Player Matchup

Athena
Athena
Gold IV
BP iMpacT x
Athena
Gold IV
Level 149
God Stats
20W - 20L
1,497 SR
Queue Stats
294W - 290L
1,380 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
Fran_shark
Tsukuyomi
Gold V
Level 105
God Stats
25W - 16L
1,732 SR
Queue Stats
213W - 226L
1,319 MMR
Party 1
Chaac
Chaac
Silver II
TPTheMessiah
Chaac
Silver II
Level 62
God Stats
0W - 2L
1,597 SR
Queue Stats
20W - 33L
1,181 MMR
Solo
Eset
Eset
Gold V
iTs DOOSHiE zX
Eset
Gold V
Level 118
God Stats
29W - 30L
1,488 SR
Queue Stats
395W - 394L
1,169 MMR
Party 2
Hachiman
Hachiman
Silver III
vrl93
Hachiman
Silver III
Level 72
God Stats
6W - 2L
1,909 SR
Queue Stats
270W - 302L
883 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,645 SR
1,186 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,625 SR
1,170 MMR
Medusa
Medusa
Gold IV
ARRO-GUNZ
Medusa
Gold IV
Level 108
God Stats
76W - 72L
1,526 SR
Queue Stats
190W - 200L
1,316 MMR
Party 3
Mercury
Mercury
Gold IV
AdrianFRF
Mercury
Gold IV
Level 144
God Stats
29W - 31L
1,700 SR
Queue Stats
315W - 323L
1,236 MMR
Solo
Sylvanus
Sylvanus
Silver II
RoanokeWarrior
Sylvanus
Silver II
Level 88
God Stats
46W - 35L
1,608 SR
Queue Stats
319W - 331L
1,023 MMR
Solo
Kukulkan
Kukulkan
Silver I
pablopr66
Kukulkan
Silver I
Level 59
God Stats
17W - 7L
1,743 SR
Queue Stats
586W - 584L
1,028 MMR
Solo
Chang'e
Chang'e
Silver I
xVoorem
Chang'e
Silver I
Level 125
God Stats
10W - 9L
1,547 SR
Queue Stats
132W - 133L
1,249 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 5 / 3
9,653
420
5,874
22,182
20,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Fran_shark
Tsukuyomi
17
8 / 6 / 4
11,284
491
20,284
21,285
11,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

18
1 / 2 / 6
11,347
493
12,583
19,803
20,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 7 / 4
10,664
464
16,845
16,701
7,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
vrl93
Hachiman
14
2 / 10 / 3
9,440
410
12,111
18,163
8,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ScyllaJanusSetCu ChulainnTiamat

VS

Bans
DanzaburouApolloNemesisNu WaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARRO-GUNZ
Medusa
18
7 / 4 / 10
12,083
525
21,118
24,459
11,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
AdrianFRF
Mercury
20
6 / 2 / 12
12,828
558
8,984
19,583
9,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
14
1 / 3 / 19
10,838
471
10,777
27,719
31,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
pablopr66
Kukulkan
20
10 / 3 / 8
14,941
650
15,866
12,748
6,178
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
xVoorem
Chang'e
19
6 / 6 / 14
13,177
573
17,684
20,962
9,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
93
18
Kills
30
30
Deaths
18
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Medusa
ARRO-GUNZ
Medusa
7
4
10
3
W
Mercury
AdrianFRF
Mercury
6
2
12
6
L
Athena
2
5
3
0.7
L
Tsukuyomi
Fran_shark
Tsukuyomi
8
6
4
1.67
W
Sylvanus
1
3
19
3.5
L
1
2
6
2
L
5
7
4
1
W
Kukulkan
pablopr66
Kukulkan
10
3
8
4.67
L
Hachiman
vrl93
Hachiman
2
10
3
0.35
W
Chang'e
xVoorem
Chang'e
6
6
14
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,697
Damage
74,429
98,134
Taken
105,471
67,965
Mitigated
68,203
19,776
Healing
56,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ARRO-GUNZ
Medusa
21,118
10,869
0
8,096
24,459
11,880
4,869
6,494
17,835
0
89,002
W
Mercury
AdrianFRF
Mercury
8,984
3,424
0
1,925
19,583
9,417
2,231
4,804
14,559
0
89,370
L
Athena
5,874
534
0
3,994
22,182
20,591
345
7,827
14,355
30,929
0
L
Tsukuyomi
Fran_shark
Tsukuyomi
20,284
4,116
0
4,264
21,285
11,254
0
6,678
14,607
0
84,494
W
Sylvanus
10,777
2,477
7,854
11,563
27,719
31,683
720
5,370
22,093
21,977
0
L
12,583
1,195
0
7,258
19,803
20,276
400
10,316
9,487
723
80,136
L
16,845
509
83
2,717
16,701
7,086
597
10,025
6,676
64,611
0
W
Kukulkan
pablopr66
Kukulkan
15,866
1,019
0
4,860
12,748
6,178
2,580
2,048
10,674
114,875
0
L
Hachiman
vrl93
Hachiman
12,111
6,917
0
1,460
18,163
8,758
1,218
9,481
8,682
0
48,815
W
Chang'e
xVoorem
Chang'e
17,684
1,007
11,403
10,393
20,962
9,045
2,017
7,277
13,221
93,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,388
Gold Earned
63,867
488
Minions Killed
599
0
Camps Cleared
0
2,129,483
Distance Traveled
2,249,667
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,083
525
100
4
0
404,689
2
W
Mercury
12,828
558
132
6
0
539,480
2
L
Athena
9,653
420
40
2
0
460,677
7
L
Tsukuyomi
11,284
491
109
5
0
440,000
5
W
Sylvanus
10,838
471
22
1
0
440,383
10
L
Chaac
11,347
493
143
6
0
439,207
4
L
Eset
10,664
464
116
5
0
407,889
7
W
Kukulkan
14,941
650
202
9
0
414,891
3
L
Hachiman
9,440
410
80
3
0
381,710
1
W
Chang'e
13,177
573
143
6
0
450,224
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role