Player Matchup

Bellona
Bellona
Bassassin77
Bellona
Level 17
God Stats
17W - 12L
1,556 SR
Queue Stats
96W - 97L
1,525 Elo+
Party 1
Arachne
Arachne
Dukey82306
Arachne
Level 22
God Stats
35W - 32L
1,442 SR
Queue Stats
140W - 144L
1,425 Elo+
Party 1
Ra
Ra
LuisPalafox_27
Ra
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,345 Elo+
Solo
Mercury
Mercury
TheMadHatter56
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,241 Elo+
Solo
Fafnir
Fafnir
iroclad05
Fafnir
Level 27
God Stats
4W - 9L
1,340 SR
Queue Stats
100W - 74L
1,517 Elo+
Solo
Team Averages
Level 15
1,468 SR
1,411 Elo+

VS

Team Averages
Level 14
1,487 SR
1,412 Elo+
Arachne
Arachne
Doctah_Gamz
Arachne
Level 21
God Stats
25W - 24L
1,701 SR
Queue Stats
125W - 137L
1,486 Elo+
Solo
Hades
Hades
MICHAELLAYMEN
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,185 Elo+
Solo
Thanatos
Thanatos
chaingoon
Thanatos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
codcrazy1656
Erlang Shen
Level 18
God Stats
0W - 2L
1,235 SR
Queue Stats
92W - 101L
1,390 Elo+
Solo
Neith
Neith
ill sleep you
Neith
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bassassin77
Bellona
19
3 / 4 / 8
13,041
483
10,158
22,858
20,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
Dukey82306
Arachne
20
10 / 5 / 7
14,847
550
16,530
29,921
15,298
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 6 / 8
14,324
531
20,178
12,812
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 8 / 4
11,935
442
4,945
17,974
8,628
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
iroclad05
Fafnir
18
4 / 1 / 13
13,300
493
8,021
19,043
21,952
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Doctah_Gamz
Arachne
20
8 / 5 / 4
13,187
488
21,445
22,589
12,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 9 / 6
9,756
361
7,020
18,637
9,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
chaingoon
Thanatos
3
0 / 1 / 1
7,230
268
643
1,432
303
Erlang Shen
codcrazy1656
Erlang Shen
17
4 / 9 / 1
11,740
435
11,059
21,946
15,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
8 / 7 / 5
12,646
468
23,557
15,820
6,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
30
Kills
21
24
Deaths
31
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bassassin77
Bellona
3
4
8
1.75
L
Arachne
Doctah_Gamz
Arachne
8
5
4
2
W
Arachne
Dukey82306
Arachne
10
5
7
2.7
W
7
6
8
1.83
L
1
9
6
0.44
W
6
8
4
1
L
Thanatos
chaingoon
Thanatos
0
1
1
0.5
L
Erlang Shen
codcrazy1656
Erlang Shen
4
9
1
0.5
L
8
7
5
1.5
W
Fafnir
iroclad05
Fafnir
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,832
Damage
63,724
102,608
Taken
80,424
72,399
Mitigated
44,126
28,966
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bassassin77
Bellona
10,158
3,968
0
5,197
22,858
20,484
3,271
2,427
20,431
0
67,534
L
Arachne
Doctah_Gamz
Arachne
21,445
16,039
0
6,649
22,589
12,660
247
5,818
16,475
0
110,553
W
Arachne
Dukey82306
Arachne
16,530
10,952
0
15,737
29,921
15,298
53
4,227
25,694
0
122,645
W
20,178
1,917
2,843
1,210
12,812
6,037
3,090
300
12,512
93,605
0
L
7,020
1,346
230
4,464
18,637
9,669
104
8,498
9,842
31,040
0
W
4,945
2,261
0
1,539
17,974
8,628
0
3,257
14,717
0
43,193
L
Thanatos
chaingoon
Thanatos
643
255
0
365
1,432
303
0
204
1,200
0
2,448
L
Erlang Shen
codcrazy1656
Erlang Shen
11,059
5,782
0
1,508
21,946
15,377
2,474
5,512
16,274
0
63,871
L
23,557
14,039
0
3,115
15,820
6,117
580
7,252
8,434
0
76,349
W
Fafnir
iroclad05
Fafnir
8,021
2,999
0
2,440
19,043
21,952
1,232
1,536
17,507
41,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,447
Gold Earned
54,559
529
Minions Killed
410
0
Camps Cleared
0
2,360,500
Distance Traveled
1,674,367
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,041
483
111
4
0
475,081
4
L
Arachne
13,187
488
152
6
0
450,768
4
W
Arachne
14,847
550
141
5
0
516,427
0
W
Ra
14,324
531
166
6
0
465,189
3
L
Hades
9,756
361
38
1
0
329,466
2
W
Mercury
11,935
442
61
2
0
413,996
5
L
Thanatos
7,230
268
5
0
0
56,828
0
L
Erlang Shen
11,740
435
100
4
0
464,474
0
L
Neith
12,646
468
115
4
0
372,831
3
W
Fafnir
13,300
493
50
2
0
489,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role