Player Matchup

Achilles
Achilles
AmazingIy Bad
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 209L
1,883 Elo+
Party 2
Bellona
Bellona
Ifzzy
Bellona
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,517 Elo+
Party 2
Chiron
Chiron
icycooper5223
Chiron
Level 54
God Stats
6W - 8L
1,710 SR
Queue Stats
39W - 50L
1,668 Elo+
Party 2
Athena
Athena
jacerulez5223
Athena
Level 116
God Stats
3W - 1L
1,721 SR
Queue Stats
166W - 155L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
mLalli
Nu Wa
Level 105
God Stats
24W - 22L
1,649 SR
Queue Stats
160W - 146L
1,441 Elo+
Party 2
Team Averages
Level 85
1,616 SR
1,598 Elo+

VS

Team Averages
Level 123
1,730 SR
1,534 Elo+
Set
Set
ChildishGarbin0
Set
Level 102
God Stats
17W - 19L
1,689 SR
Queue Stats
194W - 193L
1,527 Elo+
Solo
Kukulkan
Kukulkan
Doug_DImmadome0
Kukulkan
Level 107
God Stats
5W - 9L
1,735 SR
Queue Stats
92W - 117L
1,513 Elo+
Solo
Ganesha
Ganesha
HOOGAR66
Ganesha
Level 128
God Stats
10W - 8L
1,820 SR
Queue Stats
168W - 174L
1,555 Elo+
Party 1
Loki
Loki
KrokusTheGod
Loki
Level 131
God Stats
4W - 7L
1,604 SR
Queue Stats
288W - 279L
1,513 Elo+
Solo
Izanami
Izanami
MantiTebow5
Izanami
Level 149
God Stats
3W - 4L
1,803 SR
Queue Stats
64W - 60L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AmazingIy Bad
Achilles
18
7 / 7 / 3
11,504
500
12,663
21,997
15,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Ifzzy
Bellona
17
2 / 6 / 2
10,660
463
8,998
26,057
21,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 6 / 4
10,851
472
11,103
16,329
4,923
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
3 / 9 / 8
10,456
455
9,104
24,578
24,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
mLalli
Nu Wa
18
6 / 5 / 3
11,491
500
17,618
12,749
4,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 6 / 7
13,324
579
16,357
19,274
11,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
18
4 / 6 / 8
12,237
532
16,213
15,691
6,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
HOOGAR66
Ganesha
16
1 / 5 / 15
11,363
494
6,598
22,055
21,115
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 3 / 8
13,137
571
18,288
21,069
15,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
MantiTebow5
Izanami
19
11 / 2 / 8
13,568
590
20,440
17,154
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
79
21
Kills
33
33
Deaths
22
20
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Achilles
AmazingIy Bad
Achilles
7
7
3
1.21
W
13
6
7
2.75
W
Kukulkan
4
6
8
1.33
W
Ganesha
HOOGAR66
Ganesha
1
5
15
1.7
L
Bellona
Ifzzy
Bellona
2
6
2
0.5
W
4
3
8
2.67
W
Izanami
MantiTebow5
Izanami
11
2
8
7.5
L
3
6
4
0.83
L
3
9
8
0.78
L
Nu Wa
mLalli
Nu Wa
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,486
Damage
77,896
101,710
Taken
95,243
70,862
Mitigated
61,116
19,547
Healing
30,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AmazingIy Bad
Achilles
12,663
5,023
0
5,594
21,997
15,852
958
5,693
16,304
0
70,773
W
16,357
5,949
0
5,664
19,274
11,461
1,274
5,624
13,280
0
90,119
W
Kukulkan
16,213
971
498
5,146
15,691
6,054
1,184
6,216
9,141
90,556
0
W
Ganesha
HOOGAR66
Ganesha
6,598
640
0
4,165
22,055
21,115
425
7,417
14,051
28,144
0
L
Bellona
Ifzzy
Bellona
8,998
2,942
0
5,036
26,057
21,116
0
2,098
23,959
91
45,776
W
18,288
4,595
0
5,800
21,069
15,125
102
3,143
17,190
1,014
95,037
W
Izanami
MantiTebow5
Izanami
20,440
13,896
0
9,236
17,154
7,361
3,061
4,545
12,349
0
108,167
L
11,103
4,181
487
6,361
16,329
4,923
0
2,584
13,735
0
53,678
L
9,104
2,550
0
1,319
24,578
24,510
127
7,628
16,950
31,125
0
L
Nu Wa
mLalli
Nu Wa
17,618
3,326
0
750
12,749
4,461
527
5,008
7,741
81,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,962
Gold Earned
63,629
455
Minions Killed
575
0
Camps Cleared
0
2,024,613
Distance Traveled
2,136,868
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,504
500
120
5
0
418,244
5
W
Set
13,324
579
121
5
0
448,326
5
W
Kukulkan
12,237
532
143
6
0
398,395
0
W
Ganesha
11,363
494
17
1
0
444,518
9
L
Bellona
10,660
463
85
4
0
401,466
3
W
Loki
13,137
571
149
6
0
445,584
2
W
Izanami
13,568
590
145
6
0
400,045
11
L
Chiron
10,851
472
87
4
0
388,782
6
L
Athena
10,456
455
34
1
0
426,833
4
L
Nu Wa
11,491
500
129
6
0
389,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role