Player Matchup

Cupid
Cupid
Silver I
Bananarama333
Cupid
Silver I
Level 89
God Stats
8W - 8L
1,545 SR
Queue Stats
87W - 82L
1,496 MMR
Party 2
Thanatos
Thanatos
Gold III
Deanboy95
Thanatos
Gold III
Level 126
God Stats
3W - 5L
1,434 SR
Queue Stats
175W - 170L
1,486 MMR
Solo
Athena
Athena
Bronze III
VKEagle
Athena
Bronze III
Level 86
God Stats
1W - 1L
1,336 SR
Queue Stats
5W - 3L
1,494 MMR
Solo
Tyr
Tyr
Gold III
tiernan69
Tyr
Gold III
Level 121
God Stats
5W - 1L
1,714 SR
Queue Stats
200W - 208L
1,465 MMR
Party 2
Poseidon
Poseidon
Gold III
wydstepbrother
Poseidon
Gold III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,475 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,506 SR
1,483 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 89
1,537 SR
1,487 MMR
Cthulhu
Cthulhu
Gold V
Budsoma
Cthulhu
Gold V
Level 83
God Stats
2W - 6L
1,400 SR
Queue Stats
29W - 41L
1,471 MMR
Solo
Agni
Agni
Gold II
Jaarumii
Agni
Gold II
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
PhartSuckerbrrg
Anhur
Gold I
Level 67
God Stats
5W - 2L
1,568 SR
Queue Stats
116W - 119L
1,596 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
Wolms
Sun Wukong
Gold III
Level 102
God Stats
6W - 9L
1,612 SR
Queue Stats
366W - 360L
1,489 MMR
Solo
Loki
Loki
Gold V
haydeng43
Loki
Gold V
Level 105
God Stats
3W - 4L
1,607 SR
Queue Stats
50W - 61L
1,378 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 8
11,246
562
11,097
11,270
3,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Deanboy95
Thanatos
16
7 / 6 / 2
10,526
526
11,535
17,583
6,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
VKEagle
Athena
15
2 / 3 / 7
9,738
487
7,050
14,519
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 2 / 4
10,049
502
7,656
19,066
19,270
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
20
9 / 1 / 1
13,797
690
10,077
7,819
3,441
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bans
TsukuyomiSetApolloAo KuangJanus

VS

Bans
DanzaburouKing ArthurFenrirCu ChulainnSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Budsoma
Cthulhu
10
1 / 4 / 2
7,396
370
4,604
10,318
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
16
1 / 5 / 1
9,830
492
4,180
9,801
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 4 / 4
10,666
533
9,046
13,374
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Wolms
Sun Wukong
18
3 / 1 / 3
11,351
568
16,103
16,467
12,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
17
6 / 6 / 2
9,949
497
8,245
15,617
5,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
20
Kills
15
15
Deaths
20
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
8
2
L
Cthulhu
Budsoma
Cthulhu
1
4
2
0.5
W
Thanatos
Deanboy95
Thanatos
7
6
2
1.33
L
Agni
1
5
1
0.3
L
4
4
4
1.5
W
Athena
VKEagle
Athena
2
3
7
1.83
L
Sun Wukong
Wolms
Sun Wukong
3
1
3
4.5
L
Loki
6
6
2
1.17
W
0
2
4
1
W
Poseidon
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,415
Damage
42,178
70,257
Taken
65,577
46,728
Mitigated
31,978
35,422
Healing
14,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,097
7,017
651
6,441
11,270
3,564
2,737
1,264
10,006
0
91,273
L
Cthulhu
Budsoma
Cthulhu
4,604
341
0
999
10,318
5,112
0
1,697
8,621
17,064
0
W
Thanatos
Deanboy95
Thanatos
11,535
2,575
0
14,057
17,583
6,737
63
2,913
14,562
0
62,036
L
Agni
4,180
309
0
2,157
9,801
2,644
0
4,779
4,942
68,607
0
L
9,046
4,920
0
3,707
13,374
5,814
872
2,734
10,640
0
81,789
W
Athena
VKEagle
Athena
7,050
2,523
0
3,115
14,519
13,716
0
2,151
12,324
30,412
0
L
Sun Wukong
Wolms
Sun Wukong
16,103
3,587
0
4,734
16,467
12,770
0
4,163
11,984
0
82,599
L
Loki
8,245
1,683
0
2,972
15,617
5,638
0
3,354
12,263
0
69,304
W
7,656
966
0
8,223
19,066
19,270
585
864
18,202
0
71,222
W
Poseidon
10,077
1,544
0
2,935
7,819
3,441
135
1,351
6,379
131,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,356
Gold Earned
49,192
693
Minions Killed
619
0
Camps Cleared
0
2,008,192
Distance Traveled
1,812,600
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,246
562
166
8
0
353,060
7
L
Cthulhu
7,396
370
21
1
0
309,800
2
W
Thanatos
10,526
526
93
5
0
403,450
5
L
Agni
9,830
492
158
8
0
364,235
6
L
Anhur
10,666
533
141
7
0
313,275
4
W
Athena
9,738
487
37
2
0
397,891
6
L
Sun Wukong
11,351
568
175
9
0
405,229
6
L
Loki
9,949
497
124
6
0
420,061
2
W
Tyr
10,049
502
148
7
0
407,909
5
W
Poseidon
13,797
690
249
12
0
445,882
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role