Player Matchup

Mercury
Mercury
BlackAnimeMaster
Mercury
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 71L
1,491 Elo+
Party 2
Janus
Janus
BullyDirtMaguire
Janus
Level 15
God Stats
9W - 7L
1,788 SR
Queue Stats
156W - 107L
1,740 Elo+
Solo
Hou Yi
Hou Yi
NotL1keThis
Hou Yi
Level 17
God Stats
14W - 10L
1,500 SR
Queue Stats
74W - 64L
1,445 Elo+
Party 2
Chang'e
Chang'e
OshiHeteo
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,491 Elo+
Party 2
Susano
Susano
TaraXV
Susano
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 13L
1,586 Elo+
Solo
Team Averages
Level 18
1,558 SR
1,551 Elo+

VS

Team Averages
Level 17
1,737 SR
1,577 Elo+
Izanami
Izanami
ADCARRYisBACK
Izanami
Level 15
God Stats
5W - 2L
1,763 SR
Queue Stats
18W - 7L
1,669 Elo+
Party 1
Anubis
Anubis
Miumi
Anubis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,461 Elo+
Party 3
Jormungandr
Jormungandr
SUPisBACK
Jormungandr
Level 16
God Stats
7W - 3L
1,686 SR
Queue Stats
23W - 12L
1,609 Elo+
Party 1
Ao Kuang
Ao Kuang
SoloLaneDennis
Ao Kuang
Level 8
God Stats
5W - 1L
1,908 SR
Queue Stats
22W - 11L
1,616 Elo+
Solo
Da Ji
Da Ji
Zenyasu
Da Ji
Level 24
God Stats
1W - 2L
1,830 SR
Queue Stats
9W - 7L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,701
529
943
3,637
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
2 / 0 / 3
4,740
677
3,184
4,312
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
6
0 / 2 / 2
3,712
530
1,205
3,484
847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
OshiHeteo
Chang'e
6
3 / 3 / 1
3,780
540
2,708
3,971
881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
TaraXV
Susano
4
1 / 0 / 1
3,587
512
482
2,283
601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
7
2 / 1 / 0
4,421
632
2,050
3,026
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
Miumi
Anubis
8
4 / 2 / 2
5,094
728
4,626
4,720
1,954
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
SUPisBACK
Jormungandr
5
0 / 3 / 1
3,963
566
1,248
5,735
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
9
1 / 0 / 0
5,075
725
1,215
2,195
652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
Zenyasu
Da Ji
7
1 / 0 / 1
4,180
597
1,402
3,623
968
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
6
Kills
8
8
Deaths
6
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
2
1
0
2
L
0
3
1
0.17
L
2
0
3
3.5
W
Anubis
Miumi
Anubis
4
2
2
2.5
L
Hou Yi
0
2
2
0.5
L
Chang'e
OshiHeteo
Chang'e
3
3
1
1.17
W
Jormungandr
SUPisBACK
Jormungandr
0
3
1
0.17
W
Ao Kuang
1
0
0
1
L
Susano
TaraXV
Susano
1
0
1
1.5
W
Da Ji
Zenyasu
Da Ji
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,522
Damage
10,541
17,687
Taken
19,299
3,878
Mitigated
7,107
4,871
Healing
6,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
2,050
1,377
0
1,116
3,026
857
377
1,281
1,725
0
19,216
L
943
399
0
132
3,637
618
0
2,046
1,591
0
8,636
L
3,184
577
0
2,610
4,312
931
0
1,258
3,054
26,584
0
W
Anubis
Miumi
Anubis
4,626
682
0
1,952
4,720
1,954
120
2,478
2,094
21,190
0
L
Hou Yi
1,205
817
0
516
3,484
847
363
947
2,537
0
12,452
L
Chang'e
OshiHeteo
Chang'e
2,708
800
387
424
3,971
881
0
2,064
1,907
6,939
0
W
Jormungandr
SUPisBACK
Jormungandr
1,248
229
0
1,204
5,735
2,676
151
1,310
4,295
7,648
0
W
Ao Kuang
1,215
68
0
829
2,195
652
0
0
2,195
23,206
0
L
Susano
TaraXV
Susano
482
47
0
802
2,283
601
119
774
1,509
0
3,778
W
Da Ji
Zenyasu
Da Ji
1,402
441
0
1,666
3,623
968
0
525
3,098
0
13,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,520
Gold Earned
22,733
120
Minions Killed
188
0
Camps Cleared
0
635,278
Distance Traveled
677,344
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,421
632
44
6
0
124,219
1
L
Mercury
3,701
529
22
3
0
140,889
0
L
Janus
4,740
677
44
6
0
142,080
3
W
Anubis
5,094
728
39
6
0
116,676
1
L
Hou Yi
3,712
530
30
4
0
125,047
1
L
Chang'e
3,780
540
12
2
0
142,289
0
W
Jormungandr
3,963
566
11
2
0
131,876
0
W
Ao Kuang
5,075
725
64
9
0
137,075
3
L
Susano
3,587
512
12
2
0
84,973
0
W
Da Ji
4,180
597
30
4
0
167,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role