Player Matchup

Anubis
Anubis
Sting1277
Anubis
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,341 Elo+
Solo
Arachne
Arachne
Vestall
Arachne
Level 84
God Stats
34W - 30L
1,627 SR
Queue Stats
98W - 113L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
melonda
Jormungandr
Level 22
God Stats
17W - 9L
1,735 SR
Queue Stats
76W - 72L
1,422 Elo+
Party 1
Team Averages
Level 53
1,621 SR
1,406 Elo+

VS

Team Averages
Level 37
1,468 SR
1,341 Elo+
Chaac
Chaac
TheFinalSol
Chaac
Level 17
God Stats
14W - 12L
1,356 SR
Queue Stats
59W - 135L
1,121 Elo+
Solo
Olorun
Olorun
doctahsak
Olorun
Level 69
God Stats
28W - 19L
1,547 SR
Queue Stats
101W - 97L
1,495 Elo+
Party 2
Fenrir
Fenrir
jabodagabo
Fenrir
Level 26
God Stats
10W - 12L
1,500 SR
Queue Stats
74W - 79L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Sting1277
Anubis
16
14 / 4 / 6
12,419
828
21,366
12,790
6,235
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Vestall
Arachne
14
8 / 4 / 9
11,435
762
12,595
16,487
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
melonda
Jormungandr
15
2 / 1 / 20
10,848
723
5,845
12,288
12,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 7
9,041
603
6,976
20,242
7,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
doctahsak
Olorun
13
3 / 5 / 5
9,945
663
10,485
12,159
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
jabodagabo
Fenrir
13
5 / 11 / 3
10,556
704
12,893
19,391
5,389
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
24
Kills
9
9
Deaths
24
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
Sting1277
Anubis
14
4
6
4.25
L
1
8
7
0.56
W
Arachne
Vestall
Arachne
8
4
9
3.13
L
Olorun
doctahsak
Olorun
3
5
5
1.1
L
Fenrir
jabodagabo
Fenrir
5
11
3
0.59
W
Jormungandr
melonda
Jormungandr
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,806
Damage
30,354
41,565
Taken
51,792
25,069
Mitigated
15,744
20,359
Healing
13,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Sting1277
Anubis
21,366
1,516
1,647
7,232
12,790
6,235
1,678
4,842
7,948
67,229
0
L
6,976
1,536
707
3,858
20,242
7,881
153
8,085
11,971
0
27,904
W
Arachne
Vestall
Arachne
12,595
8,970
0
7,723
16,487
6,239
462
3,200
13,287
0
47,365
L
Olorun
doctahsak
Olorun
10,485
5,209
735
3,738
12,159
2,474
162
8,745
3,314
43,838
0
L
Fenrir
jabodagabo
Fenrir
12,893
5,783
0
4,945
19,391
5,389
0
10,007
9,084
0
42,837
W
Jormungandr
melonda
Jormungandr
5,845
541
0
3,757
12,288
12,595
482
3,081
9,207
19,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,702
Gold Earned
29,542
158
Minions Killed
181
0
Camps Cleared
0
799,066
Distance Traveled
721,621
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,419
828
96
6
0
233,367
1
L
Chaac
9,041
603
52
3
0
244,095
0
W
Arachne
11,435
762
40
3
0
288,904
1
L
Olorun
9,945
663
71
5
0
244,250
0
L
Fenrir
10,556
704
58
4
0
233,276
3
W
Jormungandr
10,848
723
22
1
0
276,795
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role