Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
HelioFalcao
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
JefAO
Achilles
Level 156
God Stats
13W - 19L
1,455 SR
Queue Stats
692W - 644L
1,466 Elo+
Party 1
Hades
Hades
Jeymmes138
Hades
Level 123
God Stats
22W - 20L
1,585 SR
Queue Stats
40W - 47L
1,574 Elo+
Solo
Amaterasu
Amaterasu
P3S4D3L00
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 133
1,508 SR
1,508 Elo+

VS

Team Averages
Level 138
1,439 SR
1,526 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KaihouOne
Heimdallr
Level 139
God Stats
23W - 21L
1,504 SR
Queue Stats
329W - 332L
1,516 Elo+
Solo
Anubis
Anubis
S1lverSt4r
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
SilexW
Athena
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
neapolito
Bellona
Level 127
God Stats
35W - 16L
1,193 SR
Queue Stats
260W - 191L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 1 / 1
5,690
569
2,209
6,000
1,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 2 / 0
4,964
496
534
4,063
1,087
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
JefAO
Achilles
10
0 / 1 / 0
4,991
499
3,088
9,634
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hades
9
1 / 2 / 2
5,103
510
1,823
4,805
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
P3S4D3L00
Amaterasu
10
1 / 1 / 2
5,317
532
3,158
8,338
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 1 / 2
5,488
549
2,197
3,794
1,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
KaihouOne
Heimdallr
11
0 / 0 / 5
6,354
635
3,801
3,258
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
S1lverSt4r
Anubis
11
3 / 1 / 2
6,424
642
3,319
3,505
1,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
SilexW
Athena
11
2 / 0 / 4
6,165
617
3,807
5,723
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
neapolito
Bellona
11
0 / 1 / 1
5,940
594
7,938
10,798
6,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
7
7
Deaths
3
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
1
1.5
W
Ne Zha
 
Ne Zha
2
1
2
3
L
0
2
0
0
L
Achilles
JefAO
Achilles
0
1
0
0
L
Hades
1
2
2
1
W
Heimdallr
KaihouOne
Heimdallr
0
0
5
2.5
L
Amaterasu
P3S4D3L00
Amaterasu
1
1
2
2
W
Anubis
S1lverSt4r
Anubis
3
1
2
4
W
Athena
SilexW
Athena
2
0
4
4
W
Bellona
neapolito
Bellona
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,812
Damage
21,062
32,840
Taken
27,078
14,336
Mitigated
12,274
12,937
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,209
128
0
2,429
6,000
1,978
0
906
5,094
18,816
0
W
Ne Zha
 
Ne Zha
2,197
349
0
1,294
3,794
1,475
0
619
3,137
0
16,032
L
534
321
0
1,245
4,063
1,087
0
376
3,687
0
20,960
L
Achilles
JefAO
Achilles
3,088
1,070
0
4,178
9,634
6,473
0
264
9,370
0
21,536
L
Hades
1,823
352
308
1,702
4,805
1,540
0
2,827
1,978
19,821
0
W
Heimdallr
KaihouOne
Heimdallr
3,801
2,406
0
2,233
3,258
1,012
0
891
2,367
0
43,555
L
Amaterasu
P3S4D3L00
Amaterasu
3,158
1,434
0
3,075
8,338
3,258
0
2,753
5,585
0
23,684
W
Anubis
S1lverSt4r
Anubis
3,319
269
0
2,012
3,505
1,590
380
1,228
2,200
39,456
0
W
Athena
SilexW
Athena
3,807
1,523
0
3,865
5,723
2,118
0
621
5,014
32,480
0
W
Bellona
neapolito
Bellona
7,938
3,546
0
6,642
10,798
6,079
218
464
9,985
0
39,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,065
Gold Earned
30,371
239
Minions Killed
342
0
Camps Cleared
0
940,591
Distance Traveled
998,933
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,690
569
29
3
0
191,121
2
W
Ne Zha
5,488
549
28
3
0
216,566
5
L
Neith
4,964
496
65
7
0
204,349
0
L
Achilles
4,991
499
36
4
0
163,418
2
L
Hades
5,103
510
54
5
0
178,238
2
W
Heimdallr
6,354
635
89
9
0
162,189
4
L
Amaterasu
5,317
532
55
6
0
203,465
2
W
Anubis
6,424
642
91
9
0
180,388
5
W
Athena
6,165
617
69
7
0
234,419
2
W
Bellona
5,940
594
65
7
0
205,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role