Sun Wukong
Zarayah
Sun Wukong
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 23L
1,222 Elo+
Party 1
Ra
Ra
baigsalim
Ra
Level 19
God Stats
50W - 50L
1,436 SR
Queue Stats
58W - 62L
1,339 Elo+
Solo
Cthulhu
Cthulhu
jumpshotgodly24
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,541 Elo+
Party 2
Team Averages
Level 19
1,507 SR
1,399 Elo+

VS

Team Averages
Level 14
1,547 SR
1,392 Elo+
Jormungandr
Jormungandr
Escobal18
Jormungandr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,212 Elo+
Solo
Artio
Artio
Fabiruiz17
Artio
Level 13
God Stats
30W - 39L
1,541 SR
Queue Stats
259W - 277L
1,556 Elo+
Party 3
Fenrir
Fenrir
Relicjam
Fenrir
Level 17
God Stats
25W - 5L
1,788 SR
Queue Stats
503W - 411L
1,560 Elo+
Solo
Ra
Ra
YikesDML
Ra
Level 6
God Stats
1W - 1L
1,223 SR
Queue Stats
5W - 6L
1,190 Elo+
Solo
Danzaburou
Danzaburou
elkbezotas
Danzaburou
Level 24
God Stats
12W - 3L
1,684 SR
Queue Stats
225W - 221L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DuneMonchers
Thanatos
20
7 / 8 / 6
15,296
1,020
17,987
22,015
7,764
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Luckaryu
Ah Muzen Cab
20
6 / 14 / 5
14,475
965
25,651
23,713
6,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Zarayah
Sun Wukong
20
1 / 10 / 10
12,887
859
9,226
27,913
23,463
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 12 / 8
14,242
949
9,424
17,994
4,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 8 / 10
13,946
930
22,609
35,118
35,695
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

38

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Escobal18
Jormungandr
16
0 / 2 / 3
11,027
735
353
3,859
3,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artio
20
4 / 6 / 36
16,238
1,083
19,189
36,399
56,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
Relicjam
Fenrir
20
37 / 5 / 11
20,392
1,359
60,800
27,418
17,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 0 / 0
10,510
701
0
0
0
Danzaburou
elkbezotas
Danzaburou
20
10 / 5 / 24
17,187
1,146
37,724
25,951
13,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
125
18
Kills
51
52
Deaths
18
39
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DuneMonchers
Thanatos
7
8
6
1.25
W
Jormungandr
Escobal18
Jormungandr
0
2
3
0.75
W
Artio
4
6
36
3.67
L
Ah Muzen Cab
Luckaryu
Ah Muzen Cab
6
14
5
0.61
W
Fenrir
Relicjam
Fenrir
37
5
11
8.5
W
0
0
0
0
L
Sun Wukong
Zarayah
Sun Wukong
1
10
10
0.6
L
2
12
8
0.5
W
Danzaburou
elkbezotas
Danzaburou
10
5
24
4.4
L
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,897
Damage
118,066
126,753
Taken
93,627
78,485
Mitigated
91,298
20,716
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DuneMonchers
Thanatos
17,987
4,211
0
9,397
22,015
7,764
0
4,729
17,286
0
32,355
W
Jormungandr
Escobal18
Jormungandr
353
264
0
0
3,859
3,790
0
933
2,737
613
0
W
Artio
19,189
1,975
3,889
6,802
36,399
56,825
0
10,646
24,729
42,433
0
L
Ah Muzen Cab
Luckaryu
Ah Muzen Cab
25,651
12,861
0
1,844
23,713
6,852
0
4,223
19,490
0
49,261
W
Fenrir
Relicjam
Fenrir
60,800
19,490
0
2,822
27,418
17,091
0
8,150
18,929
0
79,587
W
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
Zarayah
Sun Wukong
9,226
2,498
0
627
27,913
23,463
0
2,816
25,097
439
20,563
L
9,424
664
1,742
320
17,994
4,711
0
1,667
16,327
63,829
0
W
Danzaburou
elkbezotas
Danzaburou
37,724
14,635
0
2,932
25,951
13,592
0
10,988
14,760
0
90,966
L
22,609
2,737
396
6,390
35,118
35,695
0
6,107
29,011
41,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,846
Gold Earned
75,354
279
Minions Killed
201
3
Camps Cleared
1
1,232,478
Distance Traveled
887,160
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
15,296
1,020
39
3
1
294,597
0
W
Jormungandr
11,027
735
0
0
0
33,868
0
W
Artio
16,238
1,083
22
1
0
274,483
0
L
Ah Muzen Cab
14,475
965
57
4
0
202,427
0
W
Fenrir
20,392
1,359
55
4
0
323,434
0
W
Ra
10,510
701
0
0
0
0
0
L
Sun Wukong
12,887
859
20
1
1
244,437
0
L
Ra
14,242
949
116
8
0
226,804
4
W
Danzaburou
17,187
1,146
124
8
1
255,375
1
L
Cthulhu
13,946
930
47
3
1
264,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role