Player Matchup

Raijin
Raijin
GangstaClico
Raijin
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 139L
1,536 Elo+
Party 1
Chiron
Chiron
blokbeton2007
Chiron
Level 73
God Stats
0W - 4L
1,299 SR
Queue Stats
299W - 265L
1,518 Elo+
Party 1
Horus
Horus
daanpo04
Horus
Level 87
God Stats
9W - 10L
1,671 SR
Queue Stats
274W - 241L
1,522 Elo+
Party 1
Khepri
Khepri
markamikazevk
Khepri
Level 36
God Stats
4W - 3L
1,581 SR
Queue Stats
38W - 54L
1,324 Elo+
Solo
Sun Wukong
Sun Wukong
stumpsmashh
Sun Wukong
Level 80
God Stats
2W - 5L
1,623 SR
Queue Stats
276W - 240L
1,521 Elo+
Party 1
Team Averages
Level 68
1,535 SR
1,484 Elo+

VS

Team Averages
Level 89
1,546 SR
1,566 Elo+
Athena
Athena
Folker_92
Athena
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,549 Elo+
Party 2
Chaac
Chaac
Mboom13
Chaac
Level 141
God Stats
13W - 14L
1,460 SR
Queue Stats
270W - 253L
1,612 Elo+
Party 2
The Morrigan
The Morrigan
Nephilis94
The Morrigan
Level 127
God Stats
19W - 12L
1,708 SR
Queue Stats
316W - 300L
1,649 Elo+
Party 2
Nu Wa
Nu Wa
Nephteria
Nu Wa
Level 47
God Stats
14W - 5L
1,760 SR
Queue Stats
45W - 21L
1,655 Elo+
Party 2
Jing Wei
Jing Wei
x_SR_Xx
Jing Wei
Level 43
God Stats
5W - 9L
1,304 SR
Queue Stats
88W - 117L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
0 / 3 / 1
7,750
456
2,284
6,870
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 0
7,154
421
12,997
11,980
4,044
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
daanpo04
Horus
13
1 / 6 / 1
7,295
429
7,785
18,520
15,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 5 / 3
6,429
378
4,794
11,481
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
stumpsmashh
Sun Wukong
13
2 / 5 / 1
7,663
451
6,998
13,220
6,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Folker_92
Athena
12
2 / 1 / 7
7,908
465
6,353
13,474
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Mboom13
Chaac
16
5 / 0 / 5
10,259
603
15,484
14,075
16,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
Nephilis94
The Morrigan
16
8 / 1 / 5
9,499
559
10,397
6,354
2,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
Nephteria
Nu Wa
15
2 / 2 / 4
8,906
524
5,377
5,612
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
x_SR_Xx
Jing Wei
16
6 / 1 / 7
9,112
536
12,515
15,055
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
23
23
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
Folker_92
Athena
2
1
7
5.5
L
Raijin
0
3
1
0.17
W
Chaac
Mboom13
Chaac
5
0
5
7.5
W
The Morrigan
Nephilis94
The Morrigan
8
1
5
10.5
W
Nu Wa
Nephteria
Nu Wa
2
2
4
2
L
2
4
0
0.5
L
Horus
daanpo04
Horus
1
6
1
0.25
L
0
5
3
0.3
L
Sun Wukong
stumpsmashh
Sun Wukong
2
5
1
0.5
W
Jing Wei
x_SR_Xx
Jing Wei
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,858
Damage
50,126
62,071
Taken
54,570
35,476
Mitigated
36,520
13,787
Healing
26,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Folker_92
Athena
6,353
2,078
210
4,985
13,474
10,267
523
3,178
10,250
25,752
0
L
Raijin
2,284
62
0
1,200
6,870
2,266
66
3,713
3,009
38,081
0
W
Chaac
Mboom13
Chaac
15,484
4,023
0
7,443
14,075
16,160
0
496
13,557
0
69,884
W
The Morrigan
Nephilis94
The Morrigan
10,397
1,871
0
3,722
6,354
2,377
0
591
5,681
54,045
6,208
W
Nu Wa
Nephteria
Nu Wa
5,377
1,257
0
1,327
5,612
1,977
1,058
645
4,843
50,480
0
L
12,997
4,391
922
2,775
11,980
4,044
0
2,715
9,249
0
47,577
L
Horus
daanpo04
Horus
7,785
4,018
314
7,508
18,520
15,666
0
4,142
14,296
0
41,172
L
4,794
138
0
591
11,481
7,489
0
5,172
6,255
17,134
0
L
Sun Wukong
stumpsmashh
Sun Wukong
6,998
1,333
0
477
13,220
6,011
0
4,598
8,472
0
53,676
W
Jing Wei
x_SR_Xx
Jing Wei
12,515
10,400
747
7,586
15,055
5,739
1,008
1,894
13,161
0
71,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,291
Gold Earned
45,684
349
Minions Killed
503
0
Camps Cleared
0
1,450,755
Distance Traveled
1,603,348
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,908
465
44
3
0
328,022
3
L
Raijin
7,750
456
102
6
0
266,189
3
W
Chaac
10,259
603
133
8
0
340,852
5
W
The Morrigan
9,499
559
111
7
0
330,973
0
W
Nu Wa
8,906
524
106
6
0
311,872
5
L
Chiron
7,154
421
83
5
0
297,579
2
L
Horus
7,295
429
57
3
0
273,164
1
L
Khepri
6,429
378
14
1
0
304,062
0
L
Sun Wukong
7,663
451
93
5
0
309,761
3
W
Jing Wei
9,112
536
109
6
0
291,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role