Player Matchup

Danzaburou
Danzaburou
CarloGamerPro
Danzaburou
Level 7
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 2L
1,334 Elo+
Party 1
Guan Yu
Guan Yu
Mariette09
Guan Yu
Level 13
God Stats
10W - 21L
1,273 SR
Queue Stats
22W - 44L
1,427 Elo+
Solo
Ganesha
Ganesha
calcetin_pulcro6
Ganesha
Level 4
God Stats
1W - 1L
1,685 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 1
Kukulkan
Kukulkan
sixswordstyles
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Mulan
Mulan
vifavanilla
Mulan
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 143L
1,490 Elo+
Solo
Team Averages
Level 11
1,537 SR
1,476 Elo+

VS

Team Averages
Level 32
1,475 SR
1,442 Elo+
Tsukuyomi
Tsukuyomi
DaintyFawn26461
Tsukuyomi
Level 120
God Stats
9W - 5L
1,655 SR
Queue Stats
95W - 111L
1,563 Elo+
Party 2
Sun Wukong
Sun Wukong
FrycookGrimes
Sun Wukong
Level 9
God Stats
23W - 16L
1,610 SR
Queue Stats
44W - 22L
1,636 Elo+
Party 2
Janus
Janus
OsitoGamer4642
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cabrakan
Cabrakan
PerfectAverage
Cabrakan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,008 Elo+
Solo
Apollo
Apollo
SPEEDMU
Apollo
Level 27
God Stats
1W - 4L
1,109 SR
Queue Stats
29W - 32L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarloGamerPro
Danzaburou
10
3 / 8 / 2
6,946
463
4,773
10,190
2,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Mariette09
Guan Yu
6
0 / 10 / 3
5,400
360
1,289
10,441
3,223
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 6 / 4
6,307
420
2,343
10,632
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
10
4 / 7 / 1
6,800
453
3,347
7,876
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 3 / 1
7,146
476
3,457
9,458
3,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DaintyFawn26461
Tsukuyomi
17
17 / 1 / 5
10,768
718
15,802
8,143
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
FrycookGrimes
Sun Wukong
14
2 / 0 / 1
8,282
552
2,540
7,137
3,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 5
8,493
566
4,901
5,416
1,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
9
0 / 3 / 7
6,747
450
1,535
6,909
4,809
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
SPEEDMU
Apollo
13
8 / 2 / 3
8,533
569
7,031
7,500
2,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
8
Kills
32
34
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CarloGamerPro
Danzaburou
3
8
2
0.5
W
Tsukuyomi
DaintyFawn26461
Tsukuyomi
17
1
5
19.5
W
Sun Wukong
FrycookGrimes
Sun Wukong
2
0
1
2.5
L
Guan Yu
Mariette09
Guan Yu
0
10
3
0.15
W
5
2
5
3.75
W
Cabrakan
0
3
7
1.17
W
Apollo
SPEEDMU
Apollo
8
2
3
4.75
L
0
6
4
0.33
L
Kukulkan
4
7
1
0.64
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,209
Damage
31,809
48,597
Taken
35,105
16,650
Mitigated
16,554
8,514
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CarloGamerPro
Danzaburou
4,773
2,889
0
1,234
10,190
2,619
88
1,606
8,584
0
24,706
W
Tsukuyomi
DaintyFawn26461
Tsukuyomi
15,802
4,830
0
4,746
8,143
3,213
0
1,122
6,961
0
77,075
W
Sun Wukong
FrycookGrimes
Sun Wukong
2,540
1,102
0
1,050
7,137
3,960
1,710
360
6,777
0
41,461
L
Guan Yu
Mariette09
Guan Yu
1,289
44
135
485
10,441
3,223
347
875
9,566
0
9,931
W
4,901
39
0
771
5,416
1,700
0
1,335
3,887
46,959
0
W
Cabrakan
1,535
284
0
1,267
6,909
4,809
416
1,494
5,369
8,196
0
W
Apollo
SPEEDMU
Apollo
7,031
4,498
0
1,076
7,500
2,872
3,401
1,039
6,421
0
43,320
L
2,343
416
0
865
10,632
4,920
0
2,300
8,332
13,565
0
L
Kukulkan
3,347
123
0
772
7,876
2,213
283
1,025
6,851
20,696
0
L
3,457
652
0
5,023
9,458
3,675
0
630
8,828
0
46,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,599
Gold Earned
42,823
218
Minions Killed
381
0
Camps Cleared
0
1,285,866
Distance Traveled
1,362,104
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,946
463
48
3
0
276,096
0
W
Tsukuyomi
10,768
718
120
8
0
347,787
0
W
Sun Wukong
8,282
552
80
5
0
269,563
0
L
Guan Yu
5,400
360
18
1
0
228,755
5
W
Janus
8,493
566
86
6
0
250,342
0
W
Cabrakan
6,747
450
17
1
0
222,660
2
W
Apollo
8,533
569
78
5
0
271,752
0
L
Ganesha
6,307
420
1
0
0
283,873
2
L
Kukulkan
6,800
453
45
3
0
202,314
3
L
Mulan
7,146
476
106
7
0
294,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role