Player Matchup

Nemesis
Nemesis
Gold III
Draconis4s
Nemesis
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
Matxikadu
Khepri
Silver II
Level 143
God Stats
3W - 4L
1,273 SR
Queue Stats
127W - 131L
1,545 MMR
Solo
Nu Wa
Nu Wa
Gold IV
MockingPie
Nu Wa
Gold IV
Level 142
God Stats
1W - 0L
1,878 SR
Queue Stats
30W - 23L
1,537 MMR
Solo
Xbalanque
Xbalanque
Gold I
Radiax10
Xbalanque
Gold I
Level 149
God Stats
16W - 11L
1,506 SR
Queue Stats
212W - 200L
1,535 MMR
Solo
Hercules
Hercules
Gold I
elcolchonero11
Hercules
Gold I
Level 109
God Stats
18W - 17L
1,649 SR
Queue Stats
179W - 170L
1,548 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,561 SR
1,533 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,420 SR
1,536 MMR
Anhur
Anhur
Gold III
AimReady
Anhur
Gold III
Level 92
God Stats
17W - 17L
1,658 SR
Queue Stats
410W - 415L
1,561 MMR
Solo
Chaac
Chaac
Gold V
Dispersiea
Chaac
Gold V
Level 157
God Stats
2W - 4L
1,261 SR
Queue Stats
270W - 264L
1,530 MMR
Solo
Athena
Athena
Bronze III
L0rd0fTheM0rtis
Athena
Bronze III
Level 120
God Stats
0W - 1L
1,270 SR
Queue Stats
3W - 3L
1,533 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Letolís
Ao Kuang
Gold I
Level 145
God Stats
8W - 15L
1,413 SR
Queue Stats
171W - 159L
1,559 MMR
Solo
Eset
Eset
Gold IV
sernosnipas
Eset
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Draconis4s
Nemesis
13
4 / 0 / 6
7,824
602
6,055
7,970
3,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
Matxikadu
Khepri
12
0 / 1 / 13
7,581
583
3,436
7,313
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
15
4 / 0 / 2
8,574
660
8,331
3,218
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Radiax10
Xbalanque
14
8 / 2 / 3
8,983
691
10,219
8,371
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
13
2 / 0 / 2
8,039
618
7,105
9,476
6,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
TiamatApolloDanzaburouSetTsukuyomi

VS

Bans
AphroditeSobekChang'eHeimdallrJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AimReady
Anhur
12
2 / 4 / 0
7,116
547
4,227
9,512
2,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
11
0 / 4 / 0
6,113
470
6,767
13,167
8,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 1
5,537
426
1,409
9,074
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
Letolís
Ao Kuang
11
1 / 4 / 0
7,092
546
3,721
11,590
3,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 3 / 0
6,259
481
1,310
8,357
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
18
Kills
3
3
Deaths
18
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Anhur
AimReady
Anhur
2
4
0
0.5
L
Chaac
0
4
0
0
W
Nemesis
Draconis4s
Nemesis
4
0
6
7
L
0
3
1
0.17
L
Ao Kuang
Letolís
Ao Kuang
1
4
0
0.25
W
Khepri
Matxikadu
Khepri
0
1
13
6.5
W
Nu Wa
4
0
2
5
W
Xbalanque
Radiax10
Xbalanque
8
2
3
4.75
W
Hercules
2
0
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,146
Damage
17,434
36,348
Taken
51,700
17,055
Mitigated
21,167
15,286
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AimReady
Anhur
4,227
2,650
0
3,310
9,512
2,558
0
1,417
8,059
0
46,946
L
Chaac
6,767
1,406
0
5,255
13,167
8,472
0
2,640
10,461
0
42,761
W
Nemesis
Draconis4s
Nemesis
6,055
2,387
0
1,654
7,970
3,263
228
1,601
6,317
0
51,775
L
1,409
503
0
1,511
9,074
4,247
105
2,017
7,001
13,738
0
L
Ao Kuang
Letolís
Ao Kuang
3,721
601
0
2,415
11,590
3,668
0
1,498
9,964
38,461
0
W
Khepri
Matxikadu
Khepri
3,436
598
866
2,726
7,313
3,981
60
1,134
6,139
19,673
0
W
Nu Wa
8,331
2,052
0
900
3,218
1,191
488
912
2,272
64,087
0
W
Xbalanque
Radiax10
Xbalanque
10,219
5,081
0
4,345
8,371
2,264
974
839
7,532
0
63,137
W
Hercules
7,105
3,070
0
4,795
9,476
6,356
329
1,828
7,648
0
50,729
L
1,310
344
0
2,265
8,357
2,222
27
3,727
4,448
46,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
32,117
439
Minions Killed
372
0
Camps Cleared
0
1,272,946
Distance Traveled
1,153,287
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,116
547
110
8
0
218,100
4
L
Chaac
6,113
470
82
6
0
222,367
1
W
Nemesis
7,824
602
79
6
0
304,266
3
L
Athena
5,537
426
13
1
0
229,747
0
L
Ao Kuang
7,092
546
80
6
0
249,382
1
W
Khepri
7,581
583
14
1
0
259,819
9
W
Nu Wa
8,574
660
124
10
0
237,045
2
W
Xbalanque
8,983
691
110
8
0
223,018
3
W
Hercules
8,039
618
112
9
0
248,798
3
L
Eset
6,259
481
87
7
0
233,691
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role