Player Matchup

Neith
Neith
AwesomePants24
Neith
Level 27
God Stats
1W - 1L
1,565 SR
Queue Stats
3W - 3L
1,605 Elo+
Solo
Kukulkan
Kukulkan
EricVieira
Kukulkan
Level 23
God Stats
10W - 11L
1,223 SR
Queue Stats
258W - 195L
1,647 Elo+
Solo
Hachiman
Hachiman
Mashedpotato56
Hachiman
Level 26
God Stats
1W - 3L
1,173 SR
Queue Stats
12W - 12L
1,432 Elo+
Solo
Nike
Nike
Toolbox1000
Nike
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 20L
1,629 Elo+
Solo
Tiamat
Tiamat
goblintec007
Tiamat
Level 26
God Stats
5W - 2L
1,683 SR
Queue Stats
48W - 50L
1,557 Elo+
Solo
Team Averages
Level 25
1,429 SR
1,574 Elo+

VS

Team Averages
Level 14
1,681 SR
1,659 Elo+
Susano
Susano
DabsterShark
Susano
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,387 Elo+
Solo
Kukulkan
Kukulkan
EldritchBae
Kukulkan
Level 13
God Stats
22W - 8L
1,737 SR
Queue Stats
22W - 8L
1,757 Elo+
Party 1
Khepri
Khepri
SlaminSalami
Khepri
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,733 Elo+
Party 1
Merlin
Merlin
UltMeHarder
Merlin
Level 17
God Stats
3W - 1L
1,953 SR
Queue Stats
38W - 13L
1,747 Elo+
Party 1
Izanami
Izanami
Xolnic
Izanami
Level 5
God Stats
1W - 2L
1,717 SR
Queue Stats
1W - 3L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 14
9,700
970
8,808
9,703
3,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
EricVieira
Kukulkan
18
11 / 1 / 15
11,395
1,140
13,578
5,679
1,887
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
17
9 / 4 / 17
11,207
1,121
14,723
11,504
4,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
10 / 5 / 12
11,348
1,135
13,495
18,138
10,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
17
3 / 0 / 20
10,682
1,068
9,586
6,101
5,938
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

228

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
14
1 / 8 / 5
8,551
855
4,923
10,521
3,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
EldritchBae
Kukulkan
16
1 / 5 / 8
9,708
971
5,498
10,934
4,848
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
16
0 / 8 / 12
9,632
963
7,151
16,569
17,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
11 / 5 / 2
12,707
1,271
23,437
11,282
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Xolnic
Izanami
15
0 / 12 / 9
8,855
886
6,035
16,778
5,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
49
37
Kills
13
13
Deaths
38
78
Assists
36
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
Susano
1
8
5
0.44
L
Kukulkan
EldritchBae
Kukulkan
1
5
8
1
W
Kukulkan
EricVieira
Kukulkan
11
1
15
18.5
W
Hachiman
9
4
17
4.38
L
Khepri
0
8
12
0.75
W
10
5
12
3.2
L
Merlin
11
5
2
2.4
L
Izanami
Xolnic
Izanami
0
12
9
0.38
W
Tiamat
3
0
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,190
Damage
47,044
51,125
Taken
66,084
25,717
Mitigated
36,569
8,115
Healing
1,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,808
3,601
0
890
9,703
3,244
0
7,573
2,105
0
22,773
L
Susano
4,923
1,034
0
0
10,521
3,842
0
3,434
6,862
0
5,595
L
Kukulkan
EldritchBae
Kukulkan
5,498
203
0
0
10,934
4,848
0
4,839
6,070
39,802
0
W
Kukulkan
EricVieira
Kukulkan
13,578
1,070
0
257
5,679
1,887
0
4,122
1,507
24,750
0
W
Hachiman
14,723
9,701
0
1,308
11,504
4,041
0
7,846
3,483
0
26,561
L
Khepri
7,151
842
0
356
16,569
17,077
0
5,574
10,891
14,832
0
W
13,495
2,814
0
3,266
18,138
10,607
0
11,979
5,556
2,541
26,435
L
Merlin
23,437
1,683
0
682
11,282
4,878
0
3,689
7,471
54,422
0
L
Izanami
Xolnic
Izanami
6,035
4,071
0
0
16,778
5,924
0
6,613
10,049
0
18,600
W
Tiamat
9,586
769
0
2,394
6,101
5,938
0
3,668
2,388
32,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,332
Gold Earned
49,453
180
Minions Killed
197
4
Camps Cleared
5
896,224
Distance Traveled
812,411
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,700
970
40
4
0
163,671
0
L
Susano
8,551
855
6
1
0
125,762
3
L
Kukulkan
9,708
971
83
8
1
166,073
0
W
Kukulkan
11,395
1,140
30
3
0
185,332
0
W
Hachiman
11,207
1,121
35
4
0
162,746
0
L
Khepri
9,632
963
17
2
2
182,474
0
W
Nike
11,348
1,135
28
3
1
185,346
0
L
Merlin
12,707
1,271
60
6
2
186,978
0
L
Izanami
8,855
886
31
3
0
151,124
0
W
Tiamat
10,682
1,068
47
5
3
199,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role