Player Matchup

Serqet
Serqet
 
Serqet
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
DonPoisonTrue
Apollo
Level 117
God Stats
15W - 14L
1,412 SR
Queue Stats
277W - 315L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
MercyGod54
Tsukuyomi
Level 48
God Stats
3W - 5L
1,360 SR
Queue Stats
78W - 111L
1,263 Elo+
Party 2
Agni
Agni
iWillTbAgYoU00
Agni
Level 48
God Stats
5W - 4L
1,698 SR
Queue Stats
490W - 632L
1,249 Elo+
Solo
King Arthur
King Arthur
youngsnake1897
King Arthur
Level 86
God Stats
10W - 15L
1,167 SR
Queue Stats
216W - 238L
1,147 Elo+
Solo
Team Averages
Level 71
1,427 SR
1,315 Elo+

VS

Team Averages
Level 70
1,504 SR
1,372 Elo+
Agni
Agni
Enigma_Code71
Agni
Level 52
God Stats
17W - 25L
1,329 SR
Queue Stats
110W - 166L
1,336 Elo+
Solo
Ymir
Ymir
King-Glockss
Ymir
Level 25
God Stats
7W - 3L
1,593 SR
Queue Stats
26W - 23L
1,427 Elo+
Party 1
Neith
Neith
Niko5488
Neith
Level 86
God Stats
8W - 4L
1,730 SR
Queue Stats
570W - 584L
1,353 Elo+
Solo
King Arthur
King Arthur
Smoove__CasaNOVA
King Arthur
Level 120
God Stats
29W - 34L
1,368 SR
Queue Stats
424W - 434L
1,432 Elo+
Party 1
Fenrir
Fenrir
xX_PoloFlameZ_Xx
Fenrir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 9 / 4
8,696
348
3,995
16,347
5,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 5 / 3
10,249
410
10,769
15,425
6,837
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
MercyGod54
Tsukuyomi
17
8 / 12 / 3
11,620
465
19,033
19,410
7,665
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 10 / 0
8,787
351
2,852
20,122
6,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
youngsnake1897
King Arthur
17
2 / 6 / 3
10,693
428
12,637
30,360
26,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 8
12,224
489
9,993
8,009
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
10 / 4 / 13
13,218
529
14,737
20,564
23,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Niko5488
Neith
19
7 / 5 / 10
13,019
521
15,328
15,844
8,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Smoove__CasaNOVA
King Arthur
20
11 / 1 / 9
13,928
557
22,843
28,776
36,536
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
12 / 2 / 8
13,758
550
11,753
15,418
8,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
89
15
Kills
41
42
Deaths
15
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
9
4
0.33
L
2
5
3
0.7
W
1
3
8
1.67
W
10
4
13
4.13
L
Tsukuyomi
MercyGod54
Tsukuyomi
8
12
3
0.79
W
Neith
Niko5488
Neith
7
5
10
2.4
W
King Arthur
Smoove__CasaNOVA
King Arthur
11
1
9
15.5
L
2
10
0
0.2
W
12
2
8
8
L
King Arthur
youngsnake1897
King Arthur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,286
Damage
74,654
101,664
Taken
88,611
53,504
Mitigated
80,392
15,848
Healing
27,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,995
795
99
99
16,347
5,612
0
3,848
12,263
0
28,490
L
10,769
5,325
0
2,367
15,425
6,837
0
3,809
11,612
0
64,339
W
9,993
607
0
250
8,009
3,175
2,209
1,196
6,633
75,376
0
W
14,737
1,807
283
3,178
20,564
23,386
1,014
674
19,359
35,871
0
L
Tsukuyomi
MercyGod54
Tsukuyomi
19,033
5,522
246
1,472
19,410
7,665
0
4,357
14,965
0
39,689
W
Neith
Niko5488
Neith
15,328
7,271
0
5,417
15,844
8,956
6,673
347
15,373
0
95,432
W
King Arthur
Smoove__CasaNOVA
King Arthur
22,843
3,597
0
11,660
28,776
36,536
1,204
309
28,197
393
85,201
L
2,852
436
0
2,635
20,122
6,726
0
5,797
13,945
41,515
0
W
11,753
1,924
0
6,468
15,418
8,339
4,535
635
14,405
0
94,792
L
King Arthur
youngsnake1897
King Arthur
12,637
1,604
0
8,930
30,360
26,664
90
6,393
23,576
519
74,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,045
Gold Earned
66,147
419
Minions Killed
609
0
Camps Cleared
0
1,911,591
Distance Traveled
2,207,979
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,696
348
40
2
0
349,849
0
L
Apollo
10,249
410
121
5
0
388,829
1
W
Agni
12,224
489
124
5
0
468,030
0
W
Ymir
13,218
529
56
2
0
456,093
0
L
Tsukuyomi
11,620
465
43
2
0
427,092
0
W
Neith
13,019
521
142
6
0
411,603
0
W
King Arthur
13,928
557
145
6
0
417,870
0
L
Agni
8,787
351
80
3
0
315,238
1
W
Fenrir
13,758
550
142
6
0
454,383
0
L
King Arthur
10,693
428
135
5
0
430,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role