Player Matchup

Anhur
Anhur
Platinum I
SupportCarrysMe
Anhur
Platinum I
Level 55
God Stats
20W - 7L
1,938 SR
Queue Stats
56W - 21L
2,262 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 55
1,938 SR
2,262 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,768 SR
2,010 MMR
Izanami
Izanami
Platinum III
SPIN_eSports
Izanami
Platinum III
Level 141
God Stats
27W - 18L
1,768 SR
Queue Stats
269W - 203L
2,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 0
13,977
874
14,662
16,220
12,423
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
OsirisUllrChronosBellonaTsukuyomi

VS

Bans
SetHe BoBakasuraSkadiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SPIN_eSports
Izanami
19
1 / 5 / 0
12,528
783
10,112
18,989
13,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
SPIN_eSports
Izanami
1
5
0
0.2
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,662
Damage
10,112
16,220
Taken
18,989
12,423
Mitigated
13,989
6,174
Healing
4,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
SPIN_eSports
Izanami
10,112
6,240
0
4,395
18,989
13,989
1,282
445
18,544
0
108,290
W
14,662
10,446
0
6,174
16,220
12,423
2,317
73
16,147
464
123,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,977
Gold Earned
12,528
193
Minions Killed
185
0
Camps Cleared
0
280,127
Distance Traveled
270,110
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,528
783
185
12
0
270,110
3
W
Anhur
13,977
874
193
12
0
280,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role