Player Matchup

Anhur
Anhur
Adamdukb
Anhur
Level 6
God Stats
7W - 7L
1,150 SR
Queue Stats
216W - 164L
1,230 Elo+
Party 2
Neith
Neith
Amun_Reich
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
48W - 64L
1,613 Elo+
Solo
Cthulhu
Cthulhu
Monster2235
Cthulhu
Level 23
God Stats
8W - 5L
1,629 SR
Queue Stats
27W - 26L
1,364 Elo+
Solo
Athena
Athena
SocialPlayer540
Athena
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 103L
1,102 Elo+
Party 2
Fenrir
Fenrir
expert2795
Fenrir
Level 29
God Stats
16W - 9L
1,970 SR
Queue Stats
175W - 185L
1,479 Elo+
Solo
Team Averages
Level 13
1,550 SR
1,358 Elo+

VS

Team Averages
Level 29
1,579 SR
1,446 Elo+
Nike
Nike
Mantillagraph
Nike
Level 25
God Stats
4W - 2L
1,659 SR
Queue Stats
130W - 130L
1,543 Elo+
Solo
Skadi
Skadi
Nico291005
Skadi
Level 28
God Stats
42W - 27L
1,744 SR
Queue Stats
243W - 267L
1,465 Elo+
Solo
Ullr
Ullr
Papam_7
Ullr
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 79L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
Synxyy-60fps_-_
Danzaburou
Level 18
God Stats
23W - 22L
1,491 SR
Queue Stats
84W - 108L
1,358 Elo+
Party 1
Ymir
Ymir
piperas123456788
Ymir
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adamdukb
Anhur
7
3 / 3 / 4
4,812
481
6,642
5,004
1,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Neith
6
0 / 1 / 0
3,960
396
1,347
2,128
539
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Monster2235
Cthulhu
4
0 / 3 / 0
3,772
377
652
3,295
1,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
4 / 4 / 3
5,364
536
7,904
8,045
3,396
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
expert2795
Fenrir
9
1 / 3 / 0
5,122
512
2,528
7,221
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
6,214
621
4,964
6,937
3,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
9
1 / 1 / 1
5,511
551
2,180
3,807
1,019
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
Papam_7
Ullr
10
6 / 0 / 1
6,306
631
3,364
4,161
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
Synxyy-60fps_-_
Danzaburou
8
4 / 4 / 1
5,627
563
3,631
6,171
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 3 / 6
5,234
523
1,800
8,307
2,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
14
14
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
Adamdukb
Anhur
3
3
4
1.67
L
Neith
0
1
0
0
W
3
0
5
5.5
L
Cthulhu
Monster2235
Cthulhu
0
3
0
0
W
Skadi
1
1
1
1.5
W
Ullr
Papam_7
Ullr
6
0
1
6.5
L
4
4
3
1.38
W
Danzaburou
Synxyy-60fps_-_
Danzaburou
4
4
1
1.13
L
Fenrir
expert2795
Fenrir
1
3
0
0.33
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,073
Damage
15,939
25,693
Taken
29,383
8,904
Mitigated
9,194
5,495
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Adamdukb
Anhur
6,642
3,586
0
1,070
5,004
1,634
0
460
4,494
0
15,129
L
Neith
1,347
577
0
472
2,128
539
0
39
2,039
0
7,807
W
4,964
1,014
0
2,954
6,937
3,243
723
1,477
5,460
0
29,415
L
Cthulhu
Monster2235
Cthulhu
652
100
0
390
3,295
1,146
0
0
3,080
4,519
0
W
Skadi
2,180
1,232
0
1,707
3,807
1,019
2,345
515
3,292
0
22,045
W
Ullr
Papam_7
Ullr
3,364
1,940
0
1,271
4,161
1,117
620
151
4,010
0
20,700
L
7,904
3,026
0
1,275
8,045
3,396
0
1,301
6,644
17,752
0
W
Danzaburou
Synxyy-60fps_-_
Danzaburou
3,631
1,679
393
1,175
6,171
1,517
0
2,984
3,187
0
14,872
L
Fenrir
expert2795
Fenrir
2,528
317
0
2,288
7,221
2,189
0
0
7,196
0
24,651
W
1,800
843
453
2,060
8,307
2,298
0
3,429
4,878
5,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,030
Gold Earned
28,892
125
Minions Killed
194
0
Camps Cleared
0
718,943
Distance Traveled
889,402
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,812
481
19
2
0
151,852
0
L
Neith
3,960
396
13
1
0
115,012
0
W
Nike
6,214
621
68
7
0
165,530
3
L
Cthulhu
3,772
377
10
1
0
103,773
2
W
Skadi
5,511
551
48
5
0
178,241
2
W
Ullr
6,306
631
44
4
0
207,011
0
L
Athena
5,364
536
24
2
0
178,423
0
W
Danzaburou
5,627
563
26
3
0
165,913
1
L
Fenrir
5,122
512
59
6
0
169,883
0
W
Ymir
5,234
523
8
1
0
172,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role