Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
cananidasnow
Janus
Level 87
God Stats
1W - 2L
1,343 SR
Queue Stats
40W - 35L
1,683 Elo+
Party 2
Thanatos
Thanatos
zLeGiTxMaNAFest
Thanatos
Level 127
God Stats
7W - 11L
1,644 SR
Queue Stats
392W - 321L
1,615 Elo+
Party 2
Team Averages
Level 105
1,496 SR
1,599 Elo+

VS

Team Averages
Level 115
1,669 SR
1,649 Elo+
Athena
Athena
Lazyman Bran
Athena
Level 138
God Stats
3W - 0L
1,341 SR
Queue Stats
8W - 3L
1,791 Elo+
Party 1
Hun Batz
Hun Batz
MixedV
Hun Batz
Level 139
God Stats
2W - 0L
1,724 SR
Queue Stats
17W - 19L
1,601 Elo+
Party 1
Sol
Sol
zRenzY
Sol
Level 68
God Stats
3W - 1L
1,942 SR
Queue Stats
16W - 19L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 6 / 1
9,505
679
9,721
13,743
7,097
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 7 / 2
9,082
649
6,315
9,411
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
12
1 / 6 / 2
8,826
630
4,321
14,625
5,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 0 / 13
11,142
796
6,014
10,695
11,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
MixedV
Hun Batz
14
5 / 3 / 11
10,269
734
8,762
7,604
3,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
zRenzY
Sol
15
10 / 3 / 7
11,195
800
15,985
11,715
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
6
Kills
19
19
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
6
1
0.75
W
Athena
4
0
13
10.5
W
Hun Batz
MixedV
Hun Batz
5
3
11
3.5
L
1
7
2
0.29
L
Thanatos
1
6
2
0.33
W
Sol
zRenzY
Sol
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,357
Damage
30,761
37,779
Taken
30,014
15,946
Mitigated
19,269
7,969
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,721
2,665
252
788
13,743
7,097
70
8,792
4,951
0
31,965
W
Athena
6,014
1,800
0
1,373
10,695
11,370
327
2,552
7,891
28,561
0
W
Hun Batz
MixedV
Hun Batz
8,762
2,252
0
100
7,604
3,919
697
1,181
6,303
0
38,361
L
6,315
410
0
824
9,411
3,455
0
7,299
2,112
27,807
0
L
Thanatos
4,321
868
0
6,105
14,625
5,394
0
6,028
8,597
0
41,374
W
Sol
zRenzY
Sol
15,985
4,702
0
3,847
11,715
3,980
2,144
2,165
9,392
52,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,413
Gold Earned
32,606
166
Minions Killed
155
0
Camps Cleared
0
735,163
Distance Traveled
800,505
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,505
679
33
2
0
257,952
5
W
Athena
11,142
796
21
2
0
294,477
2
W
Hun Batz
10,269
734
64
5
0
261,633
1
L
Janus
9,082
649
55
4
0
229,477
1
L
Thanatos
8,826
630
78
6
0
247,734
2
W
Sol
11,195
800
70
5
0
244,395
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role