Player Matchup

Loki
Loki
AcevsGaming007
Loki
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
DarkWizzard01
Ares
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,355 Elo+
Solo
Kukulkan
Kukulkan
OTM x Mink
Kukulkan
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,388 Elo+
Solo
Tiamat
Tiamat
X25thGemini
Tiamat
Level 68
God Stats
67W - 60L
1,453 SR
Queue Stats
478W - 491L
1,536 Elo+
Party 2
Chaac
Chaac
stingy2x
Chaac
Level 42
God Stats
19W - 13L
1,398 SR
Queue Stats
146W - 162L
1,460 Elo+
Party 2
Team Averages
Level 46
1,470 SR
1,448 Elo+

VS

Team Averages
Level 82
1,477 SR
1,463 Elo+
Scylla
Scylla
Namigoro
Scylla
Level 27
God Stats
4W - 3L
1,558 SR
Queue Stats
20W - 27L
1,463 Elo+
Party 1
King Arthur
King Arthur
Snakedragon0123
King Arthur
Level 108
God Stats
2W - 5L
1,240 SR
Queue Stats
62W - 72L
1,347 Elo+
Solo
Hera
Hera
Snowfire1030
Hera
Level 66
God Stats
2W - 3L
1,277 SR
Queue Stats
146W - 145L
1,549 Elo+
Party 1
Cerberus
Cerberus
THExL0NExW0LF
Cerberus
Level 122
God Stats
9W - 3L
1,700 SR
Queue Stats
60W - 70L
1,474 Elo+
Solo
Cernunnos
Cernunnos
Tinseltown94
Cernunnos
Level 86
God Stats
13W - 19L
1,610 SR
Queue Stats
219W - 220L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,950
842
4,203
15,806
5,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 3
10,294
792
3,237
11,117
8,953
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
OTM x Mink
Kukulkan
17
3 / 6 / 3
11,566
890
16,314
18,278
7,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
18
0 / 3 / 6
11,938
918
13,877
21,511
11,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
stingy2x
Chaac
17
3 / 7 / 3
11,924
917
9,870
25,659
14,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

25

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Namigoro
Scylla
18
2 / 2 / 12
11,796
907
16,230
7,154
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Snakedragon0123
King Arthur
19
10 / 4 / 10
13,756
1,058
26,923
17,017
14,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
2 / 0 / 8
11,987
922
11,505
4,876
1,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
THExL0NExW0LF
Cerberus
19
0 / 2 / 16
11,782
906
15,996
15,982
17,677
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Tinseltown94
Cernunnos
19
7 / 0 / 10
13,191
1,015
16,443
9,846
4,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
77
7
Kills
21
21
Deaths
8
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
0
1
3
1.5
W
Scylla
Namigoro
Scylla
2
2
12
4
L
Kukulkan
OTM x Mink
Kukulkan
3
6
3
0.75
W
King Arthur
Snakedragon0123
King Arthur
10
4
10
3.75
W
2
0
8
6
W
Cerberus
THExL0NExW0LF
Cerberus
0
2
16
4
W
Cernunnos
Tinseltown94
Cernunnos
7
0
10
12
L
Tiamat
0
3
6
1
L
Chaac
stingy2x
Chaac
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,501
Damage
87,097
92,371
Taken
54,875
48,232
Mitigated
41,343
10,079
Healing
8,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,203
741
0
227
15,806
5,272
0
7,559
8,247
0
18,465
L
3,237
120
0
4
11,117
8,953
0
5,628
5,489
5,257
0
W
Scylla
Namigoro
Scylla
16,230
621
0
0
7,154
2,735
0
4,273
2,881
32,828
0
L
Kukulkan
OTM x Mink
Kukulkan
16,314
1,795
0
1,056
18,278
7,545
0
6,521
11,757
44,663
0
W
King Arthur
Snakedragon0123
King Arthur
26,923
3,589
0
250
17,017
14,801
0
10,305
5,136
114
47,125
W
11,505
3,086
64
417
4,876
1,983
0
2,423
2,453
54,144
0
W
Cerberus
THExL0NExW0LF
Cerberus
15,996
545
0
2,968
15,982
17,677
0
11,458
4,524
28,727
0
W
Cernunnos
Tinseltown94
Cernunnos
16,443
9,692
0
4,867
9,846
4,147
0
4,969
4,877
0
32,067
L
Tiamat
13,877
146
184
3,178
21,511
11,713
0
11,639
9,872
45,255
0
L
Chaac
stingy2x
Chaac
9,870
2,030
207
5,223
25,659
14,749
0
12,498
13,161
0
27,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,672
Gold Earned
62,512
194
Minions Killed
291
8
Camps Cleared
8
1,071,572
Distance Traveled
1,272,241
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,950
842
27
2
1
213,409
0
L
Ares
10,294
792
3
0
0
151,867
0
W
Scylla
11,796
907
55
4
0
235,299
0
L
Kukulkan
11,566
890
72
6
0
187,789
2
W
King Arthur
13,756
1,058
41
3
3
250,705
0
W
Hera
11,987
922
110
8
0
257,989
0
W
Cerberus
11,782
906
52
4
3
253,766
2
W
Cernunnos
13,191
1,015
33
3
2
274,482
0
L
Tiamat
11,938
918
59
5
5
262,899
0
L
Chaac
11,924
917
33
3
2
255,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role