Player Matchup

Tiamat
Tiamat
AK-DAZ05
Tiamat
Level 18
God Stats
3W - 6L
1,272 SR
Queue Stats
41W - 77L
1,252 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MurderousKirby
Kumbhakarna
Level 49
God Stats
4W - 8L
1,685 SR
Queue Stats
153W - 207L
1,418 Elo+
Party 1
Danzaburou
Danzaburou
NEONPRIME_N30N
Danzaburou
Level 63
God Stats
10W - 10L
1,500 SR
Queue Stats
158W - 290L
1,247 Elo+
Party 1
Team Averages
Level 43
1,486 SR
1,306 Elo+

VS

Team Averages
Level 85
1,425 SR
1,329 Elo+
Chaac
Chaac
FALLENANGEL959
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,351 Elo+
Solo
Neith
Neith
Kazumifox
Neith
Level 63
God Stats
14W - 27L
1,255 SR
Queue Stats
77W - 132L
1,292 Elo+
Party 2
Chang'e
Chang'e
RedTonks666
Chang'e
Level 85
God Stats
23W - 28L
1,521 SR
Queue Stats
222W - 344L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AK-DAZ05
Tiamat
14
2 / 7 / 3
11,195
560
10,002
15,137
21,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
MurderousKirby
Kumbhakarna
15
2 / 7 / 4
11,830
592
9,489
24,210
14,603
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
NEONPRIME_N30N
Danzaburou
16
3 / 7 / 3
12,531
627
14,122
16,355
6,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 14
13,021
651
13,454
18,730
18,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Kazumifox
Neith
17
9 / 4 / 7
13,907
695
12,909
13,003
5,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
RedTonks666
Chang'e
18
8 / 1 / 12
13,909
695
21,041
16,014
6,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
21
21
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AK-DAZ05
Tiamat
2
7
3
0.5
W
4
2
14
5.5
W
Neith
Kazumifox
Neith
9
4
7
3.13
L
Kumbhakarna
MurderousKirby
Kumbhakarna
2
7
4
0.57
L
Danzaburou
NEONPRIME_N30N
Danzaburou
3
7
3
0.64
W
Chang'e
RedTonks666
Chang'e
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,613
Damage
47,404
55,702
Taken
47,747
42,065
Mitigated
30,018
3,656
Healing
24,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AK-DAZ05
Tiamat
10,002
807
0
1,284
15,137
21,025
0
5,986
8,732
28,153
0
W
13,454
1,656
293
7,163
18,730
18,258
345
5,383
12,757
0
52,603
W
Neith
Kazumifox
Neith
12,909
5,239
104
2,559
13,003
5,313
1,190
6,534
6,241
0
52,536
L
Kumbhakarna
MurderousKirby
Kumbhakarna
9,489
294
0
208
24,210
14,603
0
9,664
13,798
42,941
0
L
Danzaburou
NEONPRIME_N30N
Danzaburou
14,122
5,909
0
2,164
16,355
6,437
742
4,042
12,107
0
57,705
W
Chang'e
RedTonks666
Chang'e
21,041
2,204
5,708
8,927
16,014
6,447
1,635
6,536
9,174
65,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,556
Gold Earned
40,837
203
Minions Killed
257
0
Camps Cleared
0
945,620
Distance Traveled
1,030,629
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,195
560
59
3
0
303,786
0
W
Chaac
13,021
651
69
3
0
356,948
0
W
Neith
13,907
695
91
5
0
316,185
1
L
Kumbhakarna
11,830
592
46
2
0
351,317
0
L
Danzaburou
12,531
627
98
5
0
290,517
0
W
Chang'e
13,909
695
97
5
0
357,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role