Player Matchup

Kali
Kali
ChemicalSurge
Kali
Level 17
God Stats
11W - 9L
1,543 SR
Queue Stats
52W - 54L
1,469 Elo+
Party 3
Medusa
Medusa
Emerge_Corrosion
Medusa
Level 64
God Stats
23W - 29L
1,235 SR
Queue Stats
37W - 46L
1,365 Elo+
Party 3
Bellona
Bellona
Nourp
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,426 Elo+
Party 2
Ares
Ares
Snorzzie
Ares
Level 19
God Stats
8W - 4L
1,784 SR
Queue Stats
114W - 147L
1,508 Elo+
Party 3
Zhong Kui
Zhong Kui
cham570pion
Zhong Kui
Level 60
God Stats
7W - 2L
1,562 SR
Queue Stats
330W - 277L
1,443 Elo+
Party 2
Team Averages
Level 33
1,525 SR
1,442 Elo+

VS

Team Averages
Level 16
1,481 SR
1,359 Elo+
Amaterasu
Amaterasu
ANARCHICAL
Amaterasu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,356 Elo+
Solo
Sobek
Sobek
Hazard32
Sobek
Level 14
God Stats
23W - 24L
1,377 SR
Queue Stats
1,103W - 1,372L
1,234 Elo+
Party 1
Cupid
Cupid
Siddarthy
Cupid
Level 23
God Stats
28W - 40L
1,455 SR
Queue Stats
103W - 144L
1,358 Elo+
Party 1
Janus
Janus
ketamine_kings
Janus
Level 18
God Stats
6W - 5L
1,571 SR
Queue Stats
39W - 46L
1,347 Elo+
Party 4
Nemesis
Nemesis
ubwds
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 6
7,925
610
4,288
9,412
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
10 / 2 / 6
8,149
627
9,619
7,293
2,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Nourp
Bellona
12
3 / 3 / 0
7,393
569
6,253
7,915
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
6 / 2 / 9
7,345
565
6,165
8,053
5,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
cham570pion
Zhong Kui
15
7 / 0 / 2
8,650
665
4,571
5,038
3,753
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ANARCHICAL
Amaterasu
11
4 / 2 / 0
6,362
489
6,154
9,887
6,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
Hazard32
Sobek
7
0 / 7 / 2
4,829
371
1,528
10,449
8,196
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Siddarthy
Cupid
8
3 / 8 / 0
5,779
445
2,465
7,997
2,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 1
5,648
434
5,561
5,754
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ubwds
Nemesis
7
1 / 10 / 3
5,538
426
2,821
10,189
2,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
30
Kills
10
10
Deaths
30
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ANARCHICAL
Amaterasu
4
2
0
2
W
4
3
6
2.33
W
10
2
6
6.5
L
Sobek
Hazard32
Sobek
0
7
2
0.14
W
Bellona
Nourp
Bellona
3
3
0
1
L
Cupid
Siddarthy
Cupid
3
8
0
0.38
W
Ares
6
2
9
5.25
W
Zhong Kui
cham570pion
Zhong Kui
7
0
2
8
L
2
3
1
0.83
L
Nemesis
ubwds
Nemesis
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,896
Damage
18,529
37,711
Taken
44,276
18,783
Mitigated
20,649
14,984
Healing
6,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ANARCHICAL
Amaterasu
6,154
3,333
0
2,732
9,887
6,142
0
202
9,685
0
21,586
W
4,288
3,007
0
5,171
9,412
3,004
122
1,792
7,492
0
33,458
W
9,619
5,183
0
2,321
7,293
2,378
2,229
1,748
5,477
0
51,351
L
Sobek
Hazard32
Sobek
1,528
354
0
1,476
10,449
8,196
26
2,437
8,012
8,885
0
W
Bellona
Nourp
Bellona
6,253
2,986
0
1,981
7,915
4,462
60
0
7,915
0
41,597
L
Cupid
Siddarthy
Cupid
2,465
1,378
0
413
7,997
2,225
0
2,806
5,191
0
17,377
W
Ares
6,165
120
264
942
8,053
5,186
211
1,548
6,461
17,323
0
W
Zhong Kui
cham570pion
Zhong Kui
4,571
361
0
4,305
5,038
3,753
0
1,643
3,277
55,438
0
L
5,561
423
270
521
5,754
1,558
0
1,558
4,196
28,014
0
L
Nemesis
ubwds
Nemesis
2,821
1,580
0
934
10,189
2,528
0
3,733
6,456
0
10,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
28,156
397
Minions Killed
154
0
Camps Cleared
0
1,176,332
Distance Traveled
1,090,921
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,362
489
42
3
0
229,528
2
W
Kali
7,925
610
76
6
0
237,647
1
W
Medusa
8,149
627
80
6
0
256,903
3
L
Sobek
4,829
371
9
1
0
196,693
0
W
Bellona
7,393
569
92
7
0
208,310
0
L
Cupid
5,779
445
36
3
0
205,759
1
W
Ares
7,345
565
34
3
0
247,945
0
W
Zhong Kui
8,650
665
115
9
0
225,527
3
L
Janus
5,648
434
47
4
0
220,754
2
L
Nemesis
5,538
426
20
2
0
238,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role