Player Matchup

Ah Puch
Ah Puch
Mecha8704
Ah Puch
Level 23
God Stats
7W - 3L
1,325 SR
Queue Stats
155W - 121L
1,604 Elo+
Solo
Pele
Pele
Ryouuk
Pele
Level 28
God Stats
25W - 22L
1,576 SR
Queue Stats
156W - 139L
1,574 Elo+
Solo
Artio
Artio
ShοdJi
Artio
Level 26
God Stats
1W - 1L
1,275 SR
Queue Stats
110W - 34L
1,835 Elo+
Party 2
Jing Wei
Jing Wei
Yαrudi
Jing Wei
Level 26
God Stats
3W - 1L
1,581 SR
Queue Stats
207W - 69L
1,810 Elo+
Party 2
Bellona
Bellona
pava_relajada
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 121L
1,689 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,702 Elo+

VS

Team Averages
Level 23
1,558 SR
1,405 Elo+
Arachne
Arachne
Harribo_14
Arachne
Level 22
God Stats
2W - 3L
1,511 SR
Queue Stats
40W - 43L
1,309 Elo+
Party 1
Apollo
Apollo
MLP_Marius
Apollo
Level 24
God Stats
19W - 15L
1,510 SR
Queue Stats
58W - 64L
1,323 Elo+
Party 1
Chernobog
Chernobog
Sizanami
Chernobog
Level 21
God Stats
3W - 2L
1,850 SR
Queue Stats
120W - 55L
1,760 Elo+
Solo
Medusa
Medusa
TimiTrumpet
Medusa
Level 26
God Stats
60W - 58L
1,457 SR
Queue Stats
62W - 70L
1,315 Elo+
Party 1
Scylla
Scylla
marlonomon
Scylla
Level 20
God Stats
42W - 35L
1,463 SR
Queue Stats
44W - 46L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Mecha8704
Ah Puch
11
0 / 1 / 3
5,991
599
4,193
3,252
926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
Ryouuk
Pele
10
3 / 0 / 0
5,609
561
1,939
3,688
1,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
ShοdJi
Artio
10
4 / 0 / 6
6,295
630
2,403
5,611
2,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Yαrudi
Jing Wei
11
9 / 0 / 3
6,962
696
7,049
6,453
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
10
2 / 3 / 1
5,616
562
4,657
5,629
3,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Harribo_14
Arachne
8
1 / 2 / 0
4,776
478
983
6,282
1,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
MLP_Marius
Apollo
7
0 / 7 / 0
4,609
461
1,571
6,203
1,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Chernobog
Sizanami
Chernobog
10
2 / 1 / 1
5,699
570
3,563
6,358
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
8
1 / 4 / 0
4,510
451
1,367
4,259
929
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
marlonomon
Scylla
7
0 / 4 / 1
4,265
427
590
4,561
961
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
18
Kills
4
4
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Harribo_14
Arachne
1
2
0
0.5
L
Apollo
MLP_Marius
Apollo
0
7
0
0
W
Ah Puch
Mecha8704
Ah Puch
0
1
3
1.5
W
Pele
Ryouuk
Pele
3
0
0
3
W
Artio
ShοdJi
Artio
4
0
6
7
L
Chernobog
Sizanami
Chernobog
2
1
1
2.5
L
Medusa
1
4
0
0.25
W
Jing Wei
Yαrudi
Jing Wei
9
0
3
10.5
L
Scylla
marlonomon
Scylla
0
4
1
0.13
W
Bellona
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,241
Damage
8,074
24,633
Taken
27,663
9,792
Mitigated
7,559
12,881
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Harribo_14
Arachne
983
664
0
1,634
6,282
1,631
0
1,105
5,141
0
11,924
L
Apollo
MLP_Marius
Apollo
1,571
1,206
124
702
6,203
1,434
66
1,371
4,832
0
19,696
W
Ah Puch
Mecha8704
Ah Puch
4,193
127
0
1,191
3,252
926
0
143
3,095
40,262
0
W
Pele
Ryouuk
Pele
1,939
365
0
2,446
3,688
1,021
0
108
3,540
0
29,290
W
Artio
ShοdJi
Artio
2,403
659
411
3,115
5,611
2,813
0
0
5,611
22,107
0
L
Chernobog
Sizanami
Chernobog
3,563
2,183
0
2,274
6,358
2,604
25
915
5,371
0
29,671
L
Medusa
1,367
697
0
135
4,259
929
0
1,360
2,743
0
15,787
W
Jing Wei
Yαrudi
Jing Wei
7,049
6,201
0
4,310
6,453
1,873
810
0
6,453
0
39,644
L
Scylla
marlonomon
Scylla
590
70
0
500
4,561
961
0
1,461
2,980
12,819
0
W
Bellona
4,657
1,282
0
1,408
5,629
3,159
863
245
5,344
0
27,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,473
Gold Earned
23,859
339
Minions Killed
196
0
Camps Cleared
0
996,520
Distance Traveled
884,185
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,776
478
34
3
0
196,614
0
L
Apollo
4,609
461
31
3
0
177,023
0
W
Ah Puch
5,991
599
96
10
0
180,499
3
W
Pele
5,609
561
66
7
0
208,525
2
W
Artio
6,295
630
36
4
0
231,022
3
L
Chernobog
5,699
570
76
8
0
184,334
2
L
Medusa
4,510
451
31
3
0
179,802
2
W
Jing Wei
6,962
696
74
7
0
183,949
0
L
Scylla
4,265
427
24
2
0
146,412
0
W
Bellona
5,616
562
67
7
0
192,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role