Player Matchup

Ra
Ra
Deathwizard4312
Ra
Level 26
God Stats
30W - 23L
1,583 SR
Queue Stats
96W - 84L
1,639 Elo+
Solo
The Morrigan
The Morrigan
The__Window
The Morrigan
Level 28
God Stats
2W - 0L
1,703 SR
Queue Stats
50W - 37L
1,605 Elo+
Solo
Rama
Rama
mightbeteelop
Rama
Level 14
God Stats
5W - 2L
1,325 SR
Queue Stats
97W - 50L
1,618 Elo+
Solo
Ares
Ares
peludo1156
Ares
Level 14
God Stats
5W - 3L
1,744 SR
Queue Stats
13W - 10L
1,686 Elo+
Solo
Set
Set
rivtenchief
Set
Level 23
God Stats
27W - 18L
1,465 SR
Queue Stats
111W - 99L
1,565 Elo+
Solo
Team Averages
Level 21
1,564 SR
1,623 Elo+

VS

Team Averages
Level 18
1,517 SR
1,588 Elo+
Izanami
Izanami
EBRAKE666
Izanami
Level 24
God Stats
19W - 18L
1,712 SR
Queue Stats
92W - 86L
1,609 Elo+
Solo
Kukulkan
Kukulkan
Heckin Shady
Kukulkan
Level 28
God Stats
0W - 2L
1,319 SR
Queue Stats
33W - 27L
1,500 Elo+
Solo
Guan Yu
Guan Yu
SliqKillaGamer
Guan Yu
Level 11
God Stats
3W - 5L
1,313 SR
Queue Stats
12W - 17L
1,530 Elo+
Solo
Thor
Thor
edourdod
Thor
Level 14
God Stats
0W - 1L
1,742 SR
Queue Stats
11W - 12L
1,717 Elo+
Solo
Athena
Athena
gilgamesh1891
Athena
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 7
10,294
572
12,480
8,773
3,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
The__Window
The Morrigan
15
3 / 2 / 3
9,812
545
6,406
8,995
3,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 5 / 4
11,182
621
10,317
14,225
5,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
6 / 5 / 11
10,614
590
10,775
15,888
12,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 1 / 3
12,644
702
16,631
11,973
7,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EBRAKE666
Izanami
15
5 / 6 / 7
9,431
524
11,374
14,435
5,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Heckin Shady
Kukulkan
13
1 / 5 / 2
8,031
446
6,561
12,202
4,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
5 / 6 / 3
8,640
480
7,553
16,598
15,537
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
14
3 / 7 / 6
9,111
506
8,490
14,021
5,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
0 / 7 / 0
7,154
397
1,945
16,161
7,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
31
Kills
14
14
Deaths
31
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Izanami
EBRAKE666
Izanami
5
6
7
1.42
L
Kukulkan
Heckin Shady
Kukulkan
1
5
2
0.4
L
5
6
3
1.08
W
The Morrigan
The__Window
The Morrigan
3
2
3
2.25
L
Thor
3
7
6
0.86
L
0
7
0
0
W
6
5
4
1.6
W
6
5
11
2.3
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,609
Damage
35,923
59,854
Taken
73,417
32,180
Mitigated
39,010
16,953
Healing
12,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,480
1,247
2,203
4,022
8,773
3,297
2,535
900
7,873
55,322
0
L
Izanami
EBRAKE666
Izanami
11,374
8,127
0
2,033
14,435
5,760
534
7,623
6,812
0
53,506
L
Kukulkan
Heckin Shady
Kukulkan
6,561
1,078
0
1,458
12,202
4,739
0
6,656
5,546
46,442
0
L
7,553
2,112
1,286
3,996
16,598
15,537
1,491
5,580
11,018
0
40,538
W
The Morrigan
The__Window
The Morrigan
6,406
1,353
0
1,936
8,995
3,566
867
1,552
7,443
55,518
550
L
Thor
8,490
3,157
0
2,280
14,021
5,205
0
5,438
8,583
53
37,199
L
1,945
1,073
0
1,165
16,161
7,769
217
3,814
12,347
26,139
0
W
10,317
8,422
0
3,962
14,225
5,081
7,887
1,692
12,533
0
80,224
W
10,775
513
246
1,986
15,888
12,383
270
1,936
13,952
28,152
0
W
16,631
10,389
0
2,598
11,973
7,853
2,037
2,479
9,494
0
106,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,546
Gold Earned
42,367
552
Minions Killed
347
0
Camps Cleared
0
1,706,885
Distance Traveled
1,565,106
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,294
572
101
6
0
405,010
5
L
Izanami
9,431
524
83
5
0
306,363
2
L
Kukulkan
8,031
446
95
5
0
328,570
3
L
Guan Yu
8,640
480
62
3
0
299,108
0
W
The Morrigan
9,812
545
106
6
0
309,411
0
L
Thor
9,111
506
58
3
0
299,933
2
L
Athena
7,154
397
49
3
0
331,132
0
W
Rama
11,182
621
133
7
0
295,662
5
W
Ares
10,614
590
35
2
0
346,375
3
W
Set
12,644
702
177
10
0
350,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role