Player Matchup

Neith
Neith
Fantrill
Neith
Level 8
God Stats
2W - 6L
1,473 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 1
Bakasura
Bakasura
Legna2002
Bakasura
Level 55
God Stats
40W - 31L
1,560 SR
Queue Stats
315W - 300L
1,532 Elo+
Party 1
Scylla
Scylla
Mangesium
Scylla
Level 82
God Stats
12W - 6L
1,598 SR
Queue Stats
152W - 131L
1,556 Elo+
Party 1
Bellona
Bellona
ObbOx2166
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,642 Elo+
Party 1
Ymir
Ymir
Shinc
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,543 Elo+
Party 1
Team Averages
Level 31
1,526 SR
1,534 Elo+

VS

Team Averages
Level 18
1,509 SR
1,505 Elo+
Merlin
Merlin
Halzan
Merlin
Level 21
God Stats
3W - 6L
1,166 SR
Queue Stats
5W - 9L
1,140 Elo+
Solo
Kumbhakarna
Kumbhakarna
LautrecBebe
Kumbhakarna
Level 15
God Stats
7W - 4L
1,641 SR
Queue Stats
31W - 14L
1,628 Elo+
Party 2
Tyr
Tyr
diggerdedoo
Tyr
Level 23
God Stats
2W - 2L
1,695 SR
Queue Stats
33W - 17L
1,628 Elo+
Party 2
Sol
Sol
migoskotostra
Sol
Level 27
God Stats
52W - 49L
1,542 SR
Queue Stats
262W - 291L
1,498 Elo+
Solo
Ne Zha
Ne Zha
Ροggers
Ne Zha
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 31L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fantrill
Neith
11
3 / 9 / 3
7,837
373
5,460
11,613
3,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
Legna2002
Bakasura
16
7 / 8 / 6
10,578
504
9,844
21,171
8,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Mangesium
Scylla
15
9 / 6 / 2
10,157
484
17,930
16,650
5,581
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ObbOx2166
Bellona
12
2 / 6 / 9
8,300
395
4,441
11,473
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
Shinc
Ymir
13
0 / 6 / 10
8,864
422
3,678
15,569
15,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Halzan
Merlin
14
3 / 8 / 14
9,535
454
10,748
9,359
3,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kumbhakarna
LautrecBebe
Kumbhakarna
14
3 / 3 / 13
10,546
502
7,627
19,111
14,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
6 / 4 / 9
11,625
554
10,769
13,616
9,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
7 / 2 / 12
11,907
567
13,240
12,123
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
Ροggers
Ne Zha
20
16 / 5 / 5
13,222
630
17,445
19,075
8,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
88
21
Kills
35
35
Deaths
22
30
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
Fantrill
Neith
3
9
3
0.5
W
Merlin
Halzan
Merlin
3
8
14
1.25
W
Kumbhakarna
LautrecBebe
Kumbhakarna
3
3
13
3.17
L
Bakasura
Legna2002
Bakasura
7
8
6
1.25
L
Scylla
Mangesium
Scylla
9
6
2
1.67
L
Bellona
ObbOx2166
Bellona
2
6
9
1.08
L
Ymir
Shinc
Ymir
0
6
10
0.83
W
6
4
9
2.63
W
7
2
12
6.5
W
Ne Zha
Ροggers
Ne Zha
16
5
5
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,353
Damage
59,829
76,476
Taken
73,284
40,073
Mitigated
39,669
12,790
Healing
24,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Fantrill
Neith
5,460
3,459
0
438
11,613
3,878
441
5,712
5,901
0
27,383
W
Merlin
Halzan
Merlin
10,748
998
0
693
9,359
3,101
360
3,378
5,555
28,240
0
W
Kumbhakarna
LautrecBebe
Kumbhakarna
7,627
488
727
3,692
19,111
14,653
56
5,239
13,357
39,202
0
L
Bakasura
Legna2002
Bakasura
9,844
6,457
0
6,012
21,171
8,606
0
6,320
14,851
0
39,898
L
Scylla
Mangesium
Scylla
17,930
3,065
0
5,237
16,650
5,581
0
7,037
9,613
55,643
0
L
Bellona
ObbOx2166
Bellona
4,441
1,164
0
92
11,473
6,138
465
3,804
7,669
0
23,794
L
Ymir
Shinc
Ymir
3,678
396
0
1,011
15,569
15,870
252
8,742
6,827
22,318
0
W
10,769
1,749
0
2,726
13,616
9,457
1,280
4,404
8,682
0
66,281
W
13,240
3,401
768
7,220
12,123
4,002
3,698
3,697
8,209
75,224
0
W
Ne Zha
Ροggers
Ne Zha
17,445
6,588
0
8,716
19,075
8,456
1,579
4,890
13,805
0
105,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,736
Gold Earned
56,835
314
Minions Killed
446
0
Camps Cleared
0
1,961,834
Distance Traveled
2,037,465
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,837
373
48
2
0
320,890
3
W
Merlin
9,535
454
32
2
0
359,394
0
W
Kumbhakarna
10,546
502
44
2
0
414,990
3
L
Bakasura
10,578
504
92
4
0
407,977
1
L
Scylla
10,157
484
71
3
0
398,146
3
L
Bellona
8,300
395
66
3
0
445,487
0
L
Ymir
8,864
422
37
2
0
389,334
0
W
Tyr
11,625
554
126
6
0
397,907
1
W
Sol
11,907
567
110
5
0
435,284
0
W
Ne Zha
13,222
630
134
6
0
429,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role