Player Matchup

Athena
Athena
MightyOdysseus
Athena
Level 149
God Stats
10W - 9L
1,563 SR
Queue Stats
299W - 293L
1,538 Elo+
Solo
Yemoja
Yemoja
The Demon Zero
Yemoja
Level 144
God Stats
0W - 1L
1,372 SR
Queue Stats
10W - 11L
1,620 Elo+
Solo
Ymir
Ymir
VsolracV
Ymir
Level 105
God Stats
6W - 5L
1,518 SR
Queue Stats
335W - 343L
1,573 Elo+
Solo
King Arthur
King Arthur
Wrath2727
King Arthur
Level 141
God Stats
1W - 4L
1,166 SR
Queue Stats
221W - 210L
1,595 Elo+
Solo
Amaterasu
Amaterasu
asttryu
Amaterasu
Level 148
God Stats
0W - 3L
1,506 SR
Queue Stats
9W - 15L
1,538 Elo+
Solo
Team Averages
Level 137
1,425 SR
1,573 Elo+

VS

Team Averages
Level 137
1,431 SR
1,592 Elo+
Ymir
Ymir
BL0OD SHADOW
Ymir
Level 122
God Stats
12W - 6L
1,500 SR
Queue Stats
586W - 589L
1,660 Elo+
Solo
Danzaburou
Danzaburou
BaileyJBathWater
Danzaburou
Level 128
God Stats
4W - 7L
1,750 SR
Queue Stats
828W - 769L
1,583 Elo+
Solo
Sylvanus
Sylvanus
DLJ1
Sylvanus
Level 126
God Stats
3W - 3L
1,267 SR
Queue Stats
297W - 250L
1,608 Elo+
Solo
Vamana
Vamana
FuzzTheD
Vamana
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 131L
1,557 Elo+
Solo
Merlin
Merlin
MoirasAngel
Merlin
Level 156
God Stats
3W - 1L
1,139 SR
Queue Stats
108W - 112L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
8,111
811
10,534
25,511
14,668
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 2 / 3
7,551
755
2,498
9,731
9,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
13
0 / 5 / 4
7,166
717
7,437
18,466
15,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Wrath2727
King Arthur
11
1 / 6 / 4
6,790
679
7,147
14,217
10,775
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
asttryu
Amaterasu
14
4 / 2 / 3
7,742
774
7,258
12,601
11,967
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 12
8,456
846
10,335
14,846
12,758
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
BaileyJBathWater
Danzaburou
15
2 / 1 / 18
9,020
902
20,204
10,577
5,777
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
DLJ1
Sylvanus
16
2 / 0 / 17
9,309
931
7,735
8,733
8,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vamana
FuzzTheD
Vamana
14
3 / 2 / 15
8,570
857
14,648
12,096
7,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
17
9 / 1 / 10
9,704
970
17,273
5,293
2,771
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
92
7
Kills
20
20
Deaths
8
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
Danzaburou
BaileyJBathWater
Danzaburou
2
1
18
11
W
Sylvanus
DLJ1
Sylvanus
2
0
17
10.5
W
Vamana
FuzzTheD
Vamana
3
2
15
5.25
L
1
5
6
0.8
W
Merlin
9
1
10
14
L
1
2
3
1.25
L
Ymir
0
5
4
0.4
L
King Arthur
Wrath2727
King Arthur
1
6
4
0.5
L
Amaterasu
asttryu
Amaterasu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,874
Damage
70,195
80,526
Taken
51,545
63,142
Mitigated
37,691
36,967
Healing
29,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,335
1,258
2,442
2,331
14,846
12,758
384
5,181
9,665
16,114
0
W
Danzaburou
BaileyJBathWater
Danzaburou
20,204
7,799
406
3,627
10,577
5,777
1,907
4,930
5,647
0
31,729
W
Sylvanus
DLJ1
Sylvanus
7,735
2,235
8,792
4,150
8,733
8,437
110
4,308
4,425
11,350
0
W
Vamana
FuzzTheD
Vamana
14,648
6,427
2,480
4,888
12,096
7,948
242
3,565
8,531
0
21,844
L
10,534
2,847
2,039
7,025
25,511
14,668
528
9,916
15,422
22,207
0
W
Merlin
17,273
1,321
465
372
5,293
2,771
0
2,485
2,808
33,808
0
L
2,498
851
12,958
3,672
9,731
9,818
570
3,274
6,257
6,944
0
L
Ymir
7,437
776
2,384
1,743
18,466
15,914
136
9,016
9,358
17,328
0
L
King Arthur
Wrath2727
King Arthur
7,147
142
733
1,533
14,217
10,775
0
8,519
5,529
0
14,112
L
Amaterasu
asttryu
Amaterasu
7,258
2,182
1,407
3,473
12,601
11,967
37
4,618
7,833
0
10,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,360
Gold Earned
45,059
104
Minions Killed
100
0
Camps Cleared
0
884,081
Distance Traveled
919,967
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,456
846
12
1
0
179,561
0
W
Danzaburou
9,020
902
25
3
0
171,013
0
W
Sylvanus
9,309
931
7
1
0
178,652
0
W
Vamana
8,570
857
14
1
0
215,473
0
L
Athena
8,111
811
30
3
0
199,018
1
W
Merlin
9,704
970
42
4
0
175,268
1
L
Yemoja
7,551
755
19
2
0
160,013
0
L
Ymir
7,166
717
27
3
0
149,763
0
L
King Arthur
6,790
679
14
1
0
174,688
1
L
Amaterasu
7,742
774
14
1
0
200,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role