Player Matchup

Ne Zha
Ne Zha
AbyssalPrinx
Ne Zha
Level 10
God Stats
5W - 5L
1,412 SR
Queue Stats
93W - 85L
1,415 Elo+
Party 1
Amaterasu
Amaterasu
ClayishFive08
Amaterasu
Level 58
God Stats
4W - 6L
1,640 SR
Queue Stats
67W - 73L
1,368 Elo+
Party 1
Athena
Athena
DeAsadaPlease
Athena
Level 5
God Stats
4W - 2L
1,787 SR
Queue Stats
10W - 7L
1,585 Elo+
Solo
Achilles
Achilles
FlakShade
Achilles
Level 16
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 2L
1,263 Elo+
Solo
Thanatos
Thanatos
TacetMortem9277
Thanatos
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,728 Elo+
Solo
Team Averages
Level 19
1,532 SR
1,472 Elo+

VS

Team Averages
Level 22
1,480 SR
1,492 Elo+
Neith
Neith
CashFunds
Neith
Level 18
God Stats
15W - 18L
1,485 SR
Queue Stats
120W - 81L
1,551 Elo+
Solo
Hun Batz
Hun Batz
Kirby1ggA95
Hun Batz
Level 26
God Stats
12W - 19L
1,488 SR
Queue Stats
48W - 65L
1,433 Elo+
Solo
Apollo
Apollo
XFelipeNaranjo69
Apollo
Level 28
God Stats
37W - 52L
1,491 SR
Queue Stats
107W - 114L
1,505 Elo+
Solo
Jormungandr
Jormungandr
charliethecatman
Jormungandr
Level 11
God Stats
3W - 3L
1,446 SR
Queue Stats
15W - 11L
1,519 Elo+
Solo
Merlin
Merlin
upravdoms
Merlin
Level 28
God Stats
27W - 18L
1,487 SR
Queue Stats
217W - 244L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
0 / 18 / 10
10,994
916
12,713
29,906
12,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ClayishFive08
Amaterasu
16
6 / 8 / 5
11,962
997
12,231
21,977
15,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
4 / 2 / 6
11,533
961
9,746
23,029
27,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
FlakShade
Achilles
18
4 / 4 / 7
11,983
999
8,887
23,155
26,793
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
13
0 / 1 / 0
8,986
749
245
759
200
Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CashFunds
Neith
20
18 / 2 / 10
14,755
1,230
44,300
11,890
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Kirby1ggA95
Hun Batz
14
1 / 1 / 2
9,449
787
406
994
293
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
1 / 5 / 21
11,951
996
12,103
12,323
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jormungandr
charliethecatman
Jormungandr
20
6 / 2 / 22
13,256
1,105
15,175
15,843
17,863
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
upravdoms
Merlin
19
7 / 4 / 13
12,454
1,038
18,424
9,142
3,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
14
Kills
33
33
Deaths
14
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
18
10
0.28
W
Neith
CashFunds
Neith
18
2
10
11.5
L
Amaterasu
ClayishFive08
Amaterasu
6
8
5
1.06
L
4
2
6
3.5
L
Achilles
FlakShade
Achilles
4
4
7
1.88
W
Hun Batz
Kirby1ggA95
Hun Batz
1
1
2
2
L
Thanatos
0
1
0
0
W
1
5
21
2.3
W
Jormungandr
charliethecatman
Jormungandr
6
2
22
8.5
W
Merlin
upravdoms
Merlin
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,822
Damage
90,408
98,826
Taken
50,192
82,384
Mitigated
31,902
5,174
Healing
8,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
12,713
3,512
0
927
29,906
12,169
0
10,184
19,722
0
31,650
W
Neith
CashFunds
Neith
44,300
28,240
0
4,190
11,890
5,110
0
2,729
9,161
0
72,741
L
Amaterasu
ClayishFive08
Amaterasu
12,231
5,891
0
1,764
21,977
15,681
0
7,198
14,779
49
23,202
L
9,746
2,402
267
668
23,029
27,541
0
7,118
15,911
23,667
0
L
Achilles
FlakShade
Achilles
8,887
2,235
0
1,501
23,155
26,793
0
9,099
14,056
330
23,838
W
Hun Batz
Kirby1ggA95
Hun Batz
406
275
0
0
994
293
0
0
994
0
1,529
L
Thanatos
245
72
0
47
759
200
0
0
759
0
559
W
12,103
8,483
255
3,603
12,323
5,075
0
2,769
9,554
0
27,190
W
Jormungandr
charliethecatman
Jormungandr
15,175
5,566
0
0
15,843
17,863
0
3,305
12,538
40,038
0
W
Merlin
upravdoms
Merlin
18,424
1,009
0
52
9,142
3,561
0
1,322
7,820
42,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,458
Gold Earned
61,865
133
Minions Killed
213
6
Camps Cleared
11
805,592
Distance Traveled
867,725
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,994
916
48
4
0
185,527
3
W
Neith
14,755
1,230
78
7
1
196,644
0
L
Amaterasu
11,962
997
25
2
4
187,639
0
L
Athena
11,533
961
27
2
1
210,869
0
L
Achilles
11,983
999
33
3
1
205,742
1
W
Hun Batz
9,449
787
2
0
0
25,703
0
L
Thanatos
8,986
749
0
0
0
15,815
0
W
Apollo
11,951
996
29
2
5
195,739
1
W
Jormungandr
13,256
1,105
50
4
1
243,291
1
W
Merlin
12,454
1,038
54
5
4
206,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role