Player Matchup

Thor
Thor
BORDOF
Thor
Level 15
God Stats
6W - 5L
1,592 SR
Queue Stats
64W - 67L
1,379 Elo+
Solo
Ah Puch
Ah Puch
Hermiduski
Ah Puch
Level 25
God Stats
13W - 16L
1,739 SR
Queue Stats
78W - 91L
1,466 Elo+
Solo
Chiron
Chiron
Le Chafouineur
Chiron
Level 26
God Stats
30W - 17L
1,598 SR
Queue Stats
44W - 45L
1,409 Elo+
Solo
Tyr
Tyr
Teckniix
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
twosmokin
Ymir
Level 29
God Stats
41W - 52L
1,514 SR
Queue Stats
135W - 146L
1,479 Elo+
Solo
Team Averages
Level 25
1,589 SR
1,447 Elo+

VS

Team Averages
Level 17
1,524 SR
1,548 Elo+
Olorun
Olorun
DynamicHarp1713
Olorun
Level 2
God Stats
1W - 1L
1,281 SR
Queue Stats
5W - 3L
1,112 Elo+
Solo
Heimdallr
Heimdallr
ShοdJi
Heimdallr
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 34L
1,854 Elo+
Party 1
Yemoja
Yemoja
Vanessa2001_x
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Izanami
Izanami
Yαrudi
Izanami
Level 27
God Stats
13W - 2L
1,887 SR
Queue Stats
207W - 69L
1,818 Elo+
Party 1
Bakasura
Bakasura
erlangSCHMUTZ
Bakasura
Level 29
God Stats
3W - 2L
1,454 SR
Queue Stats
172W - 131L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BORDOF
Thor
11
3 / 5 / 1
6,704
479
5,599
9,819
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Hermiduski
Ah Puch
11
3 / 3 / 3
7,003
500
7,666
4,667
1,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 2
6,294
450
5,987
9,282
2,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
4,729
338
986
3,861
996
Boots

Boots

+6%
Movement Speed

Ymir
13
5 / 2 / 1
7,330
524
5,576
13,053
7,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,976
498
1,873
7,293
2,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ShοdJi
Heimdallr
14
1 / 2 / 7
8,049
575
9,534
11,287
3,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 2
7,728
552
2,956
8,058
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Yαrudi
Izanami
17
11 / 1 / 2
10,572
755
14,054
8,589
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
erlangSCHMUTZ
Bakasura
13
1 / 0 / 1
7,825
559
1,514
8,993
3,501
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
30
12
Kills
16
16
Deaths
12
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
BORDOF
Thor
3
5
1
0.7
W
0
6
2
0.17
L
Ah Puch
Hermiduski
Ah Puch
3
3
3
1.5
L
1
4
2
0.5
W
Heimdallr
ShοdJi
Heimdallr
1
2
7
2.25
L
0
2
0
0
W
3
3
2
1.33
W
Izanami
Yαrudi
Izanami
11
1
2
12
W
Bakasura
erlangSCHMUTZ
Bakasura
1
0
1
1.5
L
Ymir
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,814
Damage
29,931
40,682
Taken
44,220
15,524
Mitigated
19,068
11,633
Healing
16,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
BORDOF
Thor
5,599
2,682
0
1,876
9,819
3,006
744
678
8,931
0
32,655
W
1,873
621
0
953
7,293
2,481
960
3,437
3,856
26,301
0
L
Ah Puch
Hermiduski
Ah Puch
7,666
167
0
264
4,667
1,510
0
725
3,942
33,228
0
L
5,987
1,109
720
2,774
9,282
2,567
0
1,111
8,155
0
34,402
W
Heimdallr
ShοdJi
Heimdallr
9,534
6,075
0
6,018
11,287
3,921
933
3,012
8,275
0
59,385
L
986
86
0
1,284
3,861
996
0
0
3,861
0
8,778
W
2,956
737
534
1,371
8,058
5,017
562
4,593
3,465
19,409
0
W
Izanami
Yαrudi
Izanami
14,054
9,276
0
2,672
8,589
4,148
5,991
1,619
6,970
0
71,856
W
Bakasura
erlangSCHMUTZ
Bakasura
1,514
1,294
0
4,497
8,993
3,501
0
581
8,412
0
36,345
L
Ymir
5,576
1,380
770
3,945
13,053
7,445
0
2,315
10,728
27,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,060
Gold Earned
41,150
258
Minions Killed
396
0
Camps Cleared
0
1,158,661
Distance Traveled
1,125,598
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,704
479
61
4
0
300,358
0
W
Olorun
6,976
498
46
3
0
192,555
0
L
Ah Puch
7,003
500
76
5
0
234,784
3
L
Chiron
6,294
450
61
4
0
281,460
2
W
Heimdallr
8,049
575
90
6
0
241,514
2
L
Tyr
4,729
338
20
1
0
81,070
0
W
Yemoja
7,728
552
25
2
0
227,395
0
W
Izanami
10,572
755
154
11
0
234,315
1
W
Bakasura
7,825
559
81
6
0
229,819
0
L
Ymir
7,330
524
40
3
0
260,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role