Player Matchup

Bellona
Bellona
Cucunimbus
Bellona
Level 23
God Stats
4W - 3L
1,542 SR
Queue Stats
73W - 61L
1,499 Elo+
Solo
Cthulhu
Cthulhu
FactualMango
Cthulhu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,517 Elo+
Party 1
Apollo
Apollo
Nikov3ga
Apollo
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 37L
1,577 Elo+
Party 1
Ra
Ra
kamesakazzz
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 15L
1,685 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tGchaser1738
Tsukuyomi
Level 15
God Stats
21W - 16L
1,861 SR
Queue Stats
43W - 54L
1,448 Elo+
Solo
Team Averages
Level 25
1,581 SR
1,545 Elo+

VS

Team Averages
Level 8
1,601 SR
1,460 Elo+
Merlin
Merlin
Arcchaonn
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,413 Elo+
Party 2
Skadi
Skadi
Choicee
Skadi
Level 8
God Stats
2W - 2L
1,615 SR
Queue Stats
4W - 6L
1,413 Elo+
Party 2
Pele
Pele
Erdlinq
Pele
Level 8
God Stats
3W - 3L
1,592 SR
Queue Stats
4W - 6L
1,413 Elo+
Party 2
Geb
Geb
Redlyr
Geb
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,460 Elo+
Party 2
King Arthur
King Arthur
hahasomad
King Arthur
Level 5
God Stats
1W - 1L
1,796 SR
Queue Stats
3W - 3L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cucunimbus
Bellona
19
5 / 1 / 3
11,838
623
9,381
12,514
10,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
FactualMango
Cthulhu
15
4 / 6 / 12
10,263
540
16,065
19,463
16,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Nikov3ga
Apollo
16
10 / 2 / 4
10,949
576
12,381
11,780
4,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 1 / 7
12,008
632
14,375
11,272
5,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
tGchaser1738
Tsukuyomi
17
5 / 2 / 6
10,641
560
10,310
15,119
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arcchaonn
Merlin
13
0 / 7 / 3
8,034
423
9,037
13,188
5,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Choicee
Skadi
13
2 / 7 / 4
8,233
433
5,622
11,799
4,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
Erdlinq
Pele
14
3 / 8 / 6
8,811
464
12,121
18,490
8,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
Redlyr
Geb
15
6 / 4 / 6
10,483
552
11,637
18,624
17,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
hahasomad
King Arthur
13
1 / 4 / 4
8,164
430
5,871
21,414
15,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
35
30
Kills
12
12
Deaths
30
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Arcchaonn
Merlin
0
7
3
0.21
L
Skadi
Choicee
Skadi
2
7
4
0.57
W
Bellona
Cucunimbus
Bellona
5
1
3
6.5
L
Pele
Erdlinq
Pele
3
8
6
0.75
W
Cthulhu
FactualMango
Cthulhu
4
6
12
1.67
W
Apollo
Nikov3ga
Apollo
10
2
4
6
L
Geb
Redlyr
Geb
6
4
6
2.25
L
King Arthur
hahasomad
King Arthur
1
4
4
0.75
W
6
1
7
9.5
W
Tsukuyomi
tGchaser1738
Tsukuyomi
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,512
Damage
44,288
70,148
Taken
83,515
42,505
Mitigated
51,433
27,054
Healing
13,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Arcchaonn
Merlin
9,037
884
0
2,141
13,188
5,231
200
7,253
5,745
50,904
0
L
Skadi
Choicee
Skadi
5,622
2,438
1,065
1,059
11,799
4,059
0
2,694
9,079
0
34,514
W
Bellona
Cucunimbus
Bellona
9,381
2,475
0
4,455
12,514
10,196
2,449
1,194
11,145
0
71,481
L
Pele
Erdlinq
Pele
12,121
2,805
0
3,850
18,490
8,939
265
8,623
9,797
0
37,482
W
Cthulhu
FactualMango
Cthulhu
16,065
1,773
633
3,731
19,463
16,139
113
6,835
12,196
36,264
0
W
Apollo
Nikov3ga
Apollo
12,381
7,507
0
3,624
11,780
4,879
3,025
4,848
6,857
0
65,948
L
Geb
Redlyr
Geb
11,637
1,895
0
960
18,624
17,351
128
7,238
11,294
30,736
0
L
King Arthur
hahasomad
King Arthur
5,871
1,486
0
4,769
21,414
15,853
597
4,190
17,160
0
39,699
W
14,375
1,243
1,778
5,903
11,272
5,466
0
5,927
5,295
92,466
0
W
Tsukuyomi
tGchaser1738
Tsukuyomi
10,310
1,898
0
6,930
15,119
5,825
0
1,870
13,199
0
95,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,699
Gold Earned
43,725
652
Minions Killed
327
0
Camps Cleared
0
1,815,296
Distance Traveled
1,731,388
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,034
423
99
5
0
290,380
3
L
Skadi
8,233
433
63
3
0
312,559
2
W
Bellona
11,838
623
150
8
0
306,618
7
L
Pele
8,811
464
35
2
0
364,588
2
W
Cthulhu
10,263
540
42
2
0
319,457
8
W
Apollo
10,949
576
142
7
0
373,071
4
L
Geb
10,483
552
51
3
0
424,305
4
L
King Arthur
8,164
430
79
4
0
339,556
2
W
Ra
12,008
632
187
10
0
391,593
1
W
Tsukuyomi
10,641
560
131
7
0
424,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role