Player Matchup

Ymir
Ymir
Badner
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SilverSchakal
Kukulkan
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,721 Elo+
Party 2
Anhur
Anhur
WallsOfNope17
Anhur
Level 13
God Stats
0W - 1L
1,689 SR
Queue Stats
14W - 5L
1,673 Elo+
Party 2
Team Averages
Level 49
1,563 SR
1,631 Elo+

VS

Team Averages
Level 65
1,528 SR
1,743 Elo+
Ra
Ra
A33ow
Ra
Level 25
God Stats
1W - 1L
1,395 SR
Queue Stats
56W - 3L
2,103 Elo+
Party 1
Sobek
Sobek
HIVSITUATION
Sobek
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Macekj
Cernunnos
Level 108
God Stats
20W - 9L
1,688 SR
Queue Stats
150W - 130L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Badner
Ymir
9
0 / 3 / 1
6,521
652
2,791
8,257
5,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
SilverSchakal
Kukulkan
7
0 / 6 / 1
5,655
566
3,160
5,248
1,879
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 1 / 0
6,679
668
7,735
8,355
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
5 / 1 / 4
7,721
772
6,881
4,588
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 8
7,977
798
4,169
8,525
6,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Macekj
Cernunnos
11
3 / 1 / 5
7,584
758
5,929
7,662
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ra
5
1
4
7
L
Ymir
Badner
Ymir
0
3
1
0.17
W
2
0
8
6
W
Cernunnos
Macekj
Cernunnos
3
1
5
5.5
L
Kukulkan
SilverSchakal
Kukulkan
0
6
1
0.08
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,686
Damage
16,979
21,860
Taken
20,775
10,037
Mitigated
10,432
2,983
Healing
11,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
6,881
407
1,310
2,210
4,588
1,240
472
1,197
3,391
32,560
0
L
Ymir
Badner
Ymir
2,791
305
0
733
8,257
5,443
0
3,324
4,723
6,835
0
W
4,169
378
0
5,694
8,525
6,732
84
2,676
5,849
11,662
0
W
Cernunnos
Macekj
Cernunnos
5,929
2,510
0
2,063
7,662
2,460
2,149
2,126
5,536
0
33,883
L
Kukulkan
SilverSchakal
Kukulkan
3,160
814
0
0
5,248
1,879
0
2,707
2,429
11,458
0
L
7,735
3,599
0
2,250
8,355
2,715
0
4,457
3,590
0
36,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,855
Gold Earned
23,282
82
Minions Killed
124
0
Camps Cleared
0
457,574
Distance Traveled
530,174
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,721
772
48
5
0
173,823
4
L
Ymir
6,521
652
4
0
0
184,671
3
W
Sobek
7,977
798
16
2
0
189,278
4
W
Cernunnos
7,584
758
60
6
0
167,073
3
L
Kukulkan
5,655
566
13
1
0
93,401
1
L
Anhur
6,679
668
65
7
0
179,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role