Player Matchup

Set
Set
AIisYT
Set
Level 29
God Stats
1W - 2L
1,572 SR
Queue Stats
15W - 20L
1,222 Elo+
Party 1
Chaac
Chaac
DnD Snxgz
Chaac
Level 13
God Stats
0W - 5L
1,203 SR
Queue Stats
5W - 11L
1,122 Elo+
Party 1
Cthulhu
Cthulhu
StxpYT
Cthulhu
Level 88
God Stats
4W - 8L
1,446 SR
Queue Stats
19W - 18L
1,222 Elo+
Party 1
Team Averages
Level 43
1,407 SR
1,189 Elo+

VS

Team Averages
Level 66
1,379 SR
1,224 Elo+
Arachne
Arachne
Alabamaking3
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,264 Elo+
Solo
Chaac
Chaac
Butter11111
Chaac
Level 89
God Stats
1W - 3L
1,338 SR
Queue Stats
29W - 70L
1,131 Elo+
Solo
He Bo
He Bo
RicDaRuler181
He Bo
Level 101
God Stats
1W - 0L
1,299 SR
Queue Stats
102W - 163L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AIisYT
Set
13
0 / 4 / 7
9,946
622
4,093
10,399
4,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
DnD Snxgz
Chaac
12
0 / 3 / 4
9,144
572
4,113
11,577
7,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
StxpYT
Cthulhu
16
8 / 1 / 0
12,432
777
17,855
10,527
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alabamaking3
Arachne
15
7 / 2 / 1
11,490
718
9,565
13,683
6,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 2 / 5
10,550
659
10,762
15,977
10,266
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
0 / 4 / 1
8,361
523
2,457
5,152
1,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
8
8
Deaths
8
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Set
AIisYT
Set
0
4
7
0.88
W
Arachne
Alabamaking3
Arachne
7
2
1
3.75
W
1
2
5
1.75
L
Chaac
DnD Snxgz
Chaac
0
3
4
0.67
W
0
4
1
0.13
L
Cthulhu
StxpYT
Cthulhu
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,061
Damage
22,784
32,503
Taken
34,812
17,574
Mitigated
17,949
6,314
Healing
10,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
AIisYT
Set
4,093
1,586
68
1,481
10,399
4,205
0
532
9,867
0
32,469
W
Arachne
Alabamaking3
Arachne
9,565
6,652
0
2,922
13,683
6,247
0
8,147
5,536
0
53,156
W
10,762
1,192
378
6,962
15,977
10,266
1,330
7,238
8,739
0
51,983
L
Chaac
DnD Snxgz
Chaac
4,113
1,066
0
2,858
11,577
7,725
0
1,193
10,384
0
10,833
W
2,457
628
0
540
5,152
1,436
0
2,634
2,518
9,232
0
L
Cthulhu
StxpYT
Cthulhu
17,855
1,496
1,043
864
10,527
5,644
1,008
819
9,708
79,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,522
Gold Earned
30,401
186
Minions Killed
175
0
Camps Cleared
0
932,441
Distance Traveled
704,543
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,946
622
57
4
0
333,590
5
W
Arachne
11,490
718
72
5
0
313,620
5
W
Chaac
10,550
659
85
5
0
259,396
4
L
Chaac
9,144
572
17
1
0
303,567
1
W
He Bo
8,361
523
18
1
0
131,527
1
L
Cthulhu
12,432
777
112
7
0
295,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role