Player Matchup

Khepri
Khepri
Gold III
A Viry Virus
Khepri
Gold III
Level 84
God Stats
13W - 8L
1,952 SR
Queue Stats
26W - 25L
1,666 MMR
Party 1
King Arthur
King Arthur
Gold III
Butler9711
King Arthur
Gold III
Level 84
God Stats
4W - 2L
1,641 SR
Queue Stats
26W - 25L
1,666 MMR
Party 1
Izanami
Izanami
Gold III
RadovidTheMadcap
Izanami
Gold III
Level 79
God Stats
13W - 7L
1,819 SR
Queue Stats
26W - 25L
1,666 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 82
1,804 SR
1,666 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,499 SR
1,525 MMR
Thanatos
Thanatos
Bronze III
AdYTRi
Thanatos
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,525 MMR
Party 2
Ymir
Ymir
Bronze III
Alvarossc_19
Ymir
Bronze III
Level 67
God Stats
6W - 3L
1,748 SR
Queue Stats
6W - 3L
1,525 MMR
Party 2
Discordia
Discordia
Bronze III
Ivanssm
Discordia
Bronze III
Level 117
God Stats
0W - 1L
1,247 SR
Queue Stats
6W - 5L
1,525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 1 / 7
12,236
583
11,897
13,555
14,716
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
Butler9711
King Arthur
17
2 / 2 / 4
13,071
622
13,630
20,113
19,792
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 4 / 2
14,388
685
14,216
17,797
6,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
CabrakanHelPoseidonAphroditeNox

VS

Bans
Chang'eGuan YuScyllaChaacPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdYTRi
Thanatos
16
3 / 2 / 3
12,426
592
9,896
14,286
14,668
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 3 / 6
12,984
618
8,853
20,797
20,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
Ivanssm
Discordia
17
3 / 2 / 4
12,765
608
23,365
9,322
6,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
7
Kills
7
7
Deaths
7
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
1
7
3.5
L
Thanatos
AdYTRi
Thanatos
3
2
3
2.25
L
1
3
6
1.33
W
King Arthur
Butler9711
King Arthur
2
2
4
2
L
Discordia
Ivanssm
Discordia
3
2
4
2.5
W
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,743
Damage
42,114
51,465
Taken
44,405
40,679
Mitigated
41,656
13,823
Healing
14,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
11,897
462
992
2,722
13,555
14,716
658
7,686
5,413
40,268
0
L
Thanatos
AdYTRi
Thanatos
9,896
455
0
11,125
14,286
14,668
527
3,246
11,040
0
44,774
L
8,853
624
0
2,089
20,797
20,024
240
6,707
14,090
36,019
0
W
King Arthur
Butler9711
King Arthur
13,630
1,026
0
1,894
20,113
19,792
152
11,971
7,441
200
57,001
L
Discordia
Ivanssm
Discordia
23,365
991
0
1,462
9,322
6,964
388
2,478
6,592
107,544
0
W
14,216
9,577
1,431
6,784
17,797
6,171
2,602
11,225
5,875
0
127,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,695
Gold Earned
38,175
285
Minions Killed
257
0
Camps Cleared
0
1,233,183
Distance Traveled
1,185,878
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,236
583
50
2
0
418,696
4
L
Thanatos
12,426
592
62
3
0
421,785
2
L
Ymir
12,984
618
51
2
0
381,915
2
W
King Arthur
13,071
622
61
3
0
441,197
4
L
Discordia
12,765
608
144
7
0
382,178
4
W
Izanami
14,388
685
174
8
0
373,290
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role