Player Matchup

Neith
Neith
Logar246
Neith
Level 47
God Stats
16W - 12L
1,573 SR
Queue Stats
257W - 224L
1,567 Elo+
Party 1
Mulan
Mulan
PeñarolDecano
Mulan
Level 24
God Stats
19W - 20L
1,588 SR
Queue Stats
139W - 160L
1,552 Elo+
Solo
Tiamat
Tiamat
Varagnis
Tiamat
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
WolfiBlue
Kuzenbo
Level 8
God Stats
0W - 2L
1,299 SR
Queue Stats
10W - 11L
1,530 Elo+
Party 2
Bakasura
Bakasura
dermox
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 36
1,492 SR
1,530 Elo+

VS

Team Averages
Level 21
1,585 SR
1,556 Elo+
Apollo
Apollo
Jweeezy
Apollo
Level 27
God Stats
13W - 9L
1,617 SR
Queue Stats
100W - 82L
1,620 Elo+
Solo
Amaterasu
Amaterasu
SirrCrocodile
Amaterasu
Level 28
God Stats
5W - 7L
1,538 SR
Queue Stats
98W - 88L
1,551 Elo+
Solo
Thor
Thor
Smurfs4Dubs2
Thor
Level 6
God Stats
11W - 6L
1,826 SR
Queue Stats
170W - 105L
1,658 Elo+
Solo
Anubis
Anubis
logicalbukle2004
Anubis
Level 17
God Stats
9W - 5L
1,445 SR
Queue Stats
59W - 60L
1,502 Elo+
Solo
Ganesha
Ganesha
tmmye
Ganesha
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 62L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Logar246
Neith
15
5 / 5 / 8
9,469
557
11,733
9,322
2,581
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 5 / 2
8,001
471
7,902
12,116
9,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
Varagnis
Tiamat
16
6 / 3 / 7
10,292
605
10,347
10,984
6,641
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
WolfiBlue
Kuzenbo
11
1 / 5 / 9
7,563
445
5,247
11,891
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
dermox
Bakasura
11
0 / 5 / 5
7,426
437
2,439
9,719
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jweeezy
Apollo
14
3 / 3 / 5
8,382
493
5,732
10,402
3,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
SirrCrocodile
Amaterasu
16
1 / 2 / 9
9,181
540
7,302
12,716
8,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
12 / 3 / 8
11,105
653
14,034
13,047
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 2 / 6
9,833
578
7,872
8,052
3,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
tmmye
Ganesha
12
0 / 4 / 7
7,791
458
6,552
14,148
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
58
14
Kills
23
23
Deaths
14
31
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Apollo
Jweeezy
Apollo
3
3
5
1.83
L
Neith
Logar246
Neith
5
5
8
1.8
L
2
5
2
0.6
W
Amaterasu
SirrCrocodile
Amaterasu
1
2
9
2.75
W
12
3
8
5.33
L
Tiamat
Varagnis
Tiamat
6
3
7
3.17
L
Kuzenbo
WolfiBlue
Kuzenbo
1
5
9
1.1
L
Bakasura
dermox
Bakasura
0
5
5
0.5
W
7
2
6
5
W
Ganesha
tmmye
Ganesha
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,668
Damage
41,492
54,032
Taken
58,365
31,642
Mitigated
28,961
10,452
Healing
21,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Jweeezy
Apollo
5,732
4,437
0
4,848
10,402
3,414
729
3,892
6,435
0
50,825
L
Neith
Logar246
Neith
11,733
5,570
0
2,490
9,322
2,581
1,503
3,056
6,266
0
46,926
L
7,902
1,924
0
2,193
12,116
9,964
0
1,572
10,544
0
31,136
W
Amaterasu
SirrCrocodile
Amaterasu
7,302
2,041
0
7,285
12,716
8,381
406
1,856
10,446
150
52,146
W
14,034
6,121
0
705
13,047
5,291
413
3,191
9,696
0
81,580
L
Tiamat
Varagnis
Tiamat
10,347
1,840
0
1,650
10,984
6,641
515
3,566
7,418
55,924
0
L
Kuzenbo
WolfiBlue
Kuzenbo
5,247
1,955
0
1,664
11,891
8,473
246
5,692
6,199
18,608
0
L
Bakasura
dermox
Bakasura
2,439
1,623
0
2,455
9,719
3,983
0
619
9,100
0
34,401
W
7,872
567
0
3,907
8,052
3,761
1,194
3,167
4,885
62,257
0
W
Ganesha
tmmye
Ganesha
6,552
527
143
4,150
14,148
8,114
393
3,488
10,549
32,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,751
Gold Earned
46,292
350
Minions Killed
513
0
Camps Cleared
0
1,448,317
Distance Traveled
1,511,463
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,382
493
124
7
0
289,130
3
L
Neith
9,469
557
87
5
0
272,019
1
L
Mulan
8,001
471
62
4
0
251,146
4
W
Amaterasu
9,181
540
89
5
0
276,845
3
W
Thor
11,105
653
136
8
0
343,738
1
L
Tiamat
10,292
605
103
6
0
303,175
3
L
Kuzenbo
7,563
445
14
1
0
349,056
11
L
Bakasura
7,426
437
84
5
0
272,921
4
W
Anubis
9,833
578
151
9
0
279,871
1
W
Ganesha
7,791
458
13
1
0
321,879
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role