Player Matchup

Agni
Agni
VanillaWeis13
Agni
Level 122
God Stats
1W - 1L
1,700 SR
Queue Stats
36W - 29L
1,638 Elo+
Party 1
Chaac
Chaac
WhiteThundah4
Chaac
Level 138
God Stats
16W - 6L
1,610 SR
Queue Stats
85W - 82L
1,664 Elo+
Party 1
Neith
Neith
monkey joe 7
Neith
Level 158
God Stats
3W - 2L
1,592 SR
Queue Stats
104W - 108L
1,599 Elo+
Party 1
Team Averages
Level 139
1,634 SR
1,633 Elo+

VS

Team Averages
Level 59
1,619 SR
1,338 Elo+
Khepri
Khepri
Kung Fatzo
Khepri
Level 45
God Stats
8W - 12L
1,500 SR
Queue Stats
197W - 251L
1,381 Elo+
Solo
Artemis
Artemis
grizzlysyntax
Artemis
Level 7
God Stats
1W - 1L
1,857 SR
Queue Stats
10W - 26L
1,314 Elo+
Party 2
Nox
Nox
mgarcia13579
Nox
Level 125
God Stats
3W - 2L
1,500 SR
Queue Stats
225W - 272L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 6
10,236
682
5,658
9,479
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 8
10,524
702
9,800
11,673
7,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 1 / 6
11,170
745
12,505
10,181
3,660
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Kung Fatzo
Khepri
11
1 / 7 / 4
9,580
639
5,931
15,948
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
11
0 / 3 / 2
8,107
540
3,564
9,497
3,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 4 / 1
9,009
601
6,160
7,996
3,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
14
Kills
4
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Khepri
Kung Fatzo
Khepri
1
7
4
0.43
W
3
3
6
2
W
4
1
8
8
L
Artemis
0
3
2
0.33
L
3
4
1
0.88
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
15,655
31,333
Taken
33,441
14,633
Mitigated
17,543
17,312
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Kung Fatzo
Khepri
5,931
529
394
2,528
15,948
10,550
0
2,153
13,520
18,184
0
W
5,658
226
318
3,421
9,479
3,272
69
3,951
5,528
51,112
0
W
9,800
1,502
147
7,049
11,673
7,701
69
4,503
7,170
0
37,732
L
Artemis
3,564
1,619
0
0
9,497
3,519
0
2,784
6,363
0
14,150
L
6,160
290
0
1,618
7,996
3,474
0
785
7,061
38,810
0
W
12,505
6,636
0
6,377
10,181
3,660
2,273
3,784
6,397
0
61,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
26,696
201
Minions Killed
115
0
Camps Cleared
0
771,887
Distance Traveled
669,507
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,580
639
26
2
0
246,290
2
W
Agni
10,236
682
59
4
0
247,909
3
W
Chaac
10,524
702
43
3
0
259,181
3
L
Artemis
8,107
540
20
1
0
201,306
0
L
Nox
9,009
601
69
5
0
221,911
0
W
Neith
11,170
745
99
7
0
264,797
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role