Player Matchup

Ra
Ra
Bennonite
Ra
Level 127
God Stats
5W - 2L
1,362 SR
Queue Stats
179W - 109L
1,691 Elo+
Party 1
Osiris
Osiris
InfernalHealth
Osiris
Level 107
God Stats
15W - 9L
1,401 SR
Queue Stats
237W - 149L
1,658 Elo+
Party 1
Hou Yi
Hou Yi
TommoTheWarlord
Hou Yi
Level 129
God Stats
3W - 2L
1,503 SR
Queue Stats
195W - 108L
1,723 Elo+
Party 1
Bakasura
Bakasura
bigboybutterball
Bakasura
Level 120
God Stats
8W - 2L
1,970 SR
Queue Stats
173W - 96L
1,742 Elo+
Party 1
Xing Tian
Xing Tian
joejoegwe123
Xing Tian
Level 45
God Stats
19W - 12L
1,644 SR
Queue Stats
172W - 106L
1,691 Elo+
Party 1
Team Averages
Level 106
1,576 SR
1,701 Elo+

VS

Team Averages
Level 49
1,591 SR
1,387 Elo+
Cu Chulainn
Cu Chulainn
Cesart98
Cu Chulainn
Level 41
God Stats
8W - 10L
1,852 SR
Queue Stats
221W - 249L
1,426 Elo+
Solo
Skadi
Skadi
Koa72
Skadi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 124L
1,337 Elo+
Solo
Nemesis
Nemesis
MissionaryPvP
Nemesis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Zaptyas
Tiamat
Level 44
God Stats
20W - 27L
1,639 SR
Queue Stats
58W - 91L
1,383 Elo+
Solo
Ymir
Ymir
glowing_smoke97
Ymir
Level 68
God Stats
2W - 1L
1,462 SR
Queue Stats
146W - 145L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 7
7,573
757
9,857
6,806
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 10
7,159
716
7,177
7,112
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 0 / 2
7,403
740
7,784
4,693
1,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
8 / 0 / 7
7,098
710
5,881
7,182
2,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
joejoegwe123
Xing Tian
10
3 / 0 / 12
6,524
652
2,841
6,768
5,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cesart98
Cu Chulainn
7
0 / 10 / 1
4,665
467
5,305
10,362
4,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Koa72
Skadi
6
0 / 6 / 0
4,040
404
1,944
7,731
2,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Nemesis
7
1 / 5 / 0
4,883
488
1,945
8,938
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Zaptyas
Tiamat
7
1 / 7 / 1
5,092
509
2,475
6,919
3,084
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 6 / 0
4,068
407
3,836
9,114
3,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
4
34
Kills
2
2
Deaths
34
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
9
2
7
6.25
L
Cu Chulainn
Cesart98
Cu Chulainn
0
10
1
0.05
W
8
0
10
13
L
Skadi
Koa72
Skadi
0
6
0
0
L
Nemesis
1
5
0
0.2
W
6
0
2
7
L
Tiamat
Zaptyas
Tiamat
1
7
1
0.21
W
8
0
7
11.5
L
0
6
0
0
W
Xing Tian
joejoegwe123
Xing Tian
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,540
Damage
15,505
32,561
Taken
43,064
16,343
Mitigated
15,226
10,627
Healing
3,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,857
2,225
1,094
2,796
6,806
2,471
1,221
1,787
5,019
45,249
0
L
Cu Chulainn
Cesart98
Cu Chulainn
5,305
1,718
0
289
10,362
4,482
0
1,470
8,751
0
21,560
W
7,177
3,418
0
2,403
7,112
4,327
1,494
706
6,406
0
31,190
L
Skadi
Koa72
Skadi
1,944
833
0
520
7,731
2,081
0
2,891
4,785
0
9,176
L
Nemesis
1,945
797
0
1,344
8,938
2,560
0
3,173
5,710
0
9,086
W
7,784
5,048
0
1,715
4,693
1,700
2,552
837
3,856
0
41,974
L
Tiamat
Zaptyas
Tiamat
2,475
535
0
485
6,919
3,084
26
3,026
3,893
20,289
0
W
5,881
5,140
0
1,971
7,182
2,485
586
1,282
5,900
0
31,592
L
3,836
123
0
1,193
9,114
3,019
0
2,138
6,631
13,134
0
W
Xing Tian
joejoegwe123
Xing Tian
2,841
486
0
648
6,768
5,360
344
1,699
5,069
12,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
22,748
291
Minions Killed
127
0
Camps Cleared
0
1,011,985
Distance Traveled
871,721
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,573
757
78
8
0
180,438
0
L
Cu Chulainn
4,665
467
39
4
0
166,734
0
W
Osiris
7,159
716
50
5
0
209,600
4
L
Skadi
4,040
404
19
2
0
162,209
0
L
Nemesis
4,883
488
17
2
0
212,988
4
W
Hou Yi
7,403
740
77
8
0
170,007
3
L
Tiamat
5,092
509
35
4
0
170,470
2
W
Bakasura
7,098
710
72
7
0
236,618
3
L
Ymir
4,068
407
17
2
0
159,320
0
W
Xing Tian
6,524
652
14
1
0
215,322
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role