Player Matchup

Guan Yu
Guan Yu
Abyss Levitz
Guan Yu
Level 11
God Stats
0W - 2L
1,651 SR
Queue Stats
11W - 20L
1,282 Elo+
Party 3
Neith
Neith
GonaWonkru
Neith
Level 15
God Stats
14W - 19L
1,361 SR
Queue Stats
26W - 32L
1,416 Elo+
Solo
Da Ji
Da Ji
Medicaster
Da Ji
Level 21
God Stats
1W - 1L
1,783 SR
Queue Stats
7W - 9L
1,410 Elo+
Solo
Khepri
Khepri
MegazordDoItaú
Khepri
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 58L
1,297 Elo+
Party 3
Persephone
Persephone
SweetJoker9123
Persephone
Level 27
God Stats
3W - 2L
1,678 SR
Queue Stats
49W - 49L
1,386 Elo+
Solo
Team Averages
Level 16
1,594 SR
1,358 Elo+

VS

Team Averages
Level 26
1,534 SR
1,463 Elo+
Persephone
Persephone
Anclaiven
Persephone
Level 26
God Stats
7W - 7L
1,486 SR
Queue Stats
42W - 72L
1,353 Elo+
Party 1
Hachiman
Hachiman
Dhaidal
Hachiman
Level 14
God Stats
14W - 4L
1,488 SR
Queue Stats
17W - 12L
1,478 Elo+
Party 2
Hel
Hel
Oluvres
Hel
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
VsfBrayan
Zeus
Level 16
God Stats
6W - 7L
1,698 SR
Queue Stats
75W - 62L
1,491 Elo+
Party 2
Thor
Thor
diegoh4s
Thor
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abyss Levitz
Guan Yu
16
1 / 7 / 0
10,087
374
4,953
21,744
20,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
11
2 / 7 / 2
8,674
321
6,146
13,556
4,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
14
2 / 10 / 2
10,204
378
6,586
23,816
8,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 10 / 2
9,854
365
4,111
20,922
19,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
SweetJoker9123
Persephone
17
1 / 8 / 3
11,218
415
11,403
18,962
6,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Anclaiven
Persephone
16
3 / 0 / 8
12,453
461
9,006
5,652
1,872
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hachiman
Dhaidal
Hachiman
20
10 / 3 / 16
14,426
534
21,802
21,913
9,270
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
18
9 / 0 / 16
13,050
483
11,309
11,855
10,610
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
19
12 / 2 / 6
13,674
506
20,449
14,213
5,896
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
19
8 / 3 / 9
13,671
506
13,691
22,578
9,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
6
Kills
42
42
Deaths
8
9
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Abyss Levitz
Guan Yu
1
7
0
0.14
W
Persephone
Anclaiven
Persephone
3
0
8
7
W
Hachiman
Dhaidal
Hachiman
10
3
16
6
L
Neith
2
7
2
0.43
L
Da Ji
2
10
2
0.3
L
0
10
2
0.1
W
Hel
9
0
16
17
L
Persephone
SweetJoker9123
Persephone
1
8
3
0.31
W
Zeus
12
2
6
7.5
W
Thor
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,199
Damage
76,257
99,000
Taken
76,211
60,689
Mitigated
37,342
13,163
Healing
35,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Abyss Levitz
Guan Yu
4,953
502
370
2,432
21,744
20,986
513
10,992
10,752
0
34,071
W
Persephone
Anclaiven
Persephone
9,006
307
0
661
5,652
1,872
1,678
1,162
4,287
47,618
0
W
Hachiman
Dhaidal
Hachiman
21,802
16,186
0
1,978
21,913
9,270
5,585
4,599
17,141
0
123,255
L
Neith
6,146
2,836
0
2,893
13,556
4,941
399
5,820
7,736
0
32,816
L
Da Ji
6,586
1,626
0
4,069
23,816
8,579
0
5,935
17,881
0
54,590
L
4,111
229
0
844
20,922
19,384
37
10,251
10,671
31,973
0
W
Hel
11,309
1,545
12,578
7,506
11,855
10,610
236
3,032
8,751
39,328
0
L
Persephone
SweetJoker9123
Persephone
11,403
1,331
534
2,021
18,962
6,799
698
7,405
11,193
69,595
0
W
Zeus
20,449
2,189
859
6,159
14,213
5,896
2,196
3,792
9,961
92,855
0
W
Thor
13,691
4,143
0
6,044
22,578
9,694
1,163
4,339
17,415
0
91,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,037
Gold Earned
67,274
356
Minions Killed
495
0
Camps Cleared
0
1,910,214
Distance Traveled
2,301,102
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,087
374
63
2
0
418,344
1
W
Persephone
12,453
461
58
2
0
436,452
0
W
Hachiman
14,426
534
156
6
0
468,484
0
L
Neith
8,674
321
64
2
0
236,202
1
L
Da Ji
10,204
378
70
3
0
419,738
5
L
Khepri
9,854
365
27
1
0
450,713
7
W
Hel
13,050
483
49
2
0
474,869
10
L
Persephone
11,218
415
132
5
0
385,217
3
W
Zeus
13,674
506
112
4
0
453,877
4
W
Thor
13,671
506
120
4
0
467,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role