Player Matchup

Bellona
Bellona
Cr1ms0nSh4d0
Bellona
Level 99
God Stats
11W - 9L
1,540 SR
Queue Stats
106W - 174L
1,389 Elo+
Party 1
Tiamat
Tiamat
Hero Qi
Tiamat
Level 65
God Stats
11W - 12L
1,706 SR
Queue Stats
658W - 625L
1,553 Elo+
Solo
Mercury
Mercury
PSYCHO TSUNAMI1
Mercury
Level 79
God Stats
118W - 99L
1,577 SR
Queue Stats
118W - 101L
1,565 Elo+
Solo
Nemesis
Nemesis
gothitelle_x
Nemesis
Level 27
God Stats
0W - 6L
1,048 SR
Queue Stats
41W - 89L
1,309 Elo+
Party 1
Artio
Artio
red96gsr
Artio
Level 18
God Stats
6W - 5L
1,564 SR
Queue Stats
20W - 17L
1,505 Elo+
Party 1
Team Averages
Level 58
1,487 SR
1,464 Elo+

VS

Team Averages
Level 82
1,465 SR
1,474 Elo+
Discordia
Discordia
Budweiser8700
Discordia
Level 90
God Stats
1W - 2L
1,184 SR
Queue Stats
73W - 81L
1,535 Elo+
Solo
Tiamat
Tiamat
Goadek
Tiamat
Level 129
God Stats
61W - 55L
1,505 SR
Queue Stats
228W - 223L
1,493 Elo+
Solo
Cernunnos
Cernunnos
Henry Rush
Cernunnos
Level 69
God Stats
40W - 38L
1,563 SR
Queue Stats
561W - 597L
1,462 Elo+
Solo
Hel
Hel
SpreadCashew953
Hel
Level 46
God Stats
7W - 10L
1,577 SR
Queue Stats
239W - 256L
1,344 Elo+
Solo
Nemesis
Nemesis
WeebTrash823
Nemesis
Level 77
God Stats
31W - 31L
1,496 SR
Queue Stats
136W - 144L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cr1ms0nSh4d0
Bellona
19
5 / 6 / 8
12,917
923
15,180
35,234
26,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Hero Qi
Tiamat
20
4 / 5 / 10
13,550
968
27,918
17,374
15,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 7 / 7
16,748
1,196
33,104
29,917
13,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
gothitelle_x
Nemesis
19
0 / 10 / 12
12,685
906
6,154
24,285
11,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
red96gsr
Artio
20
5 / 11 / 13
14,247
1,018
17,107
35,269
30,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

59

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Budweiser8700
Discordia
20
7 / 2 / 22
14,928
1,066
26,160
15,311
5,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
Goadek
Tiamat
20
13 / 1 / 20
16,014
1,144
36,439
13,220
19,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Henry Rush
Cernunnos
20
8 / 12 / 22
14,272
1,019
27,273
29,266
11,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 6 / 22
13,503
965
18,351
19,838
7,534
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nemesis
WeebTrash823
Nemesis
20
7 / 6 / 24
14,871
1,062
22,643
27,247
10,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
149
27
Kills
39
39
Deaths
27
50
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Discordia
Budweiser8700
Discordia
7
2
22
9
L
Bellona
Cr1ms0nSh4d0
Bellona
5
6
8
1.5
W
Tiamat
Goadek
Tiamat
13
1
20
23
W
Cernunnos
Henry Rush
Cernunnos
8
12
22
1.58
L
Tiamat
Hero Qi
Tiamat
4
5
10
1.8
L
13
7
7
2.36
W
4
6
22
2.5
W
Nemesis
WeebTrash823
Nemesis
7
6
24
3.17
L
Nemesis
gothitelle_x
Nemesis
0
10
12
0.6
L
Artio
red96gsr
Artio
5
11
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,463
Damage
130,866
142,079
Taken
104,882
98,322
Mitigated
55,088
17,159
Healing
27,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Budweiser8700
Discordia
26,160
724
1,162
2,490
15,311
5,953
0
6,473
8,708
47,958
0
L
Bellona
Cr1ms0nSh4d0
Bellona
15,180
3,883
0
1,869
35,234
26,901
0
18,823
16,411
10
32,938
W
Tiamat
Goadek
Tiamat
36,439
655
1,090
4,318
13,220
19,529
0
4,926
8,207
77,852
0
W
Cernunnos
Henry Rush
Cernunnos
27,273
13,314
0
2,110
29,266
11,900
0
11,736
17,152
0
49,997
L
Tiamat
Hero Qi
Tiamat
27,918
1,410
1,182
4,093
17,374
15,954
0
10,650
6,724
58,297
0
L
33,104
25,775
0
4,359
29,917
13,257
0
16,630
13,287
0
68,889
W
18,351
3,114
4,930
4,998
19,838
7,534
0
7,027
12,691
35,376
0
W
Nemesis
WeebTrash823
Nemesis
22,643
11,963
0
6,217
27,247
10,172
0
13,770
13,089
0
35,983
L
Nemesis
gothitelle_x
Nemesis
6,154
4,148
0
0
24,285
11,694
0
14,614
9,671
0
18,721
L
Artio
red96gsr
Artio
17,107
1,483
1,796
3,860
35,269
30,516
0
20,233
15,036
43,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,147
Gold Earned
73,588
278
Minions Killed
262
10
Camps Cleared
4
1,413,553
Distance Traveled
1,284,225
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,928
1,066
55
4
0
266,435
0
L
Bellona
12,917
923
35
3
0
284,533
1
W
Tiamat
16,014
1,144
79
6
3
290,805
0
W
Cernunnos
14,272
1,019
52
4
0
209,615
0
L
Tiamat
13,550
968
90
6
2
248,055
1
L
Mercury
16,748
1,196
79
6
6
342,070
0
W
Hel
13,503
965
42
3
0
232,596
0
W
Nemesis
14,871
1,062
34
2
1
284,774
0
L
Nemesis
12,685
906
30
2
0
250,999
0
L
Artio
14,247
1,018
44
3
2
287,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role