Player Matchup

Danzaburou
Danzaburou
EARLOO7
Danzaburou
Level 29
God Stats
9W - 7L
1,744 SR
Queue Stats
48W - 46L
1,500 Elo+
Party 1
Anhur
Anhur
GooseSmiles
Anhur
Level 63
God Stats
1W - 1L
1,265 SR
Queue Stats
47W - 52L
1,505 Elo+
Party 1
Zeus
Zeus
Shudaddy21
Zeus
Level 8
God Stats
17W - 10L
1,585 SR
Queue Stats
29W - 21L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
Trevor2838
Baron Samedi
Level 49
God Stats
52W - 27L
1,546 SR
Queue Stats
76W - 60L
1,457 Elo+
Party 1
Cerberus
Cerberus
pabloguen12
Cerberus
Level 11
God Stats
20W - 14L
1,528 SR
Queue Stats
36W - 28L
1,586 Elo+
Party 1
Team Averages
Level 32
1,534 SR
1,519 Elo+

VS

Team Averages
Level 21
1,438 SR
1,502 Elo+
Kali
Kali
Hurricaneovo
Kali
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 48L
1,576 Elo+
Solo
Ares
Ares
Killa Ounze
Ares
Level 25
God Stats
0W - 5L
1,335 SR
Queue Stats
90W - 100L
1,566 Elo+
Solo
Ra
Ra
VanzOffDeWall
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,435 Elo+
Solo
Cupid
Cupid
Young MoolahX
Cupid
Level 16
God Stats
1W - 3L
1,342 SR
Queue Stats
20W - 25L
1,483 Elo+
Party 2
Merlin
Merlin
iamkrishna
Merlin
Level 24
God Stats
12W - 14L
1,511 SR
Queue Stats
35W - 45L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EARLOO7
Danzaburou
18
14 / 3 / 13
12,682
1,268
19,724
10,364
4,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
10 / 3 / 11
11,930
1,193
13,887
11,635
3,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 2 / 14
9,813
981
10,116
6,879
2,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Trevor2838
Baron Samedi
18
9 / 4 / 14
11,704
1,170
17,374
11,946
5,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
pabloguen12
Cerberus
17
2 / 2 / 22
10,304
1,030
10,033
11,417
10,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

249

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 5
11,436
1,144
12,647
19,029
6,472
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 5 / 4
9,409
941
5,674
13,699
10,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 6 / 4
9,915
992
4,917
11,277
4,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 8 / 4
10,101
1,010
9,267
16,476
5,939
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
iamkrishna
Merlin
16
5 / 8 / 3
10,542
1,054
14,166
14,952
4,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
36
Kills
14
14
Deaths
36
74
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EARLOO7
Danzaburou
14
3
13
6.83
W
10
3
11
5.17
L
5
9
5
0.83
L
0
5
4
0.4
W
1
2
14
4
W
Baron Samedi
Trevor2838
Baron Samedi
9
4
14
4
L
1
6
4
0.5
L
3
8
4
0.63
L
Merlin
iamkrishna
Merlin
5
8
3
0.81
W
Cerberus
pabloguen12
Cerberus
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,134
Damage
46,671
52,241
Taken
75,433
26,555
Mitigated
31,921
9,724
Healing
6,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EARLOO7
Danzaburou
19,724
8,644
0
2,067
10,364
4,349
0
5,853
4,371
0
31,292
W
13,887
5,651
0
1,540
11,635
3,702
0
5,767
5,812
0
25,023
L
12,647
7,834
0
3,564
19,029
6,472
0
9,646
9,383
0
22,908
L
5,674
80
1,004
501
13,699
10,601
0
5,382
8,317
12,640
0
W
10,116
631
0
0
6,879
2,140
0
1,768
5,111
28,342
0
W
Baron Samedi
Trevor2838
Baron Samedi
17,374
487
1,543
3,714
11,946
5,744
0
5,056
6,839
34,439
0
L
4,917
676
577
445
11,277
4,149
0
4,749
6,528
22,722
0
L
9,267
4,314
336
294
16,476
5,939
0
9,689
6,787
0
24,383
L
Merlin
iamkrishna
Merlin
14,166
254
0
0
14,952
4,760
0
8,057
6,895
27,691
0
W
Cerberus
pabloguen12
Cerberus
10,033
316
0
860
11,417
10,620
0
5,938
5,351
17,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,433
Gold Earned
51,403
140
Minions Killed
145
10
Camps Cleared
4
878,247
Distance Traveled
862,781
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,682
1,268
26
3
3
155,834
0
W
Anhur
11,930
1,193
23
2
5
180,612
0
L
Kali
11,436
1,144
18
2
1
197,855
1
L
Ares
9,409
941
3
0
0
180,008
0
W
Zeus
9,813
981
37
4
0
186,940
0
W
Baron Samedi
11,704
1,170
39
4
1
168,239
0
L
Ra
9,915
992
54
5
1
156,629
0
L
Cupid
10,101
1,010
33
3
1
182,592
1
L
Merlin
10,542
1,054
37
4
1
145,697
0
W
Cerberus
10,304
1,030
15
2
1
186,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role