Player Matchup

Chaac
Chaac
Igottagopoopbrb
Chaac
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,536 Elo+
Solo
Hera
Hera
R0LL0S
Hera
Level 23
God Stats
3W - 3L
1,425 SR
Queue Stats
186W - 171L
1,550 Elo+
Solo
Cupid
Cupid
alj_mt
Cupid
Level 17
God Stats
1W - 2L
1,608 SR
Queue Stats
30W - 21L
1,707 Elo+
Solo
Fenrir
Fenrir
wardroveforever
Fenrir
Level 28
God Stats
2W - 3L
1,763 SR
Queue Stats
74W - 89L
1,627 Elo+
Solo
Amaterasu
Amaterasu
xOsamaBinDabbinx
Amaterasu
Level 26
God Stats
0W - 1L
1,742 SR
Queue Stats
78W - 103L
1,572 Elo+
Solo
Team Averages
Level 20
1,608 SR
1,598 Elo+

VS

Team Averages
Level 18
1,649 SR
1,527 Elo+
Skadi
Skadi
EmilyXDRawr
Skadi
Level 18
God Stats
11W - 5L
1,843 SR
Queue Stats
145W - 84L
1,762 Elo+
Solo
Cerberus
Cerberus
HackzWithAimB0t
Cerberus
Level 29
God Stats
3W - 1L
1,644 SR
Queue Stats
49W - 44L
1,606 Elo+
Solo
Athena
Athena
LarsLazerbeam
Athena
Level 20
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,546 Elo+
Solo
Thor
Thor
ughBrando
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,153 Elo+
Solo
Apollo
Apollo
ȚHÒŔ
Apollo
Level 14
God Stats
1W - 0L
1,759 SR
Queue Stats
7W - 3L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,757
388
6,835
15,103
14,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hera
R0LL0S
Hera
14
5 / 8 / 0
9,223
461
7,298
13,004
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
alj_mt
Cupid
12
3 / 7 / 4
8,107
405
6,227
14,685
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 4 / 3
9,537
477
9,508
15,735
10,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
12
0 / 4 / 3
7,544
377
3,427
17,421
10,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 3
13,983
699
22,900
14,701
7,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
16
10 / 3 / 4
11,339
567
8,504
20,931
16,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
2 / 8 / 7
10,634
532
9,814
15,039
6,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
15
2 / 4 / 0
10,337
517
1,821
13,986
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
ȚHÒŔ
Apollo
18
3 / 1 / 4
12,026
601
11,013
16,139
6,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
15
Kills
27
27
Deaths
17
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
W
Cerberus
10
3
4
4
L
0
4
1
0.13
W
2
8
7
0.69
L
Hera
R0LL0S
Hera
5
8
0
0.63
L
Cupid
alj_mt
Cupid
3
7
4
0.71
W
Thor
2
4
0
0.5
L
7
4
3
2.13
L
Amaterasu
0
4
3
0.38
W
Apollo
ȚHÒŔ
Apollo
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,295
Damage
54,052
75,948
Taken
80,796
42,814
Mitigated
43,014
18,707
Healing
31,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,900
14,095
0
8,908
14,701
7,816
6,040
539
14,162
0
127,113
W
Cerberus
8,504
1,135
308
6,899
20,931
16,529
364
3,033
17,810
40,988
0
L
6,835
576
0
4,291
15,103
14,146
381
1,530
13,573
0
41,382
W
9,814
2,933
0
750
15,039
6,822
1,032
3,565
11,152
44,017
0
L
Hera
R0LL0S
Hera
7,298
2,933
0
1,635
13,004
3,780
0
6,065
6,939
48,937
0
L
Cupid
alj_mt
Cupid
6,227
3,770
67
2,428
14,685
4,032
720
3,403
11,282
0
27,692
W
Thor
1,821
488
0
5,782
13,986
5,561
419
80
13,906
0
59,488
L
9,508
3,435
0
4,674
15,735
10,234
0
5,364
10,371
0
44,519
L
Amaterasu
3,427
1,036
0
5,612
17,421
10,622
543
1,956
15,465
0
33,973
W
Apollo
ȚHÒŔ
Apollo
11,013
6,973
0
8,887
16,139
6,286
5,869
1,237
14,872
0
94,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,168
Gold Earned
58,319
364
Minions Killed
573
0
Camps Cleared
0
1,551,010
Distance Traveled
1,786,455
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,983
699
183
9
0
323,033
3
W
Cerberus
11,339
567
74
4
0
383,581
6
L
Chaac
7,757
388
74
4
0
230,566
4
W
Athena
10,634
532
74
4
0
371,270
1
L
Hera
9,223
461
105
5
0
318,835
0
L
Cupid
8,107
405
46
2
0
341,053
1
W
Thor
10,337
517
106
5
0
355,268
1
L
Fenrir
9,537
477
79
4
0
325,969
2
L
Amaterasu
7,544
377
60
3
0
334,587
4
W
Apollo
12,026
601
136
7
0
353,303
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role