Player Matchup

Neith
Neith
Bruce Lee2361
Neith
Level 16
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Zubeste
Xing Tian
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 50L
1,198 Elo+
Party 2
Tiamat
Tiamat
damtim
Tiamat
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 95
1,501 SR
1,399 Elo+

VS

Team Averages
Level 87
1,500 SR
1,430 Elo+
Thor
Thor
EnjiTodoroki
Thor
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Laiiis
Chang'e
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 20L
1,291 Elo+
Solo
Osiris
Osiris
ScoobyūLoo
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
3,906
651
459
2,121
551
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Xing Tian
Zubeste
Xing Tian
7
0 / 3 / 1
4,625
771
2,679
5,306
3,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
damtim
Tiamat
8
1 / 4 / 0
4,625
771
2,750
4,961
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 7
5,372
895
2,810
3,316
1,123
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Laiiis
Chang'e
8
2 / 0 / 7
5,621
937
3,342
2,872
849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
9
7 / 0 / 3
6,174
1,029
4,244
5,079
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
10
10
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
1
1
7
4.5
W
Chang'e
Laiiis
Chang'e
2
0
7
5.5
W
Osiris
7
0
3
8.5
L
Xing Tian
Zubeste
Xing Tian
0
3
1
0.17
L
Tiamat
damtim
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,888
Damage
10,396
12,388
Taken
11,267
6,539
Mitigated
4,737
1,923
Healing
4,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
459
43
0
10
2,121
551
0
721
1,400
0
1,742
W
2,810
392
0
250
3,316
1,123
468
1,322
1,888
0
18,389
W
Chang'e
Laiiis
Chang'e
3,342
810
1,568
1,589
2,872
849
160
1,282
1,512
17,695
0
W
Osiris
4,244
1,787
0
1,434
5,079
2,765
0
2,493
2,374
0
12,671
L
Xing Tian
Zubeste
Xing Tian
2,679
371
0
413
5,306
3,078
0
1,532
3,774
6,953
0
L
Tiamat
damtim
Tiamat
2,750
438
0
1,500
4,961
2,910
0
1,089
3,872
13,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,156
Gold Earned
17,167
36
Minions Killed
99
0
Camps Cleared
0
246,699
Distance Traveled
354,250
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,906
651
2
0
0
49,581
0
W
Thor
5,372
895
30
5
0
102,424
1
W
Chang'e
5,621
937
35
6
0
125,450
2
W
Osiris
6,174
1,029
34
6
0
126,376
1
L
Xing Tian
4,625
771
8
1
0
112,779
1
L
Tiamat
4,625
771
26
4
0
84,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role