Player Matchup

Chaac
Chaac
Berserk SK
Chaac
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 99L
1,483 Elo+
Solo
Ne Zha
Ne Zha
IndifferentIan
Ne Zha
Level 41
God Stats
46W - 52L
1,581 SR
Queue Stats
215W - 224L
1,550 Elo+
Solo
Nox
Nox
Lazytoday
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
My Leg9468
Neith
Level 41
God Stats
10W - 4L
1,641 SR
Queue Stats
162W - 126L
1,671 Elo+
Solo
Sobek
Sobek
denleaderp
Sobek
Level 41
God Stats
0W - 3L
1,293 SR
Queue Stats
140W - 152L
1,527 Elo+
Solo
Team Averages
Level 63
1,503 SR
1,546 Elo+

VS

Team Averages
Level 74
1,578 SR
1,570 Elo+
Bellona
Bellona
Im_Sxyy
Bellona
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 66L
1,373 Elo+
Solo
Xbalanque
Xbalanque
OdinFdz17
Xbalanque
Level 65
God Stats
8W - 17L
1,521 SR
Queue Stats
677W - 608L
1,512 Elo+
Solo
Baron Samedi
Baron Samedi
PepsiConstable
Baron Samedi
Level 94
God Stats
7W - 1L
1,786 SR
Queue Stats
175W - 165L
1,606 Elo+
Party 1
Pele
Pele
avereywtd
Pele
Level 141
God Stats
11W - 8L
1,527 SR
Queue Stats
460W - 393L
1,703 Elo+
Party 1
Ymir
Ymir
timbs_are_my_wor
Ymir
Level 29
God Stats
14W - 10L
1,558 SR
Queue Stats
498W - 453L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
4 / 5 / 1
12,005
546
11,800
19,925
18,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 3 / 1
7,266
330
2,572
6,104
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 8 / 3
9,749
443
8,403
13,543
5,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
17
7 / 6 / 3
11,099
505
16,049
17,143
9,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
13
1 / 6 / 6
9,284
422
7,754
24,268
28,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Im_Sxyy
Bellona
16
4 / 5 / 7
11,080
504
6,963
13,293
10,021
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
OdinFdz17
Xbalanque
18
2 / 2 / 15
11,618
528
10,687
14,853
6,550
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
PepsiConstable
Baron Samedi
19
3 / 1 / 11
12,360
562
13,289
16,045
8,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
20
17 / 0 / 7
15,480
704
25,253
19,996
14,883
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 6 / 10
10,433
474
4,937
20,308
18,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
13
Kills
28
28
Deaths
14
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
5
1
0.9
W
Bellona
Im_Sxyy
Bellona
4
5
7
1.5
L
0
3
1
0.17
L
1
8
3
0.31
L
Neith
7
6
3
1.42
W
Xbalanque
OdinFdz17
Xbalanque
2
2
15
4.75
W
Baron Samedi
PepsiConstable
Baron Samedi
3
1
11
8.5
W
Pele
17
0
7
20.5
L
Sobek
1
6
6
0.67
W
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,578
Damage
61,129
80,983
Taken
84,495
63,869
Mitigated
59,157
19,298
Healing
28,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
11,800
2,199
0
7,056
19,925
18,949
780
2,949
16,892
0
89,975
W
Bellona
Im_Sxyy
Bellona
6,963
2,061
0
1,373
13,293
10,021
1,106
1,121
12,172
0
46,363
L
2,572
1,430
0
2,084
6,104
1,615
0
965
4,995
0
20,573
L
8,403
378
0
1,241
13,543
5,476
0
3,953
9,342
61,254
0
L
Neith
16,049
7,456
0
4,600
17,143
9,334
702
2,019
15,089
0
75,126
W
Xbalanque
OdinFdz17
Xbalanque
10,687
5,644
0
5,844
14,853
6,550
5,550
2,164
12,689
0
88,680
W
Baron Samedi
PepsiConstable
Baron Samedi
13,289
2,515
1,874
5,176
16,045
8,952
730
3,090
12,955
90,364
0
W
Pele
25,253
7,713
0
9,178
19,996
14,883
1,788
3,356
16,640
0
151,073
L
Sobek
7,754
829
0
4,317
24,268
28,495
236
7,530
16,439
30,007
0
W
4,937
1,384
0
4,830
20,308
18,751
527
6,426
13,882
26,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,403
Gold Earned
60,971
527
Minions Killed
592
0
Camps Cleared
0
1,750,441
Distance Traveled
2,180,335
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,005
546
190
9
0
393,500
5
W
Bellona
11,080
504
82
4
0
454,946
5
L
Ne Zha
7,266
330
49
2
0
164,530
0
L
Nox
9,749
443
130
6
0
391,631
3
L
Neith
11,099
505
124
6
0
365,459
4
W
Xbalanque
11,618
528
127
6
0
386,330
6
W
Baron Samedi
12,360
562
148
7
0
428,064
6
W
Pele
15,480
704
200
9
0
494,632
0
L
Sobek
9,284
422
34
2
0
435,321
3
W
Ymir
10,433
474
35
2
0
416,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role