Player Matchup

Scylla
Scylla
MartinxNcS
Scylla
Level 108
God Stats
5W - 0L
1,793 SR
Queue Stats
58W - 28L
1,659 Elo+
Party 1
Geb
Geb
TheOrangutangu
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 84L
1,574 Elo+
Solo
Jormungandr
Jormungandr
YogurtGrande
Jormungandr
Level 13
God Stats
20W - 6L
1,750 SR
Queue Stats
39W - 15L
1,608 Elo+
Solo
Hou Yi
Hou Yi
eltarkas41
Hou Yi
Level 28
God Stats
2W - 1L
1,451 SR
Queue Stats
464W - 502L
1,408 Elo+
Solo
Thor
Thor
pëëp
Thor
Level 2
God Stats
1W - 1L
1,290 SR
Queue Stats
3W - 2L
1,433 Elo+
Party 1
Team Averages
Level 36
1,557 SR
1,536 Elo+

VS

Team Averages
Level 18
1,522 SR
1,490 Elo+
Apollo
Apollo
 
Apollo
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
PCMiChELBoTelhO
Fenrir
Level 28
God Stats
14W - 9L
1,665 SR
Queue Stats
45W - 29L
1,649 Elo+
Solo
Ymir
Ymir
donitaspark
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
lucasvitor360
Ah Puch
Level 29
God Stats
2W - 4L
1,446 SR
Queue Stats
98W - 84L
1,563 Elo+
Solo
Jormungandr
Jormungandr
merlin34
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MartinxNcS
Scylla
16
7 / 4 / 3
10,561
587
7,072
9,071
2,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 2 / 7
9,457
525
7,141
12,513
12,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
YogurtGrande
Jormungandr
19
12 / 2 / 9
11,639
647
13,436
12,534
9,904
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
eltarkas41
Hou Yi
16
1 / 2 / 0
9,571
532
2,181
14,599
4,990
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
pëëp
Thor
14
4 / 4 / 6
9,002
500
4,945
11,768
4,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 3 / 6
10,231
568
10,246
11,347
4,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 6 / 5
9,054
503
7,502
16,313
11,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
0 / 11 / 2
6,629
368
2,598
11,864
6,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
17
8 / 3 / 1
10,043
558
11,726
9,784
3,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
merlin34
Jormungandr
10
0 / 8 / 0
6,602
367
2,403
9,749
7,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
27
Kills
14
14
Deaths
31
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
3
6
2
W
Scylla
MartinxNcS
Scylla
7
4
3
2.13
L
3
6
5
0.92
W
3
2
7
3.25
W
Jormungandr
YogurtGrande
Jormungandr
12
2
9
8.25
L
0
11
2
0.09
W
Hou Yi
eltarkas41
Hou Yi
1
2
0
0.5
L
Ah Puch
8
3
1
2.83
L
Jormungandr
merlin34
Jormungandr
0
8
0
0
W
Thor
pëëp
Thor
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,775
Damage
34,475
60,485
Taken
59,057
33,847
Mitigated
32,713
17,458
Healing
11,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,246
6,775
0
5,333
11,347
4,378
1,536
3,270
8,037
0
74,672
W
Scylla
MartinxNcS
Scylla
7,072
969
0
1,185
9,071
2,836
1,749
5,108
3,888
61,004
0
L
7,502
1,790
0
3,716
16,313
11,042
1,040
8,712
7,497
0
49,314
W
7,141
1,435
0
1,984
12,513
12,022
340
3,576
8,837
24,622
0
W
Jormungandr
YogurtGrande
Jormungandr
13,436
3,351
0
3,915
12,534
9,904
418
4,236
7,998
81,639
0
L
2,598
920
0
246
11,864
6,178
122
5,991
5,810
15,678
0
W
Hou Yi
eltarkas41
Hou Yi
2,181
1,134
0
7,229
14,599
4,990
30
1,355
13,219
0
80,374
L
Ah Puch
11,726
556
0
1,617
9,784
3,756
0
5,207
4,373
61,760
0
L
Jormungandr
merlin34
Jormungandr
2,403
1,362
0
172
9,749
7,359
196
4,002
5,691
26,613
0
W
Thor
pëëp
Thor
4,945
1,357
0
3,145
11,768
4,095
0
2,277
9,416
0
54,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,230
Gold Earned
42,559
555
Minions Killed
400
0
Camps Cleared
0
1,635,787
Distance Traveled
1,566,140
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,231
568
140
8
0
342,338
0
W
Scylla
10,561
587
130
7
0
314,368
0
L
Fenrir
9,054
503
89
5
0
317,048
3
W
Geb
9,457
525
39
2
0
390,064
0
W
Jormungandr
11,639
647
148
8
0
305,549
4
L
Ymir
6,629
368
24
1
0
315,577
6
W
Hou Yi
9,571
532
146
8
0
286,306
3
L
Ah Puch
10,043
558
101
6
0
304,146
0
L
Jormungandr
6,602
367
46
3
0
287,031
2
W
Thor
9,002
500
92
5
0
339,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role