Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
EnzooParis
Kukulkan
Gold IV
Level 84
God Stats
43W - 46L
1,656 SR
Queue Stats
202W - 192L
1,477 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
wisspi99
Sylvanus
Platinum V
Level 109
God Stats
38W - 32L
1,599 SR
Queue Stats
249W - 250L
1,715 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 99
1,585 SR
1,564 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,758 SR
1,508 MMR
Ra
Ra
Bronze III
Darun_
Ra
Bronze III
Level 108
God Stats
2W - 1L
1,880 SR
Queue Stats
3W - 5L
1,519 MMR
Party 1
Arachne
Arachne
Bronze III
Josh_124345
Arachne
Bronze III
Level 98
God Stats
2W - 1L
1,710 SR
Queue Stats
3W - 5L
1,485 MMR
Party 1
Ymir
Ymir
Bronze III
Ryan_124345
Ymir
Bronze III
Level 100
God Stats
2W - 2L
1,684 SR
Queue Stats
3W - 5L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
0 / 2 / 4
6,811
619
4,690
4,765
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
EnzooParis
Kukulkan
13
5 / 0 / 0
8,608
783
7,960
2,580
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
wisspi99
Sylvanus
10
1 / 1 / 5
8,130
739
4,707
8,356
6,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
TyrCerberusNikeZeusHorus

VS

Bans
CthulhuFenrirApolloCupidDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
1 / 2 / 2
7,292
663
5,389
4,324
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Josh_124345
Arachne
10
1 / 2 / 2
7,109
646
4,010
8,108
2,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
1 / 2 / 2
7,581
689
2,928
7,910
5,626
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
6
Kills
3
3
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
4
1
L
Ra
1
2
2
1
W
Kukulkan
EnzooParis
Kukulkan
5
0
0
5
L
Arachne
Josh_124345
Arachne
1
2
2
1
L
1
2
2
1
W
Sylvanus
wisspi99
Sylvanus
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,357
Damage
12,327
15,701
Taken
20,342
9,920
Mitigated
9,864
7,706
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,690
1,828
0
776
4,765
1,963
43
1,941
2,672
0
19,589
L
Ra
5,389
191
1,225
937
4,324
1,542
0
2,698
1,516
40,088
0
W
Kukulkan
EnzooParis
Kukulkan
7,960
233
0
0
2,580
1,089
0
973
1,511
58,733
0
L
Arachne
Josh_124345
Arachne
4,010
2,676
282
2,885
8,108
2,696
0
4,612
3,278
0
23,990
L
2,928
188
0
1,267
7,910
5,626
0
4,900
2,856
15,054
0
W
Sylvanus
wisspi99
Sylvanus
4,707
300
2,274
4,656
8,356
6,868
0
4,912
3,177
8,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,549
Gold Earned
21,982
173
Minions Killed
145
0
Camps Cleared
0
613,732
Distance Traveled
651,769
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,811
619
36
3
0
180,768
2
L
Ra
7,292
663
84
8
0
229,367
3
W
Kukulkan
8,608
783
123
11
0
214,518
4
L
Arachne
7,109
646
34
3
0
230,363
4
L
Ymir
7,581
689
27
2
0
192,039
1
W
Sylvanus
8,130
739
14
1
0
218,446
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role