Player Matchup

Nemesis
Nemesis
FortniteFun69
Nemesis
Level 85
God Stats
5W - 9L
1,140 SR
Queue Stats
274W - 286L
1,400 Elo+
Party 1
Cerberus
Cerberus
NegaiGEN7
Cerberus
Level 67
God Stats
1W - 1L
1,492 SR
Queue Stats
144W - 167L
1,369 Elo+
Party 1
Set
Set
TRX Wraith
Set
Level 127
God Stats
7W - 7L
1,400 SR
Queue Stats
252W - 267L
1,411 Elo+
Party 1
Ah Puch
Ah Puch
TRXAlpha
Ah Puch
Level 80
God Stats
9W - 6L
1,728 SR
Queue Stats
119W - 141L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
Watzh120
Danzaburou
Level 25
God Stats
4W - 0L
1,819 SR
Queue Stats
29W - 52L
1,334 Elo+
Party 1
Team Averages
Level 77
1,516 SR
1,378 Elo+

VS

Team Averages
Level 47
1,437 SR
1,481 Elo+
Fenrir
Fenrir
Corteaz
Fenrir
Level 47
God Stats
9W - 12L
1,359 SR
Queue Stats
44W - 67L
1,385 Elo+
Party 3
Cernunnos
Cernunnos
Gahary
Cernunnos
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 85L
1,503 Elo+
Party 2
Ullr
Ullr
Shieldak
Ullr
Level 69
God Stats
1W - 6L
1,465 SR
Queue Stats
89W - 84L
1,478 Elo+
Party 2
Ymir
Ymir
Whitecrow
Ymir
Level 26
God Stats
3W - 4L
1,451 SR
Queue Stats
12W - 11L
1,578 Elo+
Party 3
Baron Samedi
Baron Samedi
bigbossovich
Baron Samedi
Level 26
God Stats
4W - 4L
1,409 SR
Queue Stats
19W - 20L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
11 / 4 / 7
14,569
583
17,941
18,223
10,929
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
NegaiGEN7
Cerberus
17
2 / 4 / 12
11,630
465
9,167
19,049
17,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
9 / 5 / 4
16,313
653
16,787
21,523
15,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
TRXAlpha
Ah Puch
20
8 / 6 / 9
14,008
560
19,131
21,457
9,056
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Watzh120
Danzaburou
18
6 / 5 / 3
12,391
496
8,230
13,428
6,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Corteaz
Fenrir
19
8 / 9 / 8
12,551
502
15,428
18,200
10,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
Gahary
Cernunnos
19
7 / 8 / 5
12,702
508
14,555
17,420
6,043
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
18
2 / 7 / 11
11,808
472
13,008
19,880
6,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
17
4 / 5 / 11
12,412
496
10,708
18,925
20,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
bigbossovich
Baron Samedi
20
3 / 7 / 3
11,498
460
5,636
15,758
10,023
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
62
36
Kills
24
24
Deaths
36
35
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Corteaz
Fenrir
8
9
8
1.33
W
Nemesis
11
4
7
3.63
L
Cernunnos
Gahary
Cernunnos
7
8
5
1.19
W
Cerberus
NegaiGEN7
Cerberus
2
4
12
2
L
Ullr
2
7
11
1.07
W
9
5
4
2.2
W
Ah Puch
TRXAlpha
Ah Puch
8
6
9
2.08
W
Danzaburou
Watzh120
Danzaburou
6
5
3
1.5
L
Ymir
4
5
11
1.9
L
Baron Samedi
bigbossovich
Baron Samedi
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,256
Damage
59,335
93,680
Taken
90,183
59,218
Mitigated
53,634
23,515
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Corteaz
Fenrir
15,428
3,962
0
664
18,200
10,952
0
4,969
13,231
0
69,416
W
Nemesis
17,941
9,361
0
1,167
18,223
10,929
0
2,601
15,622
0
129,527
L
Cernunnos
Gahary
Cernunnos
14,555
6,572
137
3,680
17,420
6,043
1,649
5,219
12,121
0
69,187
W
Cerberus
NegaiGEN7
Cerberus
9,167
557
0
5,352
19,049
17,138
273
4,241
14,808
47,730
0
L
Ullr
13,008
5,114
0
2,541
19,880
6,582
1,337
10,790
9,010
0
74,838
W
16,787
5,767
0
6,546
21,523
15,835
1,622
4,491
17,032
0
131,057
W
Ah Puch
TRXAlpha
Ah Puch
19,131
1,064
0
7,097
21,457
9,056
676
1,786
19,671
100,547
0
W
Danzaburou
Watzh120
Danzaburou
8,230
4,428
0
3,353
13,428
6,260
1,489
3,225
10,203
0
71,244
L
Ymir
10,708
1,951
0
1,749
18,925
20,034
0
5,176
13,669
32,489
0
L
Baron Samedi
bigbossovich
Baron Samedi
5,636
614
490
3,398
15,758
10,023
0
1,904
13,854
69,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,911
Gold Earned
60,971
780
Minions Killed
484
0
Camps Cleared
0
2,277,351
Distance Traveled
2,034,878
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,551
502
101
4
0
433,550
2
W
Nemesis
14,569
583
164
7
0
536,835
3
L
Cernunnos
12,702
508
120
5
0
401,318
2
W
Cerberus
11,630
465
130
5
0
433,898
6
L
Ullr
11,808
472
130
5
0
416,321
5
W
Set
16,313
653
221
9
0
454,531
0
W
Ah Puch
14,008
560
150
6
0
434,310
5
W
Danzaburou
12,391
496
115
5
0
417,777
4
L
Ymir
12,412
496
24
1
0
433,129
8
L
Baron Samedi
11,498
460
109
4
0
350,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role