Player Matchup

Bakasura
Bakasura
Ajoker123262
Bakasura
Level 7
God Stats
3W - 0L
1,284 SR
Queue Stats
10W - 9L
1,024 Elo+
Solo
Tiamat
Tiamat
MarsDaPanda
Tiamat
Level 17
God Stats
11W - 34L
1,111 SR
Queue Stats
46W - 100L
1,278 Elo+
Solo
Thanatos
Thanatos
Mohegan05
Thanatos
Level 14
God Stats
2W - 2L
1,264 SR
Queue Stats
2W - 2L
1,068 Elo+
Solo
Hera
Hera
Smouldr12
Hera
Level 18
God Stats
15W - 15L
1,313 SR
Queue Stats
64W - 69L
1,216 Elo+
Solo
Ganesha
Ganesha
StacheSlayer
Ganesha
Level 27
God Stats
34W - 28L
1,282 SR
Queue Stats
586W - 581L
1,506 Elo+
Solo
Team Averages
Level 17
1,251 SR
1,219 Elo+

VS

Team Averages
Level 15
1,459 SR
1,398 Elo+
Yemoja
Yemoja
BigClick69769
Yemoja
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 52L
1,676 Elo+
Solo
Ares
Ares
MtEdenOfficial_
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,500 Elo+
Solo
Loki
Loki
R4p5b3rry
Loki
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 39L
1,258 Elo+
Solo
Fenrir
Fenrir
X EnVy X5019
Fenrir
Level 22
God Stats
50W - 30L
1,450 SR
Queue Stats
64W - 50L
1,273 Elo+
Solo
Neith
Neith
gusevreal
Neith
Level 26
God Stats
41W - 78L
1,347 SR
Queue Stats
88W - 135L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ajoker123262
Bakasura
20
21 / 6 / 2
15,831
565
28,932
24,237
17,111
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
12
2 / 5 / 3
9,710
347
3,242
15,107
9,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thanatos
Mohegan05
Thanatos
17
6 / 9 / 7
12,180
435
12,294
18,339
8,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hera
20
7 / 6 / 9
14,133
505
20,836
12,082
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
StacheSlayer
Ganesha
18
0 / 2 / 18
13,194
471
7,936
22,539
31,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
10,465
374
10,351
19,596
10,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 10 / 5
9,940
355
5,602
21,827
13,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Loki
17
1 / 9 / 6
11,248
402
10,333
21,544
6,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
20
18 / 5 / 3
16,064
574
22,729
21,571
9,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
gusevreal
Neith
17
2 / 7 / 4
11,679
417
12,662
21,776
7,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
36
Kills
25
28
Deaths
38
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ajoker123262
Bakasura
21
6
2
3.67
L
2
7
5
0.64
W
Tiamat
2
5
3
0.7
W
Thanatos
Mohegan05
Thanatos
6
9
7
1.06
L
2
10
5
0.45
L
Loki
1
9
6
0.44
W
Hera
7
6
9
1.92
W
Ganesha
StacheSlayer
Ganesha
0
2
18
4.5
L
Fenrir
18
5
3
3.9
L
Neith
gusevreal
Neith
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,240
Damage
61,677
92,304
Taken
106,314
71,107
Mitigated
47,733
25,239
Healing
29,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ajoker123262
Bakasura
28,932
21,596
0
4,789
24,237
17,111
6,644
3,976
20,261
0
85,787
L
10,351
2,813
2,310
4,637
19,596
10,056
660
8,352
10,771
40,522
0
W
Tiamat
3,242
535
0
2,030
15,107
9,006
353
1,324
13,783
20,358
0
W
Thanatos
Mohegan05
Thanatos
12,294
4,781
0
8,123
18,339
8,089
70
1,840
16,499
0
42,324
L
5,602
918
376
1,026
21,827
13,809
924
8,447
13,000
27,643
0
L
Loki
10,333
3,124
0
2,984
21,544
6,699
351
5,798
15,474
0
74,923
W
Hera
20,836
6,864
219
2,909
12,082
5,454
3,016
2,150
9,932
101,837
0
W
Ganesha
StacheSlayer
Ganesha
7,936
838
0
7,169
22,539
31,447
1,192
6,663
15,876
41,053
0
L
Fenrir
22,729
9,266
315
8,859
21,571
9,666
3,393
3,485
17,401
0
95,188
L
Neith
gusevreal
Neith
12,662
5,554
861
7,648
21,776
7,503
914
5,347
15,674
0
81,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,048
Gold Earned
59,396
465
Minions Killed
465
0
Camps Cleared
0
2,251,914
Distance Traveled
2,043,194
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
15,831
565
166
6
0
558,300
3
L
Yemoja
10,465
374
57
2
0
383,132
7
W
Tiamat
9,710
347
41
1
0
408,913
0
W
Thanatos
12,180
435
62
2
0
391,271
2
L
Ares
9,940
355
30
1
0
388,594
1
L
Loki
11,248
402
104
4
0
417,870
2
W
Hera
14,133
505
186
7
0
425,235
1
W
Ganesha
13,194
471
10
0
0
468,195
3
L
Fenrir
16,064
574
159
6
0
487,762
0
L
Neith
11,679
417
115
4
0
365,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role