Player Matchup

Rama
Rama
Gold III
BaRRonCCuDDa
Rama
Gold III
Level 66
God Stats
0W - 4L
1,500 SR
Queue Stats
81W - 77L
1,910 MMR
Solo
Geb
Geb
Platinum I
MrSP4CTRE
Geb
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold I
Stacktimus
King Arthur
Gold I
Level 159
God Stats
0W - 2L
1,471 SR
Queue Stats
36W - 25L
1,907 MMR
Solo
Agni
Agni
Platinum IV
Sylverstar
Agni
Platinum IV
Level 158
God Stats
13W - 7L
1,752 SR
Queue Stats
276W - 264L
1,889 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
fantasmilla14
Tsukuyomi
Platinum I
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,545 SR
1,741 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,802 SR
1,903 MMR
Tiamat
Tiamat
Platinum II
Azreill
Tiamat
Platinum II
Level 160
God Stats
5W - 5L
1,822 SR
Queue Stats
516W - 505L
1,893 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
DoctorThicc
Kuzenbo
Diamond V
Level 67
God Stats
36W - 27L
1,647 SR
Queue Stats
451W - 422L
1,917 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Fleafii
Baron Samedi
Diamond V
Level 158
God Stats
3W - 3L
1,765 SR
Queue Stats
429W - 421L
1,885 MMR
Solo
Fenrir
Fenrir
Platinum IV
Icegunner
Fenrir
Platinum IV
Level 160
God Stats
16W - 3L
1,872 SR
Queue Stats
37W - 16L
1,996 MMR
Party 1
Heimdallr
Heimdallr
Gold I
Smit7y
Heimdallr
Gold I
Level 160
God Stats
8W - 2L
1,902 SR
Queue Stats
35W - 14L
1,824 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,612
510
3,946
7,974
2,159
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,777
434
2,102
10,734
4,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Stacktimus
King Arthur
10
0 / 3 / 0
5,747
522
6,819
12,205
6,335
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 3 / 1
4,864
442
2,755
5,121
1,581
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
fantasmilla14
Tsukuyomi
10
0 / 3 / 1
5,532
503
2,637
5,428
1,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
SetThe MorriganPersephoneChang'e

VS

Bans
ApolloGuan YuAthenaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azreill
Tiamat
12
2 / 0 / 4
6,624
602
4,408
4,598
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
DoctorThicc
Kuzenbo
12
1 / 0 / 2
6,452
587
6,343
8,335
8,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Fleafii
Baron Samedi
10
2 / 1 / 5
6,222
566
5,804
7,202
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Icegunner
Fenrir
13
11 / 0 / 3
7,839
713
8,296
6,290
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Smit7y
Heimdallr
12
1 / 0 / 5
6,890
626
5,590
5,713
1,960
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
1
Kills
17
17
Deaths
1
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Azreill
Tiamat
2
0
4
4
L
1
4
0
0.25
W
Kuzenbo
DoctorThicc
Kuzenbo
1
0
2
2
W
Baron Samedi
Fleafii
Baron Samedi
2
1
5
4.5
W
Fenrir
Icegunner
Fenrir
11
0
3
12.5
L
0
4
1
0.13
W
Heimdallr
Smit7y
Heimdallr
1
0
5
3.5
L
King Arthur
Stacktimus
King Arthur
0
3
0
0
L
0
3
1
0.17
L
Tsukuyomi
fantasmilla14
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
30,441
41,462
Taken
32,138
16,052
Mitigated
21,820
10,673
Healing
17,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Azreill
Tiamat
4,408
220
0
1,501
4,598
3,433
202
1,424
3,174
38,805
0
L
3,946
3,232
0
3,089
7,974
2,159
0
318
7,656
0
33,632
W
Kuzenbo
DoctorThicc
Kuzenbo
6,343
2,214
0
4,488
8,335
8,106
0
0
8,335
37,965
0
W
Baron Samedi
Fleafii
Baron Samedi
5,804
1,160
945
4,064
7,202
4,044
268
1,631
5,571
22,971
0
W
Fenrir
Icegunner
Fenrir
8,296
2,741
0
3,122
6,290
4,277
0
1,177
5,113
0
46,010
L
2,102
499
0
1,855
10,734
4,079
0
3,445
7,289
10,447
0
W
Heimdallr
Smit7y
Heimdallr
5,590
2,423
0
2,896
5,713
1,960
1,467
625
5,088
0
48,224
L
King Arthur
Stacktimus
King Arthur
6,819
1,420
0
3,463
12,205
6,335
0
7,315
4,890
0
38,634
L
2,755
212
0
740
5,121
1,581
0
3,092
2,029
26,741
0
L
Tsukuyomi
fantasmilla14
Tsukuyomi
2,637
665
0
1,526
5,428
1,898
0
2,385
3,043
0
33,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,532
Gold Earned
34,027
287
Minions Killed
338
0
Camps Cleared
0
1,076,333
Distance Traveled
1,187,608
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,624
602
80
7
0
233,725
3
L
Rama
5,612
510
75
7
0
189,521
2
W
Kuzenbo
6,452
587
65
6
0
247,237
2
W
Baron Samedi
6,222
566
23
2
0
210,560
0
W
Fenrir
7,839
713
81
7
0
277,588
7
L
Geb
4,777
434
14
1
0
227,885
2
W
Heimdallr
6,890
626
89
8
0
218,498
4
L
King Arthur
5,747
522
76
7
0
201,981
0
L
Agni
4,864
442
56
5
0
214,840
5
L
Tsukuyomi
5,532
503
66
6
0
242,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role