Player Matchup

Cthulhu
Cthulhu
Etho_420
Cthulhu
Level 17
God Stats
13W - 25L
1,267 SR
Queue Stats
13W - 25L
1,197 Elo+
Party 1
Odin
Odin
Jakeplz
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,467 Elo+
Party 1
Anhur
Anhur
LeSnipe-_-
Anhur
Level 26
God Stats
25W - 44L
1,374 SR
Queue Stats
25W - 46L
1,250 Elo+
Party 1
Hades
Hades
iZhu_
Hades
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 54L
1,399 Elo+
Party 1
Tiamat
Tiamat
urmom47
Tiamat
Level 19
God Stats
22W - 33L
1,346 SR
Queue Stats
333W - 347L
1,331 Elo+
Solo
Team Averages
Level 22
1,397 SR
1,329 Elo+

VS

Team Averages
Level 21
1,535 SR
1,424 Elo+
Scylla
Scylla
AGIANTPANDA2
Scylla
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 220L
1,416 Elo+
Solo
Neith
Neith
HansiRK
Neith
Level 7
God Stats
14W - 6L
1,913 SR
Queue Stats
29W - 17L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Hawluchador
Cthulhu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,597 Elo+
Solo
Chaac
Chaac
Olimpo47k
Chaac
Level 28
God Stats
3W - 1L
1,260 SR
Queue Stats
31W - 33L
1,328 Elo+
Solo
Sobek
Sobek
StinkLV
Sobek
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 160L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Etho_420
Cthulhu
7
2 / 5 / 1
5,237
524
2,872
6,259
1,640
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
Jakeplz
Odin
9
1 / 2 / 1
5,860
586
1,835
6,584
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

Anhur
6
0 / 4 / 2
4,411
441
1,822
5,527
1,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
iZhu_
Hades
9
2 / 5 / 1
5,588
559
2,433
7,224
2,619
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
urmom47
Tiamat
11
2 / 3 / 0
6,135
614
3,833
6,819
3,059
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
2 / 3 / 1
6,227
623
4,591
5,486
1,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
HansiRK
Neith
10
9 / 2 / 2
6,571
657
6,541
5,220
1,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Hawluchador
Cthulhu
8
3 / 3 / 2
5,461
546
3,352
5,448
1,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Olimpo47k
Chaac
10
3 / 2 / 1
5,811
581
1,978
5,626
2,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sobek
StinkLV
Sobek
9
2 / 1 / 8
6,426
643
4,016
6,139
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
19
19
Deaths
11
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
3
1
0.83
L
Cthulhu
Etho_420
Cthulhu
2
5
1
0.5
W
Neith
HansiRK
Neith
9
2
2
5
W
Cthulhu
Hawluchador
Cthulhu
3
3
2
1.33
L
Odin
Jakeplz
Odin
1
2
1
0.75
L
Anhur
0
4
2
0.25
W
Chaac
Olimpo47k
Chaac
3
2
1
1.75
W
Sobek
StinkLV
Sobek
2
1
8
6
L
Hades
iZhu_
Hades
2
5
1
0.5
L
Tiamat
urmom47
Tiamat
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,795
Damage
20,478
32,413
Taken
27,919
10,574
Mitigated
12,155
8,130
Healing
8,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
4,591
590
0
1,410
5,486
1,781
512
3,148
2,338
37,135
0
L
Cthulhu
Etho_420
Cthulhu
2,872
515
0
394
6,259
1,640
0
1,570
4,689
8,720
0
W
Neith
HansiRK
Neith
6,541
4,079
0
1,670
5,220
1,949
705
1,438
3,782
0
30,424
W
Cthulhu
Hawluchador
Cthulhu
3,352
358
71
0
5,448
1,813
420
1,375
4,073
17,839
0
L
Odin
Jakeplz
Odin
1,835
888
0
3,336
6,584
2,169
0
288
6,271
0
24,334
L
Anhur
1,822
726
0
302
5,527
1,087
576
2,158
3,369
0
10,478
W
Chaac
Olimpo47k
Chaac
1,978
689
99
2,025
5,626
2,896
1,149
1,743
3,883
0
16,172
W
Sobek
StinkLV
Sobek
4,016
357
0
2,933
6,139
3,716
261
1,434
4,705
15,199
0
L
Hades
iZhu_
Hades
2,433
564
0
1,416
7,224
2,619
0
3,352
3,749
17,975
0
L
Tiamat
urmom47
Tiamat
3,833
641
0
2,682
6,819
3,059
814
4,193
2,203
32,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,231
Gold Earned
30,496
197
Minions Killed
206
0
Camps Cleared
0
910,416
Distance Traveled
938,388
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,227
623
75
8
0
183,779
1
L
Cthulhu
5,237
524
11
1
0
192,642
0
W
Neith
6,571
657
54
5
0
171,136
0
W
Cthulhu
5,461
546
29
3
0
205,603
1
L
Odin
5,860
586
62
6
0
190,013
0
L
Anhur
4,411
441
14
1
0
178,617
0
W
Chaac
5,811
581
29
3
0
183,652
0
W
Sobek
6,426
643
19
2
0
194,218
1
L
Hades
5,588
559
41
4
0
156,434
1
L
Tiamat
6,135
614
69
7
0
192,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role