Player Matchup

Mercury
Mercury
CrazyMonkey3000
Mercury
Level 20
God Stats
1W - 0L
1,315 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
MBBSK
Cupid
Level 126
God Stats
6W - 2L
1,934 SR
Queue Stats
161W - 107L
1,692 Elo+
Party 2
Aphrodite
Aphrodite
Rbbro7
Aphrodite
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 105L
1,640 Elo+
Party 2
Team Averages
Level 99
1,583 SR
1,611 Elo+

VS

Team Averages
Level 87
1,500 SR
1,500 Elo+
Ra
Ra
Donporno
Ra
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
VelHelam
Danzaburou
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
WayneWalker
Cthulhu
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 9
7,780
778
5,944
9,514
5,494
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
MBBSK
Cupid
12
9 / 0 / 8
8,743
874
12,809
7,190
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
Rbbro7
Aphrodite
11
3 / 0 / 14
8,594
859
3,902
5,265
4,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
5,939
594
2,963
7,485
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
VelHelam
Danzaburou
9
1 / 5 / 0
6,546
655
3,844
7,430
2,549
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
WayneWalker
Cthulhu
8
0 / 5 / 1
6,548
655
6,150
10,916
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
17
Kills
1
1
Deaths
17
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
0
7
0
0
W
Cupid
MBBSK
Cupid
9
0
8
13
W
Aphrodite
Rbbro7
Aphrodite
3
0
14
10
L
Danzaburou
VelHelam
Danzaburou
1
5
0
0.2
L
Cthulhu
WayneWalker
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,655
Damage
12,957
21,969
Taken
25,831
13,104
Mitigated
12,378
11,869
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,944
1,942
497
480
9,514
5,494
222
3,190
6,324
0
16,068
L
2,963
319
888
1,415
7,485
2,314
0
679
6,806
17,074
0
W
Cupid
MBBSK
Cupid
12,809
7,230
142
1,618
7,190
3,171
2,347
3,011
4,179
0
37,539
W
Aphrodite
Rbbro7
Aphrodite
3,902
980
5,353
3,779
5,265
4,439
985
2,952
2,313
16,495
0
L
Danzaburou
VelHelam
Danzaburou
3,844
658
0
1,435
7,430
2,549
0
627
6,803
0
18,953
L
Cthulhu
WayneWalker
Cthulhu
6,150
442
0
1,062
10,916
7,515
0
2,688
8,228
16,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
19,033
116
Minions Killed
86
0
Camps Cleared
0
587,837
Distance Traveled
457,541
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,780
778
13
1
0
214,170
5
L
Ra
5,939
594
34
3
0
132,527
1
W
Cupid
8,743
874
63
6
0
183,756
0
W
Aphrodite
8,594
859
40
4
0
189,911
0
L
Danzaburou
6,546
655
35
4
0
158,524
1
L
Cthulhu
6,548
655
17
2
0
166,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role