Player Matchup

Ah Puch
Ah Puch
DrgonMsterDZ
Ah Puch
Level 24
God Stats
5W - 5L
1,472 SR
Queue Stats
176W - 118L
1,638 Elo+
Party 2
Danzaburou
Danzaburou
JaegerBomb90
Danzaburou
Level 87
God Stats
3W - 2L
1,844 SR
Queue Stats
4W - 4L
1,724 Elo+
Party 2
Bellona
Bellona
Soul-Eater153
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 209L
1,449 Elo+
Party 3
Ravana
Ravana
SpatulaOfPurity
Ravana
Level 160
God Stats
3W - 3L
1,735 SR
Queue Stats
426W - 347L
1,667 Elo+
Party 2
Cthulhu
Cthulhu
kobra396
Cthulhu
Level 49
God Stats
9W - 8L
1,683 SR
Queue Stats
434W - 423L
1,414 Elo+
Party 3
Team Averages
Level 67
1,647 SR
1,579 Elo+

VS

Team Averages
Level 108
1,641 SR
1,560 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Dotnc22_Diablo
Tiamat
Level 149
God Stats
19W - 19L
1,649 SR
Queue Stats
292W - 280L
1,527 Elo+
Solo
Xing Tian
Xing Tian
FettaNoize
Xing Tian
Level 127
God Stats
5W - 5L
1,724 SR
Queue Stats
343W - 302L
1,605 Elo+
Party 1
Nike
Nike
ICENGIZHANI
Nike
Level 28
God Stats
6W - 1L
1,617 SR
Queue Stats
26W - 16L
1,582 Elo+
Party 1
Arachne
Arachne
Willbeau2K
Arachne
Level 135
God Stats
9W - 6L
1,713 SR
Queue Stats
214W - 169L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DrgonMsterDZ
Ah Puch
9
1 / 4 / 1
5,109
511
3,882
6,318
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
JaegerBomb90
Danzaburou
7
0 / 2 / 0
4,448
445
1,654
4,827
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
7
0 / 3 / 0
4,453
445
2,094
6,053
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 3 / 0
5,310
531
3,628
5,579
1,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
kobra396
Cthulhu
7
0 / 5 / 0
4,443
444
2,385
7,489
2,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 0 / 5
6,448
645
5,195
3,337
992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 4
5,795
580
2,521
2,370
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xing Tian
FettaNoize
Xing Tian
8
1 / 0 / 8
5,616
562
2,192
6,756
2,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
3 / 0 / 0
6,492
649
3,681
6,699
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Willbeau2K
Arachne
10
7 / 1 / 5
6,416
642
7,065
7,589
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
17
17
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
5
7.5
W
1
1
4
3
L
Ah Puch
DrgonMsterDZ
Ah Puch
1
4
1
0.38
W
Xing Tian
FettaNoize
Xing Tian
1
0
8
5
W
3
0
0
3
L
Danzaburou
JaegerBomb90
Danzaburou
0
2
0
0
L
Bellona
0
3
0
0
L
1
3
0
0.33
W
Arachne
Willbeau2K
Arachne
7
1
5
9.5
L
Cthulhu
kobra396
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,643
Damage
20,654
30,266
Taken
26,751
10,348
Mitigated
12,805
8,268
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,195
1,661
0
1,446
3,337
992
742
717
2,612
0
32,976
W
2,521
505
0
1,061
2,370
1,562
216
1,310
930
27,438
0
L
Ah Puch
DrgonMsterDZ
Ah Puch
3,882
36
0
1,893
6,318
1,676
0
1,744
4,372
24,434
0
W
Xing Tian
FettaNoize
Xing Tian
2,192
386
0
1,000
6,756
2,892
168
1,003
5,741
11,556
0
W
3,681
484
0
2,699
6,699
4,473
148
0
6,699
6,940
23,867
L
Danzaburou
JaegerBomb90
Danzaburou
1,654
502
0
1,384
4,827
1,289
0
1,131
3,656
0
19,625
L
Bellona
2,094
684
0
1,612
6,053
3,069
0
722
4,981
0
16,771
L
3,628
695
0
1,832
5,579
1,668
0
437
5,106
0
30,963
W
Arachne
Willbeau2K
Arachne
7,065
4,884
0
3,872
7,589
2,886
0
2,959
4,502
0
26,938
L
Cthulhu
kobra396
Cthulhu
2,385
278
74
1,473
7,489
2,646
0
1,181
6,308
15,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,763
Gold Earned
30,767
253
Minions Killed
256
0
Camps Cleared
0
879,519
Distance Traveled
917,940
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,448
645
54
5
0
174,682
2
W
Tiamat
5,795
580
68
7
0
192,173
5
L
Ah Puch
5,109
511
63
6
0
163,586
2
W
Xing Tian
5,616
562
27
3
0
171,071
1
W
Nike
6,492
649
62
6
0
173,294
1
L
Danzaburou
4,448
445
51
5
0
164,746
1
L
Bellona
4,453
445
39
4
0
183,245
0
L
Ravana
5,310
531
81
8
0
195,171
3
W
Arachne
6,416
642
45
5
0
206,720
4
L
Cthulhu
4,443
444
19
2
0
172,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role