Player Matchup

Odin
Odin
Dudmuffin69
Odin
Level 109
God Stats
14W - 9L
1,732 SR
Queue Stats
173W - 135L
1,626 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tzler
Tsukuyomi
Level 68
God Stats
4W - 2L
1,755 SR
Queue Stats
124W - 104L
1,498 Elo+
Party 1
Sol
Sol
funkytownpolice
Sol
Level 88
God Stats
2W - 4L
1,755 SR
Queue Stats
142W - 94L
1,615 Elo+
Party 1
Team Averages
Level 88
1,748 SR
1,580 Elo+

VS

Team Averages
Level 99
1,339 SR
1,527 Elo+
Horus
Horus
PureChuck
Horus
Level 109
God Stats
1W - 3L
1,369 SR
Queue Stats
19W - 16L
1,839 Elo+
Party 2
Ra
Ra
Tesfaye North
Ra
Level 124
God Stats
1W - 5L
1,306 SR
Queue Stats
110W - 123L
1,473 Elo+
Party 2
Tiamat
Tiamat
TuMu3rt3
Tiamat
Level 63
God Stats
5W - 12L
1,341 SR
Queue Stats
16W - 36L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
9,745
696
5,212
8,782
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Tzler
Tsukuyomi
12
5 / 5 / 5
9,720
694
8,825
11,043
7,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 1 / 5
10,213
730
11,850
12,617
3,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
PureChuck
Horus
11
1 / 3 / 4
8,934
638
7,276
12,147
10,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 5 / 2
9,366
669
9,717
8,519
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
TuMu3rt3
Tiamat
10
1 / 4 / 3
7,936
567
5,575
9,550
4,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
7
7
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
9
5.5
L
Horus
PureChuck
Horus
1
3
4
1
L
5
5
2
1.2
L
Tiamat
TuMu3rt3
Tiamat
1
4
3
0.63
W
Tsukuyomi
Tzler
Tsukuyomi
5
5
5
1.5
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
22,568
32,442
Taken
30,216
19,030
Mitigated
19,632
15,258
Healing
8,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,212
594
0
2,329
8,782
7,567
413
3,819
4,707
0
18,317
L
Horus
PureChuck
Horus
7,276
3,177
806
3,112
12,147
10,854
0
4,552
7,595
0
13,757
L
9,717
403
599
1,666
8,519
3,791
0
4,540
3,979
48,394
0
L
Tiamat
TuMu3rt3
Tiamat
5,575
521
402
1,982
9,550
4,987
0
2,840
6,710
14,953
0
W
Tsukuyomi
Tzler
Tsukuyomi
8,825
2,315
0
2,848
11,043
7,819
0
4,852
5,881
0
30,051
W
11,850
4,368
0
10,081
12,617
3,644
2,215
6,284
6,027
54,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
26,236
145
Minions Killed
120
0
Camps Cleared
0
778,627
Distance Traveled
701,771
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,745
696
30
2
0
272,677
4
L
Horus
8,934
638
17
1
0
232,720
3
L
Ra
9,366
669
72
5
0
233,492
4
L
Tiamat
7,936
567
31
2
0
235,559
2
W
Tsukuyomi
9,720
694
27
2
0
243,344
1
W
Sol
10,213
730
88
6
0
262,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role