Player Matchup

Geb
Geb
BA_weasley
Geb
Level 11
God Stats
0W - 2L
1,201 SR
Queue Stats
10W - 33L
1,088 Elo+
Solo
Hades
Hades
CaptainCray24
Hades
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,182 Elo+
Solo
Fenrir
Fenrir
KillerCC1341
Fenrir
Level 17
God Stats
24W - 15L
1,500 SR
Queue Stats
57W - 53L
1,393 Elo+
Solo
Chang'e
Chang'e
jaaviespinoza
Chang'e
Level 16
God Stats
11W - 8L
1,630 SR
Queue Stats
61W - 52L
1,380 Elo+
Solo
Olorun
Olorun
jhonavelez05
Olorun
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
13W - 23L
1,160 Elo+
Solo
Team Averages
Level 16
1,466 SR
1,241 Elo+

VS

Team Averages
Level 13
1,510 SR
1,387 Elo+
Pele
Pele
SirAlucard21
Pele
Level 12
God Stats
6W - 6L
1,541 SR
Queue Stats
9W - 11L
1,394 Elo+
Party 1
Amaterasu
Amaterasu
Tokskoj
Amaterasu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,410 Elo+
Solo
Jormungandr
Jormungandr
Zocker-Xph-99
Jormungandr
Level 11
God Stats
5W - 2L
1,501 SR
Queue Stats
5W - 7L
1,372 Elo+
Party 1
Fenrir
Fenrir
Zonja2_0
Fenrir
Level 12
God Stats
7W - 8L
1,509 SR
Queue Stats
15W - 17L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
hberg49090
Kukulkan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 14 / 7
12,889
806
52
27,007
10,861
20
4 / 8 / 20
15,995
1,000
25,631
28,084
15,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
20
14 / 8 / 9
17,447
1,090
28,032
33,965
20,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
20
14 / 2 / 17
18,664
1,167
21,851
13,888
5,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
20
5 / 5 / 18
16,139
1,009
20,776
27,136
10,708
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 23
17,391
1,087
35,806
22,275
9,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amaterasu
Tokskoj
Amaterasu
20
0 / 11 / 14
13,661
854
3,809
21,798
8,437
Jormungandr
Zocker-Xph-99
Jormungandr
20
7 / 5 / 23
16,185
1,012
28,295
24,833
26,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Zonja2_0
Fenrir
20
11 / 11 / 14
16,774
1,048
24,906
25,660
15,707
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
hberg49090
Kukulkan
20
6 / 4 / 21
15,309
957
28,898
10,688
3,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
132
37
Kills
37
37
Deaths
38
71
Assists
95
Player
Kills
Deaths
Assists
KDA
L
0
14
7
0.25
L
4
8
20
1.75
L
Fenrir
14
8
9
2.31
W
13
7
23
3.5
W
Amaterasu
Tokskoj
Amaterasu
0
11
14
0.64
W
Jormungandr
Zocker-Xph-99
Jormungandr
7
5
23
3.7
W
Fenrir
Zonja2_0
Fenrir
11
11
14
1.64
W
Kukulkan
hberg49090
Kukulkan
6
4
21
4.13
L
Chang'e
14
2
17
11.25
L
Olorun
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,342
Damage
121,714
130,080
Taken
105,254
63,612
Mitigated
63,342
27,588
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
52
52
0
4
27,007
10,861
0
9,676
17,331
4,388
0
L
25,631
2,488
439
5,235
28,084
15,628
0
16,217
11,867
47,111
0
L
Fenrir
28,032
6,502
0
1,403
33,965
20,950
0
10,064
23,901
0
39,973
W
35,806
11,317
0
959
22,275
9,294
0
13,217
9,058
0
67,626
W
Amaterasu
Tokskoj
Amaterasu
3,809
966
0
1,074
21,798
8,437
0
13,382
8,416
0
13,705
W
Jormungandr
Zocker-Xph-99
Jormungandr
28,295
7,480
0
0
24,833
26,322
0
16,622
8,211
60,140
0
W
Fenrir
Zonja2_0
Fenrir
24,906
7,535
0
1,658
25,660
15,707
0
17,071
8,589
0
50,917
W
Kukulkan
hberg49090
Kukulkan
28,898
4,283
0
147
10,688
3,582
0
8,018
2,670
60,598
0
L
Chang'e
21,851
1,251
4,988
4,116
13,888
5,465
0
5,034
8,854
66,398
0
L
Olorun
20,776
8,462
3,413
7,990
27,136
10,708
0
16,202
10,934
60,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,134
Gold Earned
79,320
290
Minions Killed
287
2
Camps Cleared
8
1,381,979
Distance Traveled
1,442,328
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,889
806
2
0
2
203,772
0
L
Hades
15,995
1,000
45
3
0
216,082
0
L
Fenrir
17,447
1,090
39
2
0
345,637
1
W
Pele
17,391
1,087
79
5
0
326,860
0
W
Amaterasu
13,661
854
15
1
2
291,195
0
W
Jormungandr
16,185
1,012
45
3
3
273,329
0
W
Fenrir
16,774
1,048
63
4
1
304,854
3
W
Kukulkan
15,309
957
85
5
2
246,090
1
L
Chang'e
18,664
1,167
122
8
0
354,331
0
L
Olorun
16,139
1,009
82
5
0
262,157
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role